The Return of Ur/Gate Map

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First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Rotates Between:
Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color. , Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Dimensional Shift
Depth: 19

This floor rotates between:
Dark City: Sinful Steps I and
Dark City: Sinful Steps II.


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: The Summoning Circle
Depth: 20

This floor is most similar to:
Dark City: Plazamonium.


Fourth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Banishment
Depth: 21

This floor is most similar to:
Dark City: Stygian Steeds..


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