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− | {{SKWindow
| + | #REDIRECT [[Túnel de los Mecanismos]] |
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− | | title = {{PAGENAME}}
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− | {{SKEmptyCell|[[File:Gate-{{{name|{{PAGENAME}}}}}.png]]|center}}
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− | {{SKNewRow}} | + | |
− | {{SKCell|'''Themes'''|center}}
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− | {{SKNewRow}}
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− | {{SKCell|{{Monster_Icons|Beast}} {{Monster_Icons|Construct}} {{Monster_Icons|Fiend}} {{Monster_Icons|Gremlin}} {{Monster_Icons|Slime}} {{Monster_Icons|Undead}} {{status|fire}} {{status|freeze}} {{status|poison}} {{status|shock}}|center}}
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− | {{SKNewRow}}
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− | {{SKCell|'''Areas'''|center}}
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− | {{SKNewRow}}
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− | {{SKCell|[[File:Gate-Clockwork_Tunnels.png|32px]] Clockwork Tunnels
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− | [[File:Gate-Blast_Furnace.png|32px]] Blast Furnace
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− | [[File:Gate-Cooling_Chamber.png|32px]] Cooling Chamber
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− | [[File:Gate-Power_Complex.png|32px]] Power Complex
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− | [[File:Gate-Wasteworks.png|32px]] Wasteworks}}
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− | {{SKNewRow}}
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− | {{SKCell|'''Levels'''|center|}}
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− | {{SKNewRow}}
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− | {{SKCell|
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− | [[File:Gate-Clockwork-Undead.png|32px]] Haunted Passage
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− | [[File:Gate-Clockwork-Fiend.png|32px]] Infernal Passage
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− | [[File:Gate-Deconstruction_Zone.png|32px]] Mechanized Mile
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− | [[File:Gate-Clockwork-Gremlin.png|32px]] Gremlin Grounds
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− | [[File:Gate-Clockwork-Slime.png|32px]] Slimeway
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− | [[File:Gate-Clockwork-Beast.png|32px]] Wild Path}}
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− | }}
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− | Unlike most worlds, which have been brought to [[Cradle]], torn apart by Gremlins, and reassembled for their own purposes, the '''Clockwork Tunnels''' are merely the behind-the-scenes 'bones' of the world. The Clockwork Tunnels were constructed chiefly to connect parts of the [[Clockworks]]. However, in their haphazard fashion, [[Gremlin]]s often abandon unused sections of the tunnels, leaving them to be reclaimed by the various other denizens of Cradle.
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− | While certain areas of the Clockworks such as the '''Blast Furnace''', the '''Cooling Chamber''', the '''Power Complex''' and the '''Wasteworks''' have a specific name related to their elemental [[status]] theme, their morphology seems to suggest that they can be considered part of the Clockwork Tunnels.
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− | The [[monster]] theme of the level into which Knights will delve is determined by the color of the gear displayed in the [[Gate#Level_Icons|level icon]].
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− | == Features ==
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− | [[Trojan|Trojans]] are the only monsters that do not appear in the Clockwork Tunnels. Knights will always confront several [[Gremlin#Menders|Menders]] or [[Wings|Silkwings]] in the Clockwork Tunnels.
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− | [[Danger Room]]s are sometimes present within these levels.
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− | Drone members are seen commonly in the Clockwork Tunnels. [[Shankle]]s are the most common and [[Wisp]]s appear when it is a Status area and will gain that status of each level. Shankles will deal what ever [[Damage]] fitting to the Level( Shadow in Fiend and Undead, Piercing in Beast and Slime and Elemental in Gremlin and Construct).
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− | ==Notes==
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− | The gremlin version of Mechanized Mile is still predominantly populated with Constructs, with very little to no difference to the Construct Mechanized Mile.
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− | As of the [[Release Notes 2012-02-22]], the Gremlin version of Mechanized Mile has been replaced with Gremlin Grounds
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− | ==See Also==
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− | * [[Gate]]
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− | [[Category:Geography]]
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