Difference between revisions of "Armor/5 Star"
From SpiralKnights
m (elliminating need for BG container) |
m (implementing organizational changes) |
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| freeze= +4 | | freeze= +4 | ||
| shock= -2 | | shock= -2 | ||
− | | ability | + | | ability 2 = Bomb Charge Time Reduction: Low and Bomb Damage Bonus: Low |
− | + | ||
}} | }} | ||
Line 328: | Line 327: | ||
| freeze= -3 | | freeze= -3 | ||
| shock= +4 | | shock= +4 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Beast: Medium | | ability 3 = Handgun Damage Bonus vs Beast: Medium | ||
}} | }} | ||
Line 340: | Line 338: | ||
| poison= | | poison= | ||
| shock= +4 | | shock= +4 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Slime: Medium | | ability 3 = Handgun Damage Bonus vs Slime: Medium | ||
}} | }} | ||
Line 370: | Line 367: | ||
| fire= +4 | | fire= +4 | ||
| shock= -3 | | shock= -3 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Slime: Medium | | ability 3 = Handgun Damage Bonus vs Slime: Medium | ||
}} | }} | ||
Line 390: | Line 386: | ||
| freeze= +4 | | freeze= +4 | ||
| poison= -3 | | poison= -3 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Beast: Medium | | ability 3 = Handgun Damage Bonus vs Beast: Medium | ||
}} | }} | ||
Line 401: | Line 396: | ||
| freeze= +4 | | freeze= +4 | ||
| poison= -3 | | poison= -3 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Slime: Medium | | ability 3 = Handgun Damage Bonus vs Slime: Medium | ||
}} | }} | ||
Line 421: | Line 415: | ||
| fire= -3 | | fire= -3 | ||
| poison= +4 | | poison= +4 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Beast: Medium | | ability 3 = Handgun Damage Bonus vs Beast: Medium | ||
}} | }} | ||
Line 432: | Line 425: | ||
| fire= -3 | | fire= -3 | ||
| poison= +4 | | poison= +4 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Slime: Medium | | ability 3 = Handgun Damage Bonus vs Slime: Medium | ||
}} | }} | ||
Line 452: | Line 444: | ||
| freeze= -3 | | freeze= -3 | ||
| shock= +4 | | shock= +4 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Construct: Medium | | ability 3 = Handgun Damage Bonus vs Construct: Medium | ||
}} | }} | ||
Line 472: | Line 463: | ||
| freeze= -3 | | freeze= -3 | ||
| shock= +4 | | shock= +4 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium | | ability 3 = Handgun Damage Bonus vs Gremlin: Medium | ||
}} | }} | ||
Line 483: | Line 473: | ||
| fire= +4 | | fire= +4 | ||
| shock= -3 | | shock= -3 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Construct: Medium | | ability 3 = Handgun Damage Bonus vs Construct: Medium | ||
}} | }} | ||
Line 503: | Line 492: | ||
| fire= +4 | | fire= +4 | ||
| shock= -3 | | shock= -3 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium | | ability 3 = Handgun Damage Bonus vs Gremlin: Medium | ||
}} | }} | ||
Line 514: | Line 502: | ||
| freeze= +4 | | freeze= +4 | ||
| poison= -3 | | poison= -3 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Construct: Medium | | ability 3 = Handgun Damage Bonus vs Construct: Medium | ||
}} | }} | ||
Line 534: | Line 521: | ||
| freeze= +4 | | freeze= +4 | ||
| poison= -3 | | poison= -3 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium | | ability 3 = Handgun Damage Bonus vs Gremlin: Medium | ||
}} | }} | ||
Line 545: | Line 531: | ||
| fire= -3 | | fire= -3 | ||
| poison= +4 | | poison= +4 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Construct: Medium | | ability 3 = Handgun Damage Bonus vs Construct: Medium | ||
}} | }} | ||
Line 565: | Line 550: | ||
| fire= -3 | | fire= -3 | ||
| poison= +4 | | poison= +4 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium | | ability 3 = Handgun Damage Bonus vs Gremlin: Medium | ||
}} | }} | ||
Line 576: | Line 560: | ||
| freeze= -3 | | freeze= -3 | ||
| shock= +4 | | shock= +4 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Undead: Medium | | ability 3 = Handgun Damage Bonus vs Undead: Medium | ||
}} | }} | ||
Line 587: | Line 570: | ||
| freeze= -3 | | freeze= -3 | ||
| shock= +4 | | shock= +4 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Fiend: Medium | | ability 3 = Handgun Damage Bonus vs Fiend: Medium | ||
}} | }} | ||
Line 607: | Line 589: | ||
| fire= +4 | | fire= +4 | ||
| shock= -3 | | shock= -3 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Undead: Medium | | ability 3 = Handgun Damage Bonus vs Undead: Medium | ||
}} | }} | ||
Line 618: | Line 599: | ||
| fire= +4 | | fire= +4 | ||
| shock= -3 | | shock= -3 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Fiend: Medium | | ability 3 = Handgun Damage Bonus vs Fiend: Medium | ||
}} | }} | ||
Line 638: | Line 618: | ||
| freeze= +4 | | freeze= +4 | ||
| poison= -3 | | poison= -3 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Undead: Medium | | ability 3 = Handgun Damage Bonus vs Undead: Medium | ||
}} | }} | ||
Line 649: | Line 628: | ||
| freeze= +4 | | freeze= +4 | ||
| poison= -3 | | poison= -3 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Fiend: Medium | | ability 3 = Handgun Damage Bonus vs Fiend: Medium | ||
}} | }} | ||
Line 669: | Line 647: | ||
| fire= -3 | | fire= -3 | ||
| poison= +4 | | poison= +4 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Undead: Medium | | ability 3 = Handgun Damage Bonus vs Undead: Medium | ||
}} | }} | ||
Line 680: | Line 657: | ||
| fire= -3 | | fire= -3 | ||
| poison= +4 | | poison= +4 | ||
− | | ability | + | | ability 2 = Handgun Charge Time Reduction: Low and Handgun Attack Speed Increased: Low |
− | + | ||
| ability 3 = Handgun Damage Bonus vs Fiend: Medium | | ability 3 = Handgun Damage Bonus vs Fiend: Medium | ||
}} | }} |
Revision as of 10:16, 20 December 2014
Below is a sortable list of ★★★★★ armor items. The notes section of this page contains information about how to use this list efficiently.
- content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive - content moved to Template:GearList/Defensive
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Notes
- obsoleteSee Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)