Feral Cannon

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Feral Cannon
Feral Cannon-Equipped.png
★★★★☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Feral Cannon is a 4-star handgun.

Description

A handgun alchemized from the shell of a hardened tortodrone shell. While wielding it, you can feel the penetrating energies within just waiting to be unleashed.

Attacks

Basic Attack

A 2-shot handgun that lunges forward and releases a bullet with each lunge. The first bullet causes slight knock-back while the second bullet causes moderate knock-back.

Charge Attack

Launches a barrage of six crystals into the sky, landing in a vicinity around three to four tiles ahead of the original charge location or if a Monster is in front of your charge location. Once the crystals are lodged into the ground, they will continually damage any monsters coming in contact with them until the crystals decay.

While the crystals are lodged into the ground, they act as a nearly impassable wall for Monsters.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

Feral Cannon's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Beasts and Fiends
Lunge 18 - 21 24 - 27 49 - 53 54 - 57 86 - 113 126 - 127
Bullet 24 - 28 34 - 40 68 - 72 76 - 82 119 - 156 170 - 176
Charge Impact 23 - 29 37 - 43 81 - 89 94 - 102 147 - 203 225 - 240
Charge Lodged 17 - 23 26 - 29 55 - 60 66 - 70 107 - 146 165 - 175
Versus Gremlins and Undead
Lunge 13 - 14 16 - 19 31 - 33 34 - 35 50 - 63 68 - 67
Bullet 19 - 20 23 - 26 48 - 46 47 - 49 72 - 94 98 - 92
Charge Impact 18 - 20 26 - 29 61 - 62 63 102 - 145 159 - 152
Charge Lodged 12 - 15 18 - 20 36 - 38 40 - 42 63 - 85 94 - 92
Versus Slimes and Constructs
Lunge 3 - 4 5 - 6 9 - 10 11 - 12 16 - 21 23 - 25
Bullet 4 - 5 6 - 7 12 - 13 14 - 15 21 - 27 29 - 32
Charge Impact 4 - 5 7 - 8 13 - 15 16 - 18 24 - 33 37 - 40
Charge Lodged 3 - 4 5 - 6 10 - 11 12 - 14 19 - 26 29 - 31

Acquisition

This item can be crafted at the Mysterious Alchemy Machine. The player does not need to obtain and learn a recipe for this item.

Recipe

The alchemy cost for this 4-star item is 2,500 crowns. Below are the materials needed to make the Feral Cannon.

Name Amount
Crafting-Green Shard.png Green Shard 10
Crafting-Ancient Shell.png Ancient Shell 10
Crafting-Beast Scale.png Beast Scale 3
Crafting-Monster Bone.png Monster Bone 2
Crafting-Warp Dust.png Warp Dust 1
Rarity-Elite Orb of Alchemy icon.png Elite Orb of Alchemy 3
Equipment-Wild Buster icon.png Wild Buster (Heat Level 5+)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Feral Cannon's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Autogun
Autogun
Needle Shot
Needle Shot
Strike Needle
Strike Needle
Blitz Needle
Blitz Needle
Pepperbox
Pepperbox
Fiery Pepperbox
Fiery Pepperbox
Volcanic Pepperbox
Volcanic Pepperbox
Toxic Needle
Toxic Needle
Blight Needle
Blight Needle
Plague Needle
Plague Needle
Wild Buster
Wild Buster
Feral Cannon
Feral Cannon
Savage Tortofist
Savage Tortofist
Dark Chaingun
Dark Chaingun
Black Chaingun
Black Chaingun
Grim Repeater
Grim Repeater
Peppermint Repeater
Peppermint Repeater

See Also

Personal tools