Difference between revisions of "List of missions"

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{{Mergeinto|Mission}}
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#REDIRECT [[Mission#List]]
 
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==Rank Missions==
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[[File:Interface Button-Mission-Rank.png|right]]
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{{main|List of rank missions}}
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Rank mission progression unlocks after the player navigates the [[Crash Site]] and talks to [[Rhendon]] in the [[Rescue Camp]]. All rank missions can be repeated by the player (except the missions in 1-1 to 1-4), but [[:Category:Mission reward lists|rewards]] will not be received from rank missions after the first time. Recruit missions will automatically be marked as completed for players who crossed the chasm into Haven before {{release|2012-02-22}}. All item rewards are [[bound]] when earned via completing a mission.
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Upon completion of a Rank mission, the Mission interfaces' progress bar at the top of the interface will fill by a fraction depending on how many missions are available within that rank. When filled (all missions within that rank are completed), the player's knight will rank up and new missions will become available. There are ten [[Player Rank|ranks]], of which most are divided into two sub-ranks (with the exceptions of ranks 4 and 7, which are divided into three, and rank 9, which is divided into four). All missions from one sub-rank must be completed before missions of the next sub-rank become available, though they do not always have to be completed "in order" (from left to right) within the rank.
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The player's rank is displayed as a title in the Missions Interface's progress bar and in the [[inspect|inspect window]].
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==Prestige Missions==
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[[File:Interface Button-Mission-Prestige.png|right]]
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{{main|List of prestige missions}}
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===Daily===
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These missions reward an amount of {{prestige|16px}}, based on the player's rank and the variant of the mission that day.
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Daily prestige missions are part of a daily [[Prestige Mission/rotation|Prestige Mission Rotation]]. Because of the way these missions cycle (clockworks missions on a 6-day cycle, supply missions on a 9-day cycle and danger missions on a 4-day cycle), under normal conditions at Rank 10, there is a 36-day cycle for unique combinations of clockworks and supply missions. A total of 14,760 prestige can be gained over a 36-day period, of which 6,480 is from danger missions, 5,040 from supply missions and 3,240 from clockworks missions.
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Daily prestige missions can be split into three subcategories: '''Clockworks Missions''', '''Danger Missions''', and '''Supply Missions'''. One of each type may completed every day, one "day" being from 12:00 AM to 12:00 AM in the U.S. Pacific Time Zone.
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*Regular clockwork missions feature a [[monster|monster family]]. They always contain two combat floors with [[:Category:geography|areas]] heavily associated with the relevant monster family as the final floor. These prestige missions can be hosted by players ranked 3-1 or higher.
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*Danger missions are especially hazardous clockwork missions that contain four floors, two of which are combat floors. The first floor is a special lobby and the final floor is always a [[Treasure Floor]]. The combat floors typically feature areas exclusive to that mission. Note that the player cannot invite others after the first combat floor because the party locks. These prestige missions can be hosted by players ranked 4-1 or higher.
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*Supply missions request certain items. Once the player has the necessary items, the Start button for the mission unlocks and the mission can be completed immediately without any requirement to actually visit an NPC. There are four main supply missions, each with 2 or more variants. More mission variants become available as the player rises through the ranks. They are otherwise replaced by a different supply mission in the rotation.
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===Event===
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{{main|List of prestige missions#Event}}
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These prestige missions are only available during a specific [[event]]. They reward an amount of prestige, an event-related [[token]], or no tokens, depending on the mission. Some of them can be repeated as desired, while others can not. As a rule of thumb, if the mission does not have item rewards, it can be repeated. This is because certain special items are exclusively obtained via gameplay during the mission and/or in special areas in the [[arcade]] that only show up during the event, and several of these special items are often required to craft desired items at the [[Mysterious Alchemy Machine]]. Certain tokens are traded to special NPCs who visit the corner of the fountain in the [[Town Square|Haven Town Square]] during events.
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==Expansion Missions==
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{{main|List of expansion missions}}
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Expansion Missions are missions that can be unlocked with purchase. Expansions can be played as often as desired once unlocked. They offer unique rewards which, like rank missions, can only be obtained the first time the mission is completed. Currently, there is only one - {{mission|Operation Crimson Hammer}}. More Expanison Missions might be added someday.
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== See Also ==
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{{mission see also}}
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[[Category:Lists]]
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Latest revision as of 19:26, 12 August 2015

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