Difference between revisions of "Spark and Roar/Gate Map"

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(lol @ the ikon for the last map :P)
 
(3rd floor is a dec zone, not a mech mile - good thing i checked)
Line 21: Line 21:
 
|floor depth = 20
 
|floor depth = 20
 
|floor name  = The Iron Tundra
 
|floor name  = The Iron Tundra
|floor area  = An area similar to <br> ''[[Clockwork Tunnels|Cooling Chamber: Mechanized Mile]].''
+
|floor area  = An area similar to <br> ''[[Deconstruction Zone|Deconstruction Zone: Cold Storage]].''
 
}}
 
}}
 
{{GateMap
 
{{GateMap

Revision as of 09:36, 7 August 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: The Cold March
Depth: 19

An area similar to
Frozen Compound: Chittering Burrows.


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: The Iron Tundra
Depth: 20

An area similar to
Deconstruction Zone: Cold Storage.


Fourth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: The Bitter Battle
Depth: 21

This is a rank mission Arena.


Fifth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Hidden Hideout
Depth: 20


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