https://wiki.spiralknights.com/es/index.php?title=Zombie&feed=atom&action=history Zombie - Historial de revisiones 2024-03-28T14:56:34Z Historial de revisiones para esta página en el wiki MediaWiki 1.23.15 https://wiki.spiralknights.com/es/index.php?title=Zombie&diff=15463&oldid=prev Clotho: se hizo traducción de los niveles, le falta bastante 2013-09-28T05:54:56Z <p>se hizo traducción de los niveles, le falta bastante</p> <a href="https://wiki.spiralknights.com/es/index.php?title=Zombie&amp;diff=15463&amp;oldid=15395">Mostrar los cambios</a> Clotho https://wiki.spiralknights.com/es/index.php?title=Zombie&diff=15395&oldid=prev Clotho en 02:54 28 sep 2013 2013-09-28T02:54:30Z <p></p> <table class='diff diff-contentalign-left'> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Revisión anterior</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revisión de 02:54 28 sep 2013</td> </tr><tr><td colspan="2" class="diff-lineno">Línea 1:</td> <td colspan="2" class="diff-lineno">Línea 1:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{traducir|Zombie}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{traducir|Zombie}}</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Monster family|Undead}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Monster family|Undead<ins class="diffchange diffchange-inline">|Muerto Viviente</ins>}}</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{TOCright}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{TOCright}}</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> </table> Clotho https://wiki.spiralknights.com/es/index.php?title=Zombie&diff=7379&oldid=prev Clotho: cat 2013-08-23T05:58:43Z <p>cat</p> <table class='diff diff-contentalign-left'> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Revisión anterior</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revisión de 05:58 23 ago 2013</td> </tr><tr><td colspan="2" class="diff-lineno">Línea 1:</td> <td colspan="2" class="diff-lineno">Línea 1:</td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{traducir|Zombie}}</ins></div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Monster family|Undead}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Monster family|Undead}}</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{TOCright}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{TOCright}}</div></td></tr> <tr><td colspan="2" class="diff-lineno">Línea 4:</td> <td colspan="2" class="diff-lineno">Línea 5:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Zombies''' are a type of [[monsters|monster]] found in the [[Clockworks]]. Zombies do not use their breath attack until tier 2, when they will use it to inflict a status effect but no damage. Unlike many monsters, Zombies do not change appearances as Knights progress deeper into the Clockworks.</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Zombies''' are a type of [[monsters|monster]] found in the [[Clockworks]]. Zombies do not use their breath attack until tier 2, when they will use it to inflict a status effect but no damage. Unlike many monsters, Zombies do not change appearances as Knights progress deeper into the Clockworks.</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>== <del class="diffchange diffchange-inline">Traits </del>== &#160;</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>== <ins class="diffchange diffchange-inline">Características </ins>== &#160;</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>All Zombies are immune to Curse. They are also immune to damage while they crawl out of the ground, either by spawning or being revived.</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>All Zombies are immune to Curse. They are also immune to damage while they crawl out of the ground, either by spawning or being revived.</div></td></tr> <tr><td colspan="2" class="diff-lineno">Línea 16:</td> <td colspan="2" class="diff-lineno">Línea 17:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{clear}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{clear}}</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==<del class="diffchange diffchange-inline">Types</del>==</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==<ins class="diffchange diffchange-inline">Tipos</ins>==</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Hidden header|Dust Zombie}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Hidden header|Dust Zombie}}</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Monster</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Monster</div></td></tr> <tr><td colspan="2" class="diff-lineno">Línea 146:</td> <td colspan="2" class="diff-lineno">Línea 147:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>===<del class="diffchange diffchange-inline">Shadow Lair</del>===</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>===<ins class="diffchange diffchange-inline">Guarida de la Sombra</ins>===</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Hidden header|Carnavon}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Hidden header|Carnavon}}</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Monster</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Monster</div></td></tr> <tr><td colspan="2" class="diff-lineno">Línea 187:</td> <td colspan="2" class="diff-lineno">Línea 188:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==<del class="diffchange diffchange-inline">Strategy</del>==</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==<ins class="diffchange diffchange-inline">Estrategia</ins>==</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>A good strategy is to gun it from a distance so that its Strike and Breath attacks can't reach you while you can run away from leap attacks. In a recent update, leaping attacks now deal damage to the knight.</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>A good strategy is to gun it from a distance so that its Strike and Breath attacks can't reach you while you can run away from leap attacks. In a recent update, leaping attacks now deal damage to the knight.</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td colspan="2" class="diff-lineno">Línea 198:</td> <td colspan="2" class="diff-lineno">Línea 199:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>It would be best to move any nearby Totem(s) to one corner so you can have more room to fight.</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>It would be best to move any nearby Totem(s) to one corner so you can have more room to fight.</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==<del class="diffchange diffchange-inline">See also</del>==</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>==<ins class="diffchange diffchange-inline">Véase también</ins>==</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [[<del class="diffchange diffchange-inline">Monster</del>#<del class="diffchange diffchange-inline">Undead Family</del>|<del class="diffchange diffchange-inline">Undead Family</del>]]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[<ins class="diffchange diffchange-inline">Monstruo</ins>#<ins class="diffchange diffchange-inline">Familia Muerto Viviente</ins>|<ins class="diffchange diffchange-inline">Familia Muerto Viviente</ins>]]</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [[<del class="diffchange diffchange-inline">Monsters]]</del></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[<ins class="diffchange diffchange-inline">Monstruos</ins>]]</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">* [[Visual Encyclopedia/creature|Visual Encyclopedia of creatures</del>]]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div></div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[<del class="diffchange diffchange-inline">Category</del>:<del class="diffchange diffchange-inline">Monsters</del>]]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">== Otros enlaces ==</ins></div></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[<del class="diffchange diffchange-inline">Category</del>:<del class="diffchange diffchange-inline">Undead family</del>]]</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">* {{en|Zombie}}</ins></div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>&#160;</div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[<ins class="diffchange diffchange-inline">Categoría</ins>:<ins class="diffchange diffchange-inline">Monstruos</ins>]]</div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[<ins class="diffchange diffchange-inline">Categoría</ins>:<ins class="diffchange diffchange-inline">Familia muerto viviente</ins>]]</div></td></tr> </table> Clotho