Difference between revisions of "Toy Soldiers/Gate Map"

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(*standard, blah, sorry)
m
Line 5: Line 5:
 
|floor depth = 0
 
|floor depth = 0
 
|floor name  = Mission Lobby
 
|floor name  = Mission Lobby
|floor area  = A standard starter lobby.
+
|floor area  = A standard lobby.
 
}}
 
}}
 
{{GateMap
 
{{GateMap

Revision as of 16:11, 31 July 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Factory Floor
Depth: 2

An area similar to
Clockwork Tunnels: Mechanized Mile..


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Production Center
Depth: 3

A special area reminiscent of
Clockwork Tunnels: Mechanized Mile..


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