Difference between revisions of "Armor/5 Star"

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m (★★★★★: added abils for gunner items)
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[[File:Icon-armor.png|thumb|[[Arsenal]] icon for armor.]]
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{{delete}}
'''Armor''' is one of the types of items in the game that a player can equip on their knight in order to have some sort of combat effect in the field. The vast majority of armor items in the game grant benefits, with many having penalties and weaknesses to balance their benefits. The player must pick and choose which gear to equip for certain areas. Some items are better than others in some places, and far worse than other items in other places. There is no single "best" armor in the game due to the variety of scenarios the player may encounter in the clockworks. A few things to understand about armor:
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The player can obtain armor in a variety of ways, including crafting, trading with other players, and purchase from NPC vendors.
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The player can [[heat]] (a.k.a level up) equipped armor by wearing it in the clockworks and getting onto an elevator, so long as heat was picked up. Forging the armor increases its level. Leveling can increase [[Health|Health Pips]]. Heating is required for most items to be crafted into the next star level. Not all items can be upgraded all the way to 5-star - see the alchemy path information on individual pages.
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If the player desires a more versatile armor, and/or doesn't wish to expand their arsenal, they can take the armor to [[Punch]] and grant it additional defenses, for a price, via [[Unique Variant]]s. Rarely, an armor can gain a UV (1-3) when it is crafted. UVs obtained are random unless locked in at Punch.
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Abilities and Penalties are separate from status properties. For example, the Chaos Cloak certainly has status "penalties," but its ''abilities'' are universal CTR and DMG Med. Compare to the Armor of the Fallen, which has a Fiend penalty in junction with its universal ASI Low boost. Abilities are generally unrelated to status when it comes to defensive gear.
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Below is a list of armor items. The notes section of this page contains information about how to use this list efficiently.
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===★★★★★===
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----
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{{List/Window/NoHeader
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|width=100%
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|body=
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{{ArmorList/start}}
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{{ArmorList/Simple
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| name = Ancient Plate Mail
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| normal = 8.13
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| sleep= -4
+
| stun= +4
+
| ability 1 = Health Bonus: +3
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| penalty = Attack Speed Decreased: Low and Movement Speed Decreased: Low
+
}}
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{{ArmorList/Simple
+
| name = Armor of the Fallen
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| normal = 5.05
+
| shadow = 5.05
+
| curse= -4
+
| fire= +4
+
| poison= +4
+
| ability 1 = Attack Speed Increased: Low
+
| penalty = Damage Penalty vs Fiend: Medium
+
}}
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{{ArmorList/Simple
+
| name = Azure Guardian Armor
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| normal = 6.13
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| piercing = 5.05
+
}}
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{{ArmorList/Simple
+
| name = Bombastic Demo Suit
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| normal = 6.05
+
| elemental = 5.05
+
| freeze= +4 
+
| ability 1 = Bomb Damage Bonus: Medium
+
}}
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{{ArmorList/Simple
+
| name= Chaos Cloak
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| normal = 5.05
+
| elemental = 5.05
+
| curse= -2
+
| fire=  -2
+
| freeze= -2
+
| poison= -2
+
| shock= -2
+
| ability 1= Charge Time Reduction: Medium
+
| ability 2= Damage Bonus: Medium
+
}}
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{{ArmorList/Simple
+
| name = Deadshot Mantle
+
| normal = 6.05
+
| shadow = 5.05
+
| curse= +4
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Damage Bonus vs Undead: Medium
+
}}
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{{ArmorList/Simple
