Difference between revisions of "White Collar Captives/Gate Map"

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{{GateMap
+
{{GateLevel
|name        = White Collar Captives
+
|missionlist = {{{missionlist|}}}
|floor      = First
+
|size  = {{{size|58px}}}
|floor icon  = Generic Lobby
+
|floor = 1
|floor depth = 0
+
|icon  = Generic Lobby
|floor name = Mission Lobby
+
|name  = Mission Lobby
|floor area = A standard lobby.
+
|depth = 0
 +
|plug = White Collar Captives/Lobby
 +
|note = standard lobby
 
}}
 
}}
{{GateMap
+
 
|name        = White Collar Captives
+
{{GateLevel
|floor       = Second
+
|missionlist = {{{missionlist|}}}
|icon 1      = Clockwork Tunnels-Infernal Passage
+
|size  = {{{size|58px}}}
|icon 2     = Blast Furnace-Infernal Passage
+
|floor = 2
|icon 3     = Cooling Chamber-Infernal Passage
+
|icon   = Clockwork Tunnels-Infernal Passage
|icon 4     = Wasteworks-Infernal Passage
+
|icon 2 = Blast Furnace-Infernal Passage
|icon 5     = Power Complex-Infernal Passage
+
|icon 3 = Cooling Chamber-Infernal Passage
|floor depth = Depends on [[Player Rank|rank]]
+
|icon 4 = Wasteworks-Infernal Passage
|floor name  = The Commute
+
|icon 5 = Power Complex-Infernal Passage
|floor area  = {{area|Clockwork Tunnels|Infernal Passage|random segments|rotation}}.
+
|name  = The Commute
 +
|depth = Depends on [[Player Rank|rank]]
 +
|plug  = Clockwork Tunnels/Infernal Passage
 +
|plug 2 = Blast Furnace/Infernal Passage
 +
|plug 3 = Cooling Chamber/Infernal Passage
 +
|plug 4 = Wasteworks/Infernal Passage
 +
|plug 5 = Power Complex/Infernal Passage
 +
|note  = {{location|Clockwork Tunnels|Infernal Passage|1.5|random}}
 
}}
 
}}
{{GateMap
+
 
|name        = White Collar Captives
+
{{GateLevel
|floor       = Third
+
|missionlist = {{{missionlist|}}}
|icon 1      = Devilish Drudgery-Normal
+
|size  = {{{size|58px}}}
|icon 2     = Devilish Drudgery-Fire
+
|floor = 3
|icon 3     = Devilish Drudgery-Freeze
+
|icon   = Devilish Drudgery-Overtime, Every Time
|icon 4     = Devilish Drudgery-Poison
+
|icon 2 = Devilish Drudgery-Everybody's Fired
|icon 5     = Devilish Drudgery-Shock
+
|icon 3 = Devilish Drudgery-Hiring Freeze
|floor depth = Depends on [[Player Rank|rank]]
+
|icon 4 = Devilish Drudgery-Toxic Workplace
|floor name  = The Office
+
|icon 5 = Devilish Drudgery-Wired for Synergy
|floor area  = {{area|Devilish Drudgery|Devilish Drudgery|random segments|rotation}} with knights in need of rescue.
+
|name  = The Office
}}<noinclude>[[Category:Gate Maps]]</noinclude>
+
|depth = Depends on [[Player Rank|rank]]
 +
|plug  = Devilish Drudgery/Overtime, Every Time
 +
|plug 2 = Devilish Drudgery/Everybody's Fired
 +
|plug 3 = Devilish Drudgery/Hiring Freeze
 +
|plug 4 = Devilish Drudgery/Toxic Workplace
 +
|plug 5 = Devilish Drudgery/Wired for Synergy
 +
|note  = {{location|Devilish Drudgery||1.2|random}}
 +
|special = two {{exploration|Caged Knight}}s in need of rescue near the beginning
 +
|last  = yes
 +
}}<noinclude>
 +
[[Category:Gate Maps]]</noinclude>

Latest revision as of 22:36, 21 January 2016

First Floor:
Gate-Generic Lobby.png
Name: Mission Lobby
Depth: 0
Level Link: This mission's lobby is standard.

Second Floor:
Gate-Clockwork Tunnels-Infernal Passage.png
Gate-Blast Furnace-Infernal Passage.png , Gate-Cooling Chamber-Infernal Passage.png , Gate-Wasteworks-Infernal Passage.png , Gate-Power Complex-Infernal Passage.png
Name: The Commute
Depth: Depends on rank
Level Link: This floor is composed of random Infernal Passage segments.

Third Floor:
Gate-Devilish Drudgery-Overtime, Every Time.png
Gate-Devilish Drudgery-Everybody's Fired.png , Gate-Devilish Drudgery-Hiring Freeze.png , Gate-Devilish Drudgery-Toxic Workplace.png , Gate-Devilish Drudgery-Wired for Synergy.png
Name: The Office
Depth: Depends on rank
Level Link: This floor is composed of random Devilish Drudgery segments. Special: It has two Caged Knights in need of rescue near the beginning.
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