Difference between revisions of "Template:WeaponInfo"

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m (tweak)
m (add data slots for status and dmg - test)
Line 27: Line 27:
 
| #default = {{{abilities|}}}
 
| #default = {{{abilities|}}}
 
| no      = This item doesn't have any special abilities.
 
| no      = This item doesn't have any special abilities.
| yes      = [[File:Equipment-{{{name|}}} Abilities.png|center|Abilities]]<br/>
+
| yes      = [[File:Equipment-{{{name|}}} Abilities.png|center|link={{{status}}}]]<br/>
 
}}
 
}}
 
}}
 
}}
Line 40: Line 40:
 
The '''{{{name}}}''' is a {{{star}}}-star [[{{{type}}}]].<includeonly>[[Category:Weapons]][[Category:Equipment]]
 
The '''{{{name}}}''' is a {{{star}}}-star [[{{{type}}}]].<includeonly>[[Category:Weapons]][[Category:Equipment]]
 
{{#switch: {{{type}}}
 
{{#switch: {{{type}}}
| bomb = [[Category:Bombs]]
+
| bomb     = [[Category:Bombs]]
| handgun = [[Category:Handguns]]
+
| handgun = [[Category:Handguns]]
| gun = [[Category:Handguns]]
+
| gun     = [[Category:Handguns]]
| sword = [[Category:Swords]]
+
| sword   = [[Category:Swords]]
| Bomb = [[Category:Bombs]]
+
| Bomb     = [[Category:Bombs]]
| Handgun = [[Category:Handguns]]
+
| Handgun = [[Category:Handguns]]
| Gun = [[Category:Handguns]]
+
| Gun     = [[Category:Handguns]]
| Sword = [[Category:Swords]]
+
| Sword   = [[Category:Swords]]
 
| #default = [[Category:Needs type]]
 
| #default = [[Category:Needs type]]
 +
}}{{#switch: {{{damage 1}}}
 +
| normal    = [[Category:Weapons dealing Normal damage|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
| elemental = [[Category:Weapons dealing Elemental damage|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
| piercing  = [[Category:Weapons dealing Piercing damage|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
| shadow    = [[Category:Weapons dealing Shadow damage|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
| =
 +
}}{{#switch: {{{damage 2}}}
 +
| normal    = [[Category:Weapons dealing Normal damage|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
| elemental = [[Category:Weapons dealing Elemental damage|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
| piercing  = [[Category:Weapons dealing Piercing damage|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
| shadow    = [[Category:Weapons dealing Shadow damage|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
| =
 +
}}{{#if:{{{damage 1|normal}}}{{{dmage 2|}}}|[[Category:Weapons dealing only Normal damage|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
}}{{#if:{{{damage 1|elemental}}}{{{dmage 2|}}}|[[Category:Weapons dealing only Elemental damage|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
}}{{#if:{{{damage 1|piercing}}}{{{dmage 2|}}}|[[Category:Weapons dealing only Piercing damage|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
}}{{#if:{{{damage 1|shadow}}}{{{dmage 2|}}}|[[Category:Weapons dealing only Shadow damage|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
}}{{#switch: {{{status}}}
 +
|      =
 +
|no    =
 +
|Curse  = [[Category:Weapons that can inflict Curse|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
|Fire  = [[Category:Weapons that can inflict Fire|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
|Freeze = [[Category:Weapons that can inflict Freeze|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
|Poison = [[Category:Weapons that can inflict Poison|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
|Shock  = [[Category:Weapons that can inflict Shock|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
|Sleep  = [[Category:Weapons that can inflict Sleep|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 +
|Stun  = [[Category:Weapons that can inflict Stun|{{{#switch:{{{type|}}}|bomb=6|handgun=7|sword=8|Bomb=6|Handgun=7|Sword=8}}}]]
 
}}{{#switch: {{{promotional}}}
 
}}{{#switch: {{{promotional}}}
 
| yes = [[Category:Promotional items]]
 
| yes = [[Category:Promotional items]]

Revision as of 20:19, 24 March 2015

{{{name}}}
Image Wanted.png
☆☆☆☆☆
Stats:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.


CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium
Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.


Related Items:

The {{{name}}} is a {{{star}}}-star [[{{{type}}}]].

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