+
| name = Divine Mantle
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| elemental = 6.05
+
| shadow = 6.05
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| curse= +4
+
| fire= +4
+
| shock= +4
+
}}
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{{ArmorList/Simple
+
| name = Dragon Scale Mail
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| elemental = 6.05
+
| piercing = 6.05
+
| fire= +4
+
| poison= +4
+
| ability 1 = Damage Bonus vs Beast: Medium
+
}}
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{{ArmorList/Simple
+
| name = Dread Skelly Suit
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| normal = 5.05
+
| shadow = 6.13
+
| freeze= +4 
+
| poison= +4
+
}}
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{{ArmorList/Simple
+
| name = Grey Feather Mantle
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| normal = 5.05
+
| elemental = 6.13
+
| fire= +4
+
| shock= +4
+
}}
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{{ArmorList/Simple
+
| name = Ironmight Plate Mail
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| normal = 8.13
+
| piercing = 5.05
+
| sleep= -4
+
| stun= +4
+
| penalty = Attack Speed Decreased: Low
+
}}
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{{ArmorList/Simple
+
| name = Justifier Jacket
+
| normal = 6.05
+
| piercing = 5.05
+
| stun= +4
+
| ability 1 = Handgun Attack Speed Increased: Medium
+
}}
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{{ArmorList/Simple
+
| name = Mad Bomber Suit
+
| normal = 5.05
+
| elemental = 5.05
+
| fire= -2
+
| freeze= -2 
+
| poison= -2
+
| shock= -2
+
| ability 1 = Bomb Charge Time Reduction: Medium
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| ability 2 = Bomb Damage Bonus: Medium
+
}}
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{{ArmorList/Simple
+
| name = Nameless Poncho
+
| normal = 6.05
+
| elemental = 5.05
+
| freeze= +4
+
| ability 1 = Handgun Attack Speed Increased: Medium
+
}}
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{{ArmorList/Simple
+
| name = Radiant Silvermail
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| piercing = 6.05
+
| shadow = 6.05
+
| curse= +4
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| poison= +4
+
| ability 1 = Damage Bonus vs Undead: Medium
+
}}
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{{ArmorList/Simple
+
| name = Royal Jelly Mail
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| normal = 5.05
+
| piercing = 6.13
+
| sleep= +4
+
| stun= +4
+
}}
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{{ArmorList/Simple
+
| name = Shadowsun Slicker
+
| normal = 6.05
+
| shadow = 5.05
+
| poison= +4
+
| ability 1 = Handgun Damage Bonus: Medium
+
}}
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{{ArmorList/Simple
+
| name = Valkyrie Mail
+
| normal = 5.05
+
| shadow = 5.05
+
| curse= +4
+
| fire= -4
+
| poison= +4
+
| ability 1 = Damage Bonus vs Fiend: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Volcanic Demo Suit
+
| normal = 6.05
+
| elemental = 5.05
+
| fire= +4
+
| ability 1 = Bomb Charge Time Reduction: Medium
+
}}
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{{ArmorList/Simple
+
| name = Volcanic Plate Mail
+
| normal = 8.13
+
| elemental = 5.05
+
| fire= +4
+
| sleep= -4
+
| stun= +4
+
| penalty = Attack Speed Decreased: Low
+
}}
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{{ArmorList/Simple
+
| name = Deadly Virulisk Suit 
+
| normal = 6.05
+
| piercing = 5.05
+
| poison= +4
+
| ability 1 = Damage Bonus vs Slime: Medium
+
}}
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{{ArmorList/Simple
+
| name = Volcanic Salamander Suit 
+
| normal = 6.05
+
| elemental = 5.05
+
| ability 1 = Damage Bonus vs Slime: Medium
+
}}
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{{ArmorList/Simple
+
| name = Skolver Coat
+
| normal = 6.05
+
| piercing = 5.05
+
| freeze= +4 
+
| ability 1 = Sword Damage Bonus: Medium
+
}}
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{{ArmorList/Simple
+
| name = Vog Cub Coat
+
| normal = 6.05
+
| elemental = 5.05
+
| fire= +4
+
| ability 1 = Sword Attack Speed Increased: Medium
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| star = 5
+
}}
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+
{{ArmorList/Simple
+
| name = Mercurial Mail 
+
| normal = 5.05
+
| piercing = 6.13
+
| shock= +4
+
| ability 1 = Movement Speed Increased: Low
+
}}
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{{ArmorList/Simple
+
| name = Arcane Salamander Suit
+
| normal = 6.05
+
| elemental = 6.05
+
| fire= +4
+
| ability 1 = Damage Bonus vs Beast: Low
+
| ability 2 = Damage Bonus vs Slime: Low
+
}}
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{{ArmorList/Simple
+
| name = Almirian Crusader Armor
+
| normal = 6.13
+
| shadow = 5.05
