Difference between revisions of "Release Notes 2011-10-19"

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(Created page with ''''Shadows Fall Over Cradle!''' {{release notes/start}} We've got some exciting additions to the Clockworks included in this release. The bravest, most elite knights can take on…')
 
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We've got some exciting additions to the Clockworks included in this release. The bravest, most elite knights can take on the most challenging levels to date in Shadow Lairs and everyone can celebrate the Dark Harvest Festival with visits to the Punkin King!
 
We've got some exciting additions to the Clockworks included in this release. The bravest, most elite knights can take on the most challenging levels to date in Shadow Lairs and everyone can celebrate the Dark Harvest Festival with visits to the Punkin King!
  
==Shadow Lair Overview==
+
'''Shadow Lair Overview'''
  
 
The Clockwork Terminal on floor 23 now contains a new area north of the elevator leading to several 'Shadow Lairs.' These mysterious elevators contain the most fearsome challenges found in the Clockworks.
 
The Clockwork Terminal on floor 23 now contains a new area north of the elevator leading to several 'Shadow Lairs.' These mysterious elevators contain the most fearsome challenges found in the Clockworks.
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* A powerful curse has overtaken the Firestorm Citadel, transforming its hordes and lead by the mighty Darkfire Vanaduke!
 
* A powerful curse has overtaken the Firestorm Citadel, transforming its hordes and lead by the mighty Darkfire Vanaduke!
  
==Shadow Lair Rewards==
+
'''Shadow Lair Rewards'''
  
 
All Shadow Lairs feature the following rewards:
 
All Shadow Lairs feature the following rewards:
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* A very special artifact with unique properties
 
* A very special artifact with unique properties
  
==Accessing a Shadow Lair==
+
'''Accessing a Shadow Lair'''
  
 
Shadow Lairs are grouped into three ranks. All knights with Tier 3 clearance automatically gain Shadow Lair Clearance 1. Completing a Shadow Lair Rank 1 earns you clearance into the next rank and so on.
 
Shadow Lairs are grouped into three ranks. All knights with Tier 3 clearance automatically gain Shadow Lair Clearance 1. Completing a Shadow Lair Rank 1 earns you clearance into the next rank and so on.
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The highest Shadow Lair Clearance Level of anyone in the party is respected. Not everyone needs the same rank to join a party in a Shadow Lair.
 
The highest Shadow Lair Clearance Level of anyone in the party is respected. Not everyone needs the same rank to join a party in a Shadow Lair.
  
==Shadow Keys==
+
'''Shadow Keys'''
  
 
Shadow Lairs require a Shadow Key to access. Only one key is needed for the entire party. A Shadow Key is destroyed once used.
 
Shadow Lairs require a Shadow Key to access. Only one key is needed for the entire party. A Shadow Key is destroyed once used.
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Shadow Keys can be found in ANY Iron Lockbox or from the Auction House if available.
 
Shadow Keys can be found in ANY Iron Lockbox or from the Auction House if available.
  
==The Dark Harvest Festival==
+
'''The Dark Harvest Festival'''
  
 
The Dark Harvest Festival is now being celebrated in Haven and will end on November 1st! This annual event honors the mischievous Punkin King in order to ensure a healthy fall harvest. All Clockwork Tunnels-style levels like Power Complexes and Blast Chambers now have a chance of featuring special rooms inhabited by the Punkin King. Simply hop on the party pad and discover if the Punkin King has candy tokens or something else in store for you!
 
The Dark Harvest Festival is now being celebrated in Haven and will end on November 1st! This annual event honors the mischievous Punkin King in order to ensure a healthy fall harvest. All Clockwork Tunnels-style levels like Power Complexes and Blast Chambers now have a chance of featuring special rooms inhabited by the Punkin King. Simply hop on the party pad and discover if the Punkin King has candy tokens or something else in store for you!
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Remember, this event ends November 1st so collect all the candy you can and get those masks!
 
