Difference between revisions of "The Vile Engine/Gate Map"

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|floor depth = 22
 
|floor depth = 22
 
|floor name  = Processing Plant
 
|floor name  = Processing Plant
|floor area  = A [[compact area]] featuring slime.
+
|floor area  = A [[compact area]] featuring slimes.
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>

Revision as of 14:29, 7 August 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Forgotten Trail
Depth: 20

An area similar to
Blighted Compound: Creeping Colony.


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Lichen Colony
Depth: 21

An area similar to
Lichenous Lair: Toxic Union.


Fourth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Processing Plant
Depth: 22

A compact area featuring slimes.


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