+
| curse= +2
+
| fire= -2
+
}}
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{{ArmorList/Simple
+
| name = Heavenly Iron Armor
+
| normal = 6.05
+
| shadow = 5.05
+
| curse= +4
+
| shock= -4
+
| ability 1 = Sword Damage Bonus: Low
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| ability 2 = Damage Bonus vs Fiend: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Ice Queen Mail
+
| normal = 5.05
+
| piercing = 6.13
+
| freeze= +4
+
| stun= +4
+
}}
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+
{{ArmorList/Simple
+
| name = Mercurial Demo Suit
+
| normal = 6.05
+
| elemental = 5.05
+
| shock= +4
+
| ability 1 = Bomb Damage Bonus: Low
+
| ability 2 = Movement Speed Increased: Low
+
}}
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{{ArmorList/Simple
+
| name = Snarbolax Coat
+
| normal = 6.05
+
| shadow = 5.05
+
| freeze= +3
+
| poison= +3
+
| ability 1 = Sword Damage Bonus: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Black Kat Raiment
+
| normal = 5.05
+
| shadow = 5.05
+
| curse= -4
+
| fire= -2
+
| freeze= +4
+
| poison= -2
+
| shock= -2
+
| ability 1 = Damage Bonus: High
+
| ability 2 = Movement Speed Increased: Low
+
}}
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{{ArmorList/Simple
+
| name = Kat Claw Raiment
+
| normal = 5.05
+
| shadow = 6.13
+
| curse= -1
+
| freeze= +4
+
| shock= -2
+
| ability 1 = Sword Attack Speed Increased: Low
+
| ability 2 = Sword Damage Bonus: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Kat Eye Raiment
+
| normal = 5.05
+
| shadow = 6.13
+
| curse= -1
+
| freeze= +4
+
| shock= -2
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Handgun Damage Bonus: Low
+
}}
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+
{{ArmorList/Simple
+
| name = Kat Hiss Raiment
+
| normal = 5.05
+
| shadow = 6.13
+
| curse= -1
+
| freeze= +4
+
| shock= -2
+
| ability 1 = Bomb Charge Time Reduction: Low
+
| ability 2 = Bomb Damage Bonus: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Falcon Guerrilla Armor
+
| normal = 5.05 
+
| piercing = 5.05 
+
| freeze= -3
+
| shock= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Beast: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Falcon Hazard Armor
+
| normal = 5.05 
+
| piercing = 5.05 
+
| freeze= -3
+
| poison= 
+
| shock= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Slime: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Falcon Pathfinder Armor
+
| normal = 5.05 
+
| piercing = 5.05 
+
| freeze= -3
+
| shock= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Firefly Guerrilla Armor
+
| normal = 5.05 
+
| piercing = 5.05 
+
| fire= +4
+
| shock= -3
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Beast: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Firefly Hazard Armor
+
| normal = 5.05 
+
| piercing = 5.05 
+
| fire= +4
+
| shock= -3
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Slime: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Firefly Pathfinder Armor
+
| normal = 5.05 
+
| piercing = 5.05 
+
| fire= +4
+
| shock= -3
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Grizzly Guerrilla Armor
+
| normal = 5.05 
+
| piercing = 5.05 
+
| freeze= +4
+
| poison= -3 
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Beast: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Grizzly Hazard Armor
+
| normal = 5.05 
+
| piercing = 5.05 
+
| freeze= +4
+
| poison= -3 
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Slime: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Grizzly Pathfinder Armor
+
| normal = 5.05 
+
| piercing = 5.05 
+
| freeze= +4
+
| poison= -3 
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Snakebite Guerrilla Armor
+
| normal = 5.05
+
| piercing = 5.05 
+
| fire= -3
+
| poison= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Beast: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Snakebite Hazard Armor
+
| normal = 5.05
+
| piercing = 5.05 
+
| fire= -3
+
| poison= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Slime: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Snakebite Pathfinder Armor
+
| normal = 5.05
+
| piercing = 5.05 
+
| fire= -3
+
| poison= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Falcon Keeper Armor
+
| normal = 5.05 
+
| elemental = 5.05 
+
| freeze= -3
+
| shock= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Construct: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Falcon Sentinel Armor
+
| normal = 5.05 
+
| elemental = 5.05 
+
| freeze= -3
+
| shock= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Falcon Wraith Armor
+
| normal = 5.05 
+
| elemental = 5.05 
+
| freeze= -3
+
| shock= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Firefly Keeper Armor
+
| normal = 5.05 
+
| elemental = 5.05 
+
| fire= +4
+
| shock= -3
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Construct: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Firefly Sentinel Armor
