Difference between revisions of "Sword/All"

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m (ability for shard test)
m
Line 38: Line 38:
 
| combat    = Shard
 
| combat    = Shard
 
| shock      = Fair chance of causing moderate
 
| shock      = Fair chance of causing moderate
| ability 1  = DMG bonus vs Slime: Very High
+
| ability 1  = DMG Bonus vs Slime: Very High
 
}}
 
}}
  
 
{{Table/End}}
 
{{Table/End}}

Revision as of 22:52, 17 June 2015

  • mousehover for "X chance of causing LEVEL status" information. This information is also in the show/hide.
  • make a list of combat style terms and explain them in that "about gear lists" template, sort them into bomb/handgun/sword groups. This should be restricted to the most common/lowest star item so that new users can test the mechanic out and get an idea of what they want - just make sure to explain that some things increase in intensity with star level, like the number and size of brandish charge explosions.
Name N E P S Attack speed icon.png Status Combat Style Abilities

-1.04
20
-1.04
20
999 999
-4.06
70
0 Brandish 0


Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999
-1.11
27
-3.08
56
0 Alchemer 0


Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999
-5.01
81
-4.06
70
0 Shard -1DMG Bonus vs Slime: Very High0
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