Habitaciones y Expansiones

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Rooms and Expansions

Expand Guild Hall

Guild Halls can be expanded by purchasing expansions. Expansions typically contain hallways with rooms connected to them. By default, all rooms are 'empty rooms' that can be filled with any furnishings that have stored in the Guild Treasury.

Your Guild Hall's progress is tied to expansions. The more of them you have, the more rooms, upgrades, furnishings, themes and environments you will have available as a guild, such as increasing guild member limits.

One of these features is 'featured rooms.' Featured rooms can replace an empty room and contain a special feature. Examples of featured rooms include easy access to select merchants, services and even peaceful hang out spots such as a snipe garden. You're still free to decorate a featured room, but they tend to include special props and decorations on their own.

Rooms will also play an important role with future guild-related features.

What is upkeep?

Upkeep is a weekly crown payment that a guild pays from its Treasury. Upkeep is derived from guild hall expansions. Once an expansion is purchased (starting with 1st Floor East or 1st Floor West), upkeep begins. If a guild is unable to pay their upkeep, they will instantly go into default.

What happens when a guild goes into default?

When a guild cannot pay its upkeep and goes into default, two gates will appear on the entrances to the 1st Floor East and 1st Floor West expansions (if applicable). These doors prevent the guild from accessing everything but their lobby and Command Console, effectively making it like a base guild hall.

No upgrades, furnishings, expansions or rooms are removed. However, the guild is penalized with a fee of 200% of the upkeep that was owed at the time of default. Once this fee is paid by depositing enough crowns into the Treasury, the two gates that appeared at the time of default will be removed and the guild will have begun their upkeep cycle again, with a new week beginning at the time they left default. The guild then has another week before standard upkeep costs are owed once more.

A guild may remain in default for as long as it chooses, with no additional penalties or costs accrued.

While in default a guild may also not add new guild members.

Removing expansions and rooms

When a room or expansion is placed, an installation fee is paid. Should the room or expansion be removed for any reason, the installation fee must be paid again to install the room or expansion once more.

If an expansion is removed, any rooms, upgrades, furnishings, themes and environments, but not upgrades, that were 'unlocked' as a result of installing the expansion are removed.


Guild Hall Expansions, Rooms and Upgrades

Basic Guild Hall

Available Expansions
Icon Name Description Price Upkeep
Expansion-1P Ala Oeste icon.png 1F West Wing An Expansion that adds two rooms to the western side of the Guild Hall.

6,250

1,250
Expansion-1F East Wing icon.png 1F East Wing An Expansion that adds two rooms to the eastern side of the Guild Hall.

6,250

1,250

1F West Wing or East Wing Purchased

Available Rooms and Features
Icon Name Description Price Upkeep
Expansion-1F East Wing.png Empty Room An empty Guild Hall room with standard flooring and plenty of space for furniture!

0

0
Expansion-1F East Wing.png Empty Patchwork Room An empty Guild Hall room with mixed flooring and plenty of space for furniture!

14,500

0
Expansion-1F East Wing.png Empty Checkerboard Room An empty Guild Hall room with a checkerboard pattern on the floor.

14,500

0
Expansion-1F East Wing.png Empty Industrial Room An empty Guild Hall room with industrial flooring and plenty of space for furniture!

14,500

0
Expansion-1F East Wing.png Alchemy Room A utilitarian room equipped with two Alchemy Machines and a General Goods Merchant.

42,500

0
Expansion-1F East Wing.png Open Doorway Removes any doors presently installed and leaves the room open for anyone to enter.

0

0
Expansion-1F East Wing.png Member Door Installs a force barrier at the entrance of the room that can only be passed by guild members of Member rank and up.

50,000

0
Expansion-1F East Wing.png Veteran Door Installs a force barrier at the entrance of the room that can only be passed by guild members of Veteran rank and up.

50,000

0
Expansion-1F East Wing.png Officer Door Installs a force barrier at the entrance of the room that can only be passed by guild members of Officer rank and up.

50,000

0
Expansion-1F East Wing.png Guild Master Door Installs a force barrier at the entrance of the room that can only be passed by the Guild Masters of the guild.

50,000

0

1F West Wing and East Wing Purchased

Available Expansions and Themes
Icon Name Description Price Upkeep
Expansion-1P Ala Oeste icon.png 2F West Wing An Expansion that adds two rooms and a small overlook to the western side of the Guild Hall.

15,000

2,500
Expansion-1F East Wing icon.png 2F East Wing An Expansion that adds two rooms and a small overlook to the eastern side of the Guild Hall.

15,000

2,500
Expansion-1F East Wing icon.png Blast Furnace Theme A fiery theme that's sure to keep your Guild Hall warm and toasty... or sweaty.

95,000

Expansion-1F East Wing icon.png Cooling Chamber Theme A frosty theme that turns Guild Halls into a popular retreat during the warm, summer months on Cradle.

95,000

2F West Wing or East Wing Purchased

Available Upgrades, Rooms and Environments
Icon Name Description Price Upkeep
Expansion-1F East Wing.png 150 Member Limit Upgrade Allows your guild to recruit up to 150 members!