+
| normal = 5.05 
+
| elemental = 5.05 
+
| fire= +4
+
| shock= -3
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Firefly Wraith Armor
+
| normal = 5.05 
+
| elemental = 5.05 
+
| fire= +4
+
| shock= -3
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Grizzly Keeper Armor
+
| normal = 5.05 
+
| elemental = 5.05 
+
| freeze= +4
+
| poison= -3 
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Construct: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Grizzly Sentinel Armor
+
| normal = 5.05 
+
| elemental = 5.05 
+
| freeze= +4
+
| poison= -3 
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Grizzly Wraith Armor
+
| normal = 5.05 
+
| elemental = 5.05 
+
| freeze= +4
+
| poison= -3 
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Snakebite Keeper Armor
+
| normal = 5.05
+
| elemental = 5.05 
+
| fire= -3
+
| poison= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Construct: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Snakebite Sentinel Armor
+
| normal = 5.05
+
| elemental = 5.05 
+
| fire= -3
+
| poison= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Snakebite Wraith Armor
+
| normal = 5.05
+
| elemental = 5.05 
+
| fire= -3
+
| poison= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Falcon Ghost Armor
+
| normal = 5.05 
+
| shadow = 5.05 
+
| freeze= -3
+
| shock= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Undead: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Falcon Hex Armor
+
| normal = 5.05 
+
| shadow = 5.05 
+
| freeze= -3
+
| shock= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Fiend: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Falcon Shade Armor
+
| normal = 5.05 
+
| shadow = 5.05
+
| freeze= -3
+
| shock= +4
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Firefly Ghost Armor
+
| normal = 5.05 
+
| shadow = 5.05 
+
| fire= +4
+
| shock= -3
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Undead: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Firefly Hex Armor
+
| normal = 5.05 
+
| shadow = 5.05
+
| fire= +4
+
| shock= -3
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Fiend: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Firefly Shade Armor
+
| normal = 5.05 
+
| shadow = 5.05
+
| fire= +4
+
| shock= -3
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Grizzly Ghost Armor
+
| normal = 5.05 
+
| shadow = 5.05
+
| freeze= +4
+
| poison= -3 
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Undead: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Grizzly Hex Armor
+
| normal = 5.05 
+
| shadow = 5.05
+
| freeze= +4
+
| poison= -3 
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus vs Fiend: Medium
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Grizzly Shade Armor
+
| normal = 5.05 
+
| shadow = 5.05
+
| freeze= +4
+
| poison= -3 
+
| ability 1 = Handgun Charge Time Reduction: Low
+
| ability 2 = Handgun Attack Speed Increased: Low
+
| ability 3 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList/Simple
+
| name = Sacred Snakebite Ghost Armor
+
| normal = 5.05
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| shadow = 5.05
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| fire= -3
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| poison= +4
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| ability 1 = Handgun Charge Time Reduction: Low
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| ability 2 = Handgun Attack Speed Increased: Low
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| ability 3 = Handgun Damage Bonus vs Undead: Medium
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}}
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{{ArmorList/Simple
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| name = Sacred Snakebite Hex Armor
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| normal = 5.05
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| shadow = 5.05
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| fire= -3
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| poison= +4
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| ability 1 = Handgun Charge Time Reduction: Low
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| ability 2 = Handgun Attack Speed Increased: Low
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| ability 3 = Handgun Damage Bonus vs Fiend: Medium
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}}
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{{ArmorList/Simple
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| name = Sacred Snakebite Shade Armor
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| normal = 5.05
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| shadow = 5.05 
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| fire= -3
