File:Storyboard 2026 Spring-At-Peace.png

From SpiralKnights

Original file(3,840 × 2,160 pixels, file size: 5.55 MB, MIME type: image/png)

Summary


Snipes-Flight.png The above image is an entry for Storyboard the Return - A Spiral Knights Competition!, created by Spring-At-Peace.


Scene 1 Description: Screen starts dark with a knight in the center, on the ground. After a few seconds, the knight springs to life as they activate a Spark of Life. Audio: faint combat sounds, faint emergency revive sound BEFORE the spark is used. While in game only one is used, the ER noise will build up to the loud spark noise. Transition: The spark will make the text "Spiral Knights" appear, forming from the lightning

Scene 2 Description: The title is shown. A lone jelly cube wanders onto the screen. A knight spots the slime, and leaps into frame, slicing the slime in two. Audio: General background music, maybe a buildup as a battle is coming Transition: After the slime is slashed, the background comes into play as a battle begins

Scene 3 Description: Knights are in a fight against various foes. One by one, they get defeated, falling to the ground. Text shows "Fight dangerous foes!" Audio: No unusual noises - monsters and knights make their normal noises as music plays in the background. Transition: Once all knights fall, the camera looks up, and blurs before coming back down to a friendly scene in Haven

Scene 4 Description: Knights are in Haven, crafting new gear and feeding their sprites. They are preparing for the next mission. Text shows "Collect and upgrade new gear!" Audio: Soft music is playing (Haven?) , clanging of crafting, energy purchase noises, maybe some snipes Transition: Transition of choice (maybe an elevator passing by? a knight pressing a button on an Arcade elevator?

Scene 5 Description: The knights, in their new gear, are tackling the previous foes, and basking in the rewards they've worked hard for. Audio: Hopeful music, "fight complete stinger" plays while they review their loot Transition: Knights walk past the screen through the center (left to right), setting up the next scene

Scene 6 Description: Knights are running through various environments. Their animations stay synchronized the entire time, but the gear they are wearing changes each time the background changes. Their gear increases in star level/strength with each change. Text shows: "Explore the mechanical depths" Audio: Inspiring music - maybe the main theme, maybe battle theme, something exciting is playing. The battle sprites may make a noise as the background changes as well. Transition: The knights finally walk off screen in the final visual, leading to the next scene.

Scene 7 Description: The knights appear face to face with various bosses. Each boss is a quick cut to them looming over the knights, the knights taking an aggressive pose. (Note, the bosses can be progressively masked by darkness to hide their form to make them more intimidating). Text shows: "Confront powerful monsters!" Audio: Each boss will make a noise they normally make in their fight (roar, grunt, etc) when they show up on screen. Transition: The screen goes dark to set up the next scene.

Scene 8 Description: Knights appear at the core. They overlook the core to see swarm particles in the distance. Text includes: "Uncover the secrets of the planet" Audio: The music comes to a standstill, the faint hum of the core in the background are heard with the elevator humming. Maybe some faint unknown passage sounds can be heard. Transition: The knights walk to the elevator (off screen). The camera hard cuts to the final scene.

Scene 9 Description: Knights pose dramatically on the elevator. As the elevator goes up, leaving the camera behind. Text is visible, saying "Play Today" or "Spiral Knights - Play today!" Audio: Elevator noise going up, calm music plays to wrap up the event. Music finally fades out. Transition: Background goes dark and the text remains until the video ends.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current06:56, 8 June 2026Thumbnail for version as of 06:56, 8 June 20263,840 × 2,160 (5.55 MB)YaRoCheSsa (talk | contribs){{Storyboard_Event|Spring-At-Peace} Scene 1 Description: Screen starts dark with a knight in the center, on the ground. After a few seconds, the knight springs to life as they activate a Spark of Life. Audio: faint combat sounds, faint emergency revive sound BEFORE the spark is used. While in game only one is used, the ER noise will build up to the loud spark noise. Transition: The spark will make the text "Spiral Knights" appear, forming from the lightning Scene 2 Description: The title is...

There are no pages that use this file.

Metadata