Difference between revisions of "White Collar Captives/Gate Map"
From SpiralKnights
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|size = {{{size|58px}}} | |size = {{{size|58px}}} | ||
|floor = 3 | |floor = 3 | ||
− | |icon = Devilish Drudgery- | + | |icon = Devilish Drudgery-Overtime, Every Time |
− | |icon 2 = Devilish Drudgery- | + | |icon 2 = Devilish Drudgery-Everybody's Fired |
− | |icon 3 = Devilish Drudgery-Freeze | + | |icon 3 = Devilish Drudgery-Hiring Freeze |
− | |icon 4 = Devilish Drudgery- | + | |icon 4 = Devilish Drudgery-Toxic Workplace |
− | |icon 5 = Devilish Drudgery- | + | |icon 5 = Devilish Drudgery-Wired for Synergy |
|name = The Office | |name = The Office | ||
|depth = Depends on [[Player Rank|rank]] | |depth = Depends on [[Player Rank|rank]] |
Latest revision as of 22:36, 21 January 2016
First Floor:
Name: Mission LobbyDepth: 0
Level Link: This mission's lobby is standard.
Second Floor:
, , , , Name: The Commute
Depth: Depends on rank
Level Link: This floor is composed of random Infernal Passage segments.
Third Floor:
, , , , Name: The Office
Depth: Depends on rank
Level Link: This floor is composed of random Devilish Drudgery segments. Special: It has two Caged Knights in need of rescue near the beginning.