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| poison= +4
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| ability 1 = Handgun Charge Time Reduction: Low
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| ability 2 = Handgun Attack Speed Increased: Low
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| ability 3 = Handgun Damage Bonus: Low
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}}
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{{Table/end}}
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}}
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==Notes==
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===About the List===
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[[File:Equipment-Ice Queen Mail Stats.png|800px|thumb|Stats for the [[Ice Queen Mail]].
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<br/>
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<br/>Its stat bars are:
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<br/> Within 6th segment for Normal Defense.
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<br/> Within 7th segment for Piercing Defense.
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<br/> See the [[Defense]] page for details.
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<br/>
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<br/> This convention is not used for status:
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<br/> It has "Maximum!" (+4) freeze resistance
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<br/> and "Maximum!" (+4) stun resistance.
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<br/> See the [[Abilities]] page for details.
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<br/>
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<br/> Notice that the first segment touching the defense (or status) symbol is not counted, as it is purely aesthetic and simply helps "start" the bar visually.
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]]
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[[File:WikiTool-MouseoverIconTooltip.png|thumb|5000px|left|Mouseover icons for more information.]]
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These lists are generally by Date of Release when in default order. Items released at the same time are alphabetized. Sorting the table puts higher-intensity armor at the top, alphabetically if tied. Use the show/hide panel in the "name" column to take a closer look at the statistics of an item. For more information such as acquisition, see individual pages.
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Consider this table a factual user-made guide - the raw stuff. What items have which kind of combat statistics, penalites, and abilities?
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To have some control of "duality" searches - decide what you want to look for. Say, a shadow armor with fire resistance. Sort either the fire or shadow column first. then sort the fire or shadow column second, whichever you didn't do first. The table does its best to cluster these, with some hiccups for some browsers - but you should be able to hone in on what you're after. For multiple duality searches, it's best to reset the table per duality search. To reset the list, refresh your browser.
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If you're not entirely sure what's out there to begin with, then click icons in the yellow row of the table to learn more about abilities, defenses, and status types.
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Look through the ability columns. The organization of these is not 100% consistent. For example, if MSI is the only ability of an item, it will be in the first column, but many items have more than one ability, so the same kind of ability might be in column one for a given item, but in the second or even the third column for a different item. In general, editors try to keep things consistent - an item is a gunner item first, and an undead vanquisher second (see Deadshot for example), and so on.
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Some of the icons in these lists are icons of [[Perk|Battle Sprite Perks]]. Items do not have "perks" (abilities, unique variants, trinkets, and perks can be very similar to each other). This table simply has the icons because these icons are highly related to the content and they help facilitate understanding. Other icons are made specifically for these tables and have no direct presence in the game itself - they are "[[:Category:Wiki images|Wiki Images]]" used on the wiki made by users to help players understand the game.
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Latest revision as of 23:05, 26 June 2015

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