Difference between revisions of "Player Rank"

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__NOTOC__
 
__NOTOC__
 
==Notes==
 
==Notes==
The player is ranked a "Recruit" when they first start a character in Spiral Knights. By completing rank missions (particularly the [[Hall of Heroes]]), the player can increase their rank. Vanguard is the max rank.  
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The player is ranked Recruit when they first start a character in Spiral Knights. By completing rank missions (particularly the [[Hall of Heroes]]), the player can increase their rank. Vanguard is the max rank.  
  
Rank determines the star-level of gear a player can equip as well as which missions can be accessed. Rank also determines the starting depth of prestige missions as well as the quantity of certain prestige rewards.  
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Rank determines the maximum star rating of gear a player can equip as well as which missions and tiers of the arcade can be hosted.  
  
In some cases, Player Rank determines event or promotion rewards, as with the [[Release Notes 2012-11-14|Homecoming Celebration 2012]] and [http://forums.spiralknights.com/en/node/86153 Companion Prize Box].
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Rank also determines the starting depth of prestige missions as well as the quantity of certain prestige rewards.
 +
 
 +
In some cases, Player Rank determines event or promotion rewards, as with the [[Release Notes 2012-11-14|Homecoming Celebration 2012]] and the {{PrizeBox|Companion}}.
  
 
This ranking system is separate from other ranking systems such as [[Guild#Rank|Guild Rank]] or the amount of [[prestige]] the player has. Missions and prestige are closely related, so there is some correlation between player rank and prestige rank.
 
This ranking system is separate from other ranking systems such as [[Guild#Rank|Guild Rank]] or the amount of [[prestige]] the player has. Missions and prestige are closely related, so there is some correlation between player rank and prestige rank.
  
 
===History===
 
===History===
:{{release|2012-02-22}}: Ranking missions were introduced
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*{{release|2012-02-22}}: Rank missions were introduced.
:{{release|2013-07-30}}: Star level equipment locks implemented
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*{{release|2013-07-30}}: Star level equipment locks implemented.
  
 
==List==
 
==List==
The associated starting prestige [[Stratum|depths]] and equipable star level tiers do not always sync up.
 
 
 
{{SKWindowsmall
 
{{SKWindowsmall
 
| width =  
 
| width =  
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{{SKWindow/Cell|'''Rank Name'''|font=small|center}}
 
{{SKWindow/Cell|'''Rank Name'''|font=small|center}}
 
{{SKWindow/Cell|'''[[Hall of Heroes|HoH]]'''|font=small|center}}
 
{{SKWindow/Cell|'''[[Hall of Heroes|HoH]]'''|font=small|center}}
{{SKWindow/Cell|'''Star'''|font=small|center}}
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{{SKWindow/Cell|'''Can equip up to'''|font=small|center}}
{{SKWindow/Cell|'''[[Tier]]'''|font=small|center}}
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{{SKWindow/Cell|'''Can host Arcade up to'''|font=small|center}}
{{SKWindow/Cell|'''Starting [[Prestige|Pr]] Depth'''|font=small|center}}
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{{SKWindow/Cell|'''Starting {{Prestige|16px|text=no}} Depth'''|font=small|center}}
  
 
{{SKNewRow}}
 
{{SKNewRow}}
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{{SKCell|Recruit}}
 
{{SKCell|Recruit}}
 
{{SKWindow/Cell|-|center}}
 
{{SKWindow/Cell|-|center}}
{{SKWindow/Cell|0|center}}
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{{SKWindow/Cell|☆☆☆☆☆|center}}
 
{{SKWindow/Cell|Tier 1|font=small|center}}
 
{{SKWindow/Cell|Tier 1|font=small|center}}
 
{{SKWindow/Cell|-|font=small|center}}
 
{{SKWindow/Cell|-|font=small|center}}
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{{SKCell|Apprentice}}
 
{{SKCell|Apprentice}}
 
{{SKWindow/Cell|-|center}}
 
{{SKWindow/Cell|-|center}}
{{SKWindow/Cell|1|center}}
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{{SKWindow/Cell|★☆☆☆☆|center}}
 
{{SKWindow/Cell|Tier 1|font=small|center}}
 
{{SKWindow/Cell|Tier 1|font=small|center}}
 
{{SKWindow/Cell|-|font=small|center}}
 
{{SKWindow/Cell|-|font=small|center}}
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{{SKCell|Squire}}
 
{{SKCell|Squire}}
 
{{SKWindow/Cell|-|center}}
 
{{SKWindow/Cell|-|center}}
{{SKWindow/Cell|2|center}}
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{{SKWindow/Cell|★★☆☆☆|center}}
{{SKWindow/Cell|Tier 2|font=small|center}}
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{{SKWindow/Cell|Tier 1|font=small|center}}
 
{{SKWindow/Cell|4|font=small|center}}
 
{{SKWindow/Cell|4|font=small|center}}
  
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{{SKCell|4|center}}
 
{{SKCell|4|center}}
 
{{SKCell|Soldier}}
 
{{SKCell|Soldier}}
{{SKWindow/Cell|4-1|center}}
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{{SKWindow/Cell|[[4-1 Hall of Heroes|4-1]]|center}}
{{SKWindow/Cell|3|center}}
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{{SKWindow/Cell|★★☆☆☆|center}}
{{SKWindow/Cell|Tier 2|font=small|center}}
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{{SKWindow/Cell|Tier 1|font=small|center}}
 
{{SKWindow/Cell|9|font=small|center}}
 
{{SKWindow/Cell|9|font=small|center}}
  
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{{SKCell|5|center}}
 
{{SKCell|5|center}}
 
{{SKCell|Knight|}}
 
{{SKCell|Knight|}}
{{SKWindow/Cell|5-2|center}}
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{{SKWindow/Cell|[[5-2 Hall of Heroes|5-2]]|center}}
{{SKWindow/Cell|3|center}}
+
{{SKWindow/Cell|★★★☆☆|center}}
 
{{SKWindow/Cell|Tier 2|font=small|center}}
 
{{SKWindow/Cell|Tier 2|font=small|center}}
 
{{SKWindow/Cell|9|font=small|center}}
 
{{SKWindow/Cell|9|font=small|center}}
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{{SKCell|6|center}}
 
{{SKCell|6|center}}
 
{{SKCell|Knight Elite}}
 
{{SKCell|Knight Elite}}
{{SKWindow/Cell|6-2|center}}
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{{SKWindow/Cell|[[6-2 Hall of Heroes|6-2]]|center}}
{{SKWindow/Cell|3|center}}
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{{SKWindow/Cell|★★★★☆|center}}
 
{{SKWindow/Cell|Tier 2|font=small|center}}
 
{{SKWindow/Cell|Tier 2|font=small|center}}
 
{{SKWindow/Cell|14|font=small|center}}
 
{{SKWindow/Cell|14|font=small|center}}
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{{SKCell|Defender}}
 
{{SKCell|Defender}}
 
{{SKWindow/Cell|-|center}}
 
{{SKWindow/Cell|-|center}}
{{SKWindow/Cell|4|center}}
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{{SKWindow/Cell|★★★★☆|center}}
 
{{SKWindow/Cell|Tier 3|font=small|center}}
 
{{SKWindow/Cell|Tier 3|font=small|center}}
 
{{SKWindow/Cell|19|font=small|center}}
 
{{SKWindow/Cell|19|font=small|center}}
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{{SKCell|8|center}}
 
{{SKCell|8|center}}
 
{{SKCell|Defender Elite}}
 
{{SKCell|Defender Elite}}
{{SKWindow/Cell|8-2|center}}
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{{SKWindow/Cell|[[8-2 Hall of Heroes|8-2]]|center}}
{{SKWindow/Cell|4|center}}
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{{SKWindow/Cell|★★★★★|center}}
 
{{SKWindow/Cell|Tier 3|font=small|center}}
 
{{SKWindow/Cell|Tier 3|font=small|center}}
{{SKWindow/Cell|24|font=small|center}}
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{{SKWindow/Cell|19|font=small|center}}
  
 
{{SKNewRow}}
 
{{SKNewRow}}
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{{SKCell|Champion}}
 
{{SKCell|Champion}}
 
{{SKWindow/Cell|-|center}}
 
{{SKWindow/Cell|-|center}}
{{SKWindow/Cell|5|center}}
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{{SKWindow/Cell|★★★★★|center}}
 
{{SKWindow/Cell|Tier 3|font=small|center}}
 
{{SKWindow/Cell|Tier 3|font=small|center}}
 
{{SKWindow/Cell|24|font=small|center}}
 
{{SKWindow/Cell|24|font=small|center}}
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{{SKCell|10|center}}
 
{{SKCell|10|center}}
 
{{SKCell|Vanguard}}
 
{{SKCell|Vanguard}}
{{SKWindow/Cell|9-4|center}}
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{{SKWindow/Cell|[[9-4 Hall of Heroes|9-4]]|center}}
{{SKWindow/Cell|5|center}}
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{{SKWindow/Cell|★★★★★|center}}
 
{{SKWindow/Cell|Tier 3|font=small|center}}
 
{{SKWindow/Cell|Tier 3|font=small|center}}
 
{{SKWindow/Cell|24|font=small|center}}
 
{{SKWindow/Cell|24|font=small|center}}

Latest revision as of 14:52, 6 February 2016

Player Rank indicates progression the player has made through rank missions. It has a significant influence on various aspects of the game.

Notes

The player is ranked Recruit when they first start a character in Spiral Knights. By completing rank missions (particularly the Hall of Heroes), the player can increase their rank. Vanguard is the max rank.

Rank determines the maximum star rating of gear a player can equip as well as which missions and tiers of the arcade can be hosted.

Rank also determines the starting depth of prestige missions as well as the quantity of certain prestige rewards.

In some cases, Player Rank determines event or promotion rewards, as with the Homecoming Celebration 2012 and the Usable-Companion Prize Box icon.png Companion Prize Box.

This ranking system is separate from other ranking systems such as Guild Rank or the amount of prestige the player has. Missions and prestige are closely related, so there is some correlation between player rank and prestige rank.

History

List

Player Ranks
# Rank Name HoH Can equip up to Can host Arcade up to Starting Icon-Prestige Star.png Depth
1 Recruit - ☆☆☆☆☆ Tier 1 -
2 Apprentice - ★☆☆☆☆ Tier 1 -
3 Squire - ★★☆☆☆ Tier 1 4
4 Soldier 4-1 ★★☆☆☆ Tier 1 9
5 Knight 5-2 ★★★☆☆ Tier 2 9
6 Knight Elite 6-2 ★★★★☆ Tier 2 14
7 Defender - ★★★★☆ Tier 3 19
8 Defender Elite 8-2 ★★★★★ Tier 3 19
9 Champion - ★★★★★ Tier 3 24
10 Vanguard 9-4 ★★★★★ Tier 3 24

See Also

Personal tools