Remember, this event ends November 1st so collect all the candy you can and get those masks!
 +
 +
'''Bugfixes'''
 +
* Having an accessory in one slot will no longer prevent the application of another accessory in a different slot on the same item.
 
{{release notes/end}}
 
{{release notes/end}}

Revision as of 17:59, 19 October 2011

Shadows Fall Over Cradle!

From the Release Notes:

We've got some exciting additions to the Clockworks included in this release. The bravest, most elite knights can take on the most challenging levels to date in Shadow Lairs and everyone can celebrate the Dark Harvest Festival with visits to the Punkin King!

Shadow Lair Overview

The Clockwork Terminal on floor 23 now contains a new area north of the elevator leading to several 'Shadow Lairs.' These mysterious elevators contain the most fearsome challenges found in the Clockworks.

Shadow Lairs are intended for knights equipped with Tier 3 gear, specifically geared toward each Shadow Lair which includes:

  • The Gloaming Wildwoods has been infected with a poisonous miasma and the Snarbolax is said to have gone rabid!
  • The Royal Jelly Palace has frozen over and it's king usurped by the true heir to the slimy throne, the frigid Ice Queen!
  • The Ironclaw Munitions Factory has begun creating in fiery weapons and improved upon its ultimate weapon in the form of the Red Roarmulus Twins!
  • A powerful curse has overtaken the Firestorm Citadel, transforming its hordes and lead by the mighty Darkfire Vanaduke!

Shadow Lair Rewards

All Shadow Lairs feature the following rewards:

  • Increased crown and heat payouts
  • All treasure blocks are red treasure blocks
  • All boss monsters drop double boss tokens
  • Unique 5* materials guaranteed for each successful run
  • Unique 5* gear that can be crafted, including the Heavenly Iron Armor, the Snarbolax Coat, Ice Queen Crown, Mercurial Demo Suit, Arcane Salamander Suit and the Almirian Crusader Armor.
  • A very special artifact with unique properties

Accessing a Shadow Lair

Shadow Lairs are grouped into three ranks. All knights with Tier 3 clearance automatically gain Shadow Lair Clearance 1. Completing a Shadow Lair Rank 1 earns you clearance into the next rank and so on.

The highest Shadow Lair Clearance Level of anyone in the party is respected. Not everyone needs the same rank to join a party in a Shadow Lair.

Shadow Keys

Shadow Lairs require a Shadow Key to access. Only one key is needed for the entire party. A Shadow Key is destroyed once used.

Shadow Keys can be found in ANY Iron Lockbox or from the Auction House if available.

The Dark Harvest Festival

The Dark Harvest Festival is now being celebrated in Haven and will end on November 1st! This annual event honors the mischievous Punkin King in order to ensure a healthy fall harvest. All Clockwork Tunnels-style levels like Power Complexes and Blast Chambers now have a chance of featuring special rooms inhabited by the Punkin King. Simply hop on the party pad and discover if the Punkin King has candy tokens or something else in store for you!

Candy tokens come in three varieties (Hard Candy, Sour Candy and Sweet Candy) and can be exchanged in the Haven Town Square for festive masks! Masks include:

  • Paper Frankenzom Mask (lasts 2 weeks)
  • Paper Phantom Mask (lasts 2 weeks)
  • Paper Spookat Mask (lasts 2 weeks)
  • Replica Frankenzom Mask (lasts 2 weeks)
  • Replica Phantom Mask (lasts 2 weeks)
  • Replica Spookat Mask (lasts 2 weeks)
  • Authentic Frankenzom Mask (lasts forever!)
  • Authentic Phantom Mask (lasts forever!)
  • Authentic Spookat Mask (lasts forever!)

In case you're just a few pieces of candy shy of the mask you desire, candy tokens can also be purchased in the Haven Town Square. However, they are very expensive!

Remember, this event ends November 1st so collect all the candy you can and get those masks!

Bugfixes

  • Having an accessory in one slot will no longer prevent the application of another accessory in a different slot on the same item.
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