150,000

0
Expansion-1F East Wing.png Guild Storage Upgrade Permanently adds Member Storage, Veteran Storage and Officer Storage options to the Guild Command Console. Storages allow guild members of sufficient rank to exchange unbound items with other guild members.

20,000

0
Expansion-1F East Wing.png Auction House A businesslike room providing access to Haven Auction House.

98,000

0
Expansion-1F East Wing icon.png Falling Embers Environment An environment that fills your Guild Hall with falling ash and soot as if Vog himself had passed through.

45,000

Expansion-1F East Wing icon.png Snowfall Environment A beautiful environment that fills your Guild Hall with perfect snow: the kind that gently falls from the sky and never collects on the ground, melting into gray muck.

45,000

2F West Wing and East Wing Purchased

Available Expansions, Rooms, Themes and Environments
Icon Name Description Price Upkeep
Expansion-2F Central War Room Expansion icon.png 2F Central War Room An expansion that adds a large central meeting room to the Guild Hall.

27,000

4,500
Expansion-1P Ala Oeste icon.png 3F West Wing Expansion An expansion that adds two rooms and a small overlook to the western side of the Guild Hall.

27,000

4,500
Expansion-1F East Wing icon.png 3F East Wing Expansion An expansion that adds two rooms and a small overlook to the eastern side of the Guild Hall.

27,000

4,500
Expansion-1F East Wing icon.png Power Complex Theme A high-energy theme that fills the air with electricity. Side effects include constant static shock from touching absolutely anything.

95,000

Expansion-1F East Wing icon.png Wasteworks Theme A very unique theme that gives your Guild Hall all the beauty and ambiance of a sewage system.

95,000

Expansion-1F East Wing icon.png Rain Shower Environment The perfect environment for Guild Halls without fire insurance or whose members are simply to lazy to ever water their plants.

45,000

3F West Wing or East Wing Purchased

Available Rooms, Upgrades and Themes
Icon Name Description Price Upkeep
Expansion-1F East Wing.png Bechamel's Makeover Studio A trendy room where Bechamel can add or remove Accessories from your favorite equipment.

325,000

0
Expansion-1F East Wing.png Coliseum Room A lively room featuring a Coliseum ticket booth, a Coliseum Rewards Supervisor, and a Krogmo Alchemy Machine.

295,000

0
Expansion-1F East Wing.png 200 Member Limit Upgrade Allows your guild to recruit up to 200 members!

150,000

0
Expansion-1F East Wing icon.png Spooky Theme A dark and foreboding theme perfect for a Guild Hall whose members are among the recently departed.

95,000

3F West Wing and East Wing Purchased

Available Expansions and Rooms
Icon Name Description Price Upkeep
Expansion-1P Ala Oeste icon.png 4F West Wing Expansion An expansion that adds three rooms and a small overlook to the western side of the Guild Hall.

48,250

48,250
Expansion-1F East Wing icon.png 4F East Wing Expansion An expansion that adds three rooms and a small overlook to the eastern side of the Guild Hall.

48,250

48,250
Expansion-1F East Wing.png Hunter's Lodge A monster hunting lodge curated bu the great hunter, Armero. Contains a guild alchemy machine containing monster trophy recipes. Guild alchemy machines use resources from the Guild Treasury and deposit results into the Guild Treasury.

475,000

0

4F West Wing or East Wing Purchased

Available Rooms and Upgrades
Icon Name Description Price Upkeep
Expansion-1F East Wing.png Punch & Vise's Workshop A busy room where Punch and Vise can be called upon to unbind and rework your equipment.

725,000

0
Expansion-1F East Wing.png Private Training Hall A simple room providing access to a private guild training hall, perfect for learning new skills or keeping old ones current.

980,000

0
Expansion-1F East Wing.png 250 Member Limit Upgrade Allows your guild to recruit up to 250 members!

150,000

0

4F West Wing and East Wing Purchased

Available Expansions
Icon Name Description Price Upkeep
Expansion-2F Central War Room Expansion icon.png 4F Landing An expansion that connects the eastern and western side of the Guild Hall.

75,000

12,500

4F Landing Purchased

Available Expansions
Icon Name Description Price Upkeep
Expansion-1P Ala Oeste icon.png 5F West Wing Expansion An expansion that adds three rooms to the western side of the Guild Hall.

75,000

75,000
Expansion-1F East Wing icon.png 5F East Wing Expansion An expansion that adds three rooms to the eastern side of the Guild Hall.

75,000

75,000

5F West Wing or East Wing Purchased

Available Rooms and Upgrades
Icon Name Description Price Upkeep
Expansion-1F East Wing.png Tranquil Snipe Garden A peaceful garden home to a number of Snipes. Perfect for both relaxing and spinning wildly in place.

1,500,000

0
Expansion-1F East Wing.png 300 Member Limit Upgrade Allows your guild to recruit up to 300 members!

150,000

0


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