Talk:Heart of Ice

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Heart of Ice
Mission-Heart of Ice.png
Mission List: Prestige (Daily)
Important Stratum Themes:
  • Monsters: Gate Icon-Beast.png Gate Icon-Fiend.png Gate Icon-Undead.png
  • Status: Icon status freeze.png
Rewards:

Heart of Ice is a dangerous prestige mission.

Overview

Description:

Warning: This is a Dangerous Mission!

Desna and her Recon Rangers are an elite team tasked with recovering intel from some of the most dangerous levels of the Clockworks. Joining them could lead to great rewards, but it is guaranteed to be a perilous journey!

Spiral HQ has detected a sudden climate shift emanating from deep within the Clockworks. Freak snowstorms and blizzards have begun surging through the depths seeming to originate from an inhospitable, fiendish city known as 'Amu-Sol.' The Recon Rangers have been dispatched to infiltrate Amu-Sol and discover the source of these freezing storms.

Objective:

Discover the source of the terrible blizzards emanating from Amu-Sol.

Runthrough

First Floor

Gate-Danger Mission.png
Name: Mission Lobby

Depth: 0

A place to gear up. Desna seems to have a plan. Basil is located top left.

Your squad is not actually accompanied by the Recon Rangers.

Second Floor

Gate-Devilish Drudgery-Freeze.png
Name: Frozen Highway

Depth: Depends on rank

  • Pending.

Monsters

Environment

This floor is composed of a mostly random mix of areas unique to the mission as well as several areas similar to those seen in Devilish Drudgery depths.

Map Visual Mission or Area Level or Segment Notes
Map-Frozen Highway-Start-1A.png No official description for this area. Frozen Highway Start Notes:

A chilly version of similar starting areas seen in Devilish Drudgery depths.

Several orientations can be encountered.

Arsenal station is available.

Map-Frozen Highway-I-1A.png No official description for this area. Frozen Highway I Notes:

This area only appears in the Heart of Ice Danger Mission.

The topic of this article or section is subject to personal opinion, and does not represent any one absolute truth. If you disagree, discuss your concerns on the the talk page before editing. The left spawner generates a Pearl Greaver, and will do so repeatedly if the greaver is defeated. Before activating the party button, lure this monster away from the area and lose its aggro (do not defeat it). It will remain outside the gate instead of causing problems during the fight.

Encountering this area is not guaranteed.

Map-Frozen Highway-L-1A.png No official description for this area. Frozen Highway L Notes:

A chilly version of similar areas seen in Devilish Drudgery depths.

Navigate the spikes and hit the ghost block to access the rest of the area. There are three buttons hidden under unbreakable blocks. Press all of them to progress.

The topic of this article or section is subject to personal opinion, and does not represent any one absolute truth. If you disagree, discuss your concerns on the the talk page before editing. Use the 3rd ability of a Seraphynx battle sprite to quickly pass the spikes without taking damage.

Encountering this area is not guaranteed.

Map-Frozen Highway-End-1A.png No official description for this area. Frozen Highway End Notes:

This area only appears in the Heart of Ice Danger Mission.

Encountering it is guaranteed.

Third Floor

Gate-Heart of Ice.png
Name: Amu-Sol

Depth: Depends on rank

  • pending, mention memos

Monsters

Environment

Fourth Floor

Gate-Heart of Ice.png
Name: Everfrost Tower

Depth: Depends on rank

This area is stocked with # Treasure Boxes.

Players can change gear here. This is useful for heating.

Environment

Notes

This mission was introduced with release 2012-08-01. It is the third Danger Mission released.

As with all danger missions, the party locks for the second combat floor and onward. Players will only have access to the arsenal station in the lobby and at the start of the first combat floor. Participants will only receive the prestige reward if they were present in the mission lobby.

Frozen Souls spawn continuously in many areas of the mission if there are two members or fewer in the party.

Chilling Howlitzers are rarely replaced by normal Howlitzers in combat depths.

There are a few computers in this mission where you can read about how Devilites had planned to freeze the Clockworks with the support of Maulos. They contacted a mysterious character called Morgral'm.

Strategy

Recommended Equipment:

The recommended armor set for this mission is a Piercing/Shadow Hybrid. One popular choice is the Skolver/Snarbolax, considering they both give the corresponding defenses and freeze resistance. Any additional resistance from UVs, trinkets, or perks can potentially make you immune to the wisps and souls throughout the mission. Nearly all the monsters in this mission are weak to piercing. The Flourish and Snarble sets are incredibly useful. The Autogun, Antigua (just the 3* Antigua itself), and Magnus sets of guns are the most useful, although the Magnus is not recommended because it is slow. The ultimate gun by far is either the Plague Needle or the Blitz Needle because their charged attacks can instantly kill most monsters in the mission. However, it is also suggested to bring an elemental gun to get rid of the howlwitzers in the gate arena (See below in the Strategies section for a better explanation).

Gallery

See Also

External Links

  • Pending
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