Shadowtech Alchemer Mk II

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Shadowtech Alchemer Mk II
Shadowtech Alchemer Mk II-Equipped.png
★★★☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Shadowtech Alchemer Mk II is a 3-star handgun.

Description

An alchemical handgun that fires bullets of concentrated shadow that split on impact.

Attacks

Shots reach about 7 squares.

Basic Attack

A 2-shot combo that is similar to the Shadowtech Alchemer's basic attack. (Range 7 squares, no recoil while firing)
However, bullet speed have been vastly improved (fast) and in addition, each bullet can now ricochet randomly to the left if they hit anything. (Enemies, walls or other obstacles)

Charge Attack

A medium speed charged ball that travels up to 10 squares. Upon impact, (or at the end of its range), it'll split into 2 smaller bullets that deals additional damage.
The smaller bullets are able to ricochet just like the basic attack and the recoil from the charged shot will push the user back 2/3 of a square.

Below table shows the approximate charge time in milliseconds:

None Low Medium High V. High Ultra Max
Shadowtech Alchemer Mk II 2600 2400 2200 2000 1800  ?  ?

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as the damage dealt on the first and last floor of each stratum.


Shadowtech Alchemer Mk II's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Fiends and Undead
Basic Attack 4 - 5 6 - 7 10 - 12 13 - 15 15 - 14 14 - 14
Charge Attack 5 - 7 8 - 10 15 - 18 19 - 23 22 - 22 21 - 21
Versus Beasts and Constructs
Basic Attack 17 - 19 21 - 24 39 - 40 42 - 47 43 - 38 36 - 33
Charge Attack 30 - 36 41 - 47 78 - 83 87 - 100 83 - 66 60 - 53
Versus Gremlins and Slimes
Basic Attack 22 - 27 31 - 37 59 - 65 68 - 79 72 - 60 52 - 45
Charge Attack 35 - 45 52 - 62 98 - 110 118 - 138 130 - 118 110 - 93

Vendors

Vendors that sell this item:

  • Ricasso
  • Basil (Recipe) in Clockworks and in Mission lobby of The Sovereign Slime (5-2) and Operation Crimson Hammer (Tier 2)
  • Daxen (Recipe)

Recipe

The 3-star recipe for this item costs 4,000 crowns; the alchemy cost is 1,000 crowns. Below are the materials needed to make the Shadowtech Alchemer Mk II.

Name Amount
Crafting-Dark Shard.png Dark Shard 10
Crafting-Gel Drop.png Gel Drop 3
Crafting-Sinful Brew.png Sinful Brew 1
Crafting-Forbidden Fruit.png Forbidden Fruit 1
Crafting-Phial of Phear.png Phial of Phear 1
Rarity-Advanced Orb of Alchemy icon.png Advanced Orb of Alchemy 3
Equipment-Shadowtech Alchemer icon.png Shadowtech Alchemer (Heat Level 1+)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Shadowtech Alchemer/Alchemy Path

See Also

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