Difference between revisions of "Gun Puppy"

From SpiralKnights

Jump to: navigation, search
(Added location to Gun Puppy, formatted bullet points to locations that didn't already have them.)
(added location to gun puppy, deconstruction zone)
Line 12: Line 12:
 
*Aurora Isles: The Low Gardens
 
*Aurora Isles: The Low Gardens
 
*Clockwork Tunnels: Haunted Passage, Mechanized Mile, Overgrown Path
 
*Clockwork Tunnels: Haunted Passage, Mechanized Mile, Overgrown Path
 +
*Deconstruction Zone: Savage Salvaging
 
*Jigsaw Valley: Jade Tangle
 
*Jigsaw Valley: Jade Tangle
 
*Lichenous Lair: Prognosis: Symbiosis
 
*Lichenous Lair: Prognosis: Symbiosis

Revision as of 15:38, 10 December 2010

Gun puppies are a type of monster found in The Clockworks.

Traits

Appearing harmless at first, these Gun Puppies will attack you if you attack them first or get too close. They can be devastating when multiple Gun Puppies are attacking you from all angles, despite being stationary.

Types

Notable Gun Puppies

Strategy

  • Gun Puppy:
    • Always shoots at least one shot in the direction of the player. Quite predictable and easy to kill if alone; increased difficulty when other gun puppies or monsters accompany it.
  • Red Rover:
    • Throws flames followed by a heat wave towards the nearest player.
  • Rocket Puppy:
    • Launches rockets that home in on a player. The rockets have the added effect of damaging other monsters as well as knights.

Loot

  • Gun Puppy
    • Bronze Bolt
    • Cooling Cell
    • Iron Gear
    • Scrap Metal
  • Gun Puppy MK II
    • Bronze Bolt
    • Cooling Cell
    • Iron Gear
    • Plasma Cell
    • Power Cell
    • Scrap Metal
    • Silver Coil
  • Red Rover MK II
    • Power Cell
    • Iron Gear
    • Silver Coil

See also

Construct Family

Monsters

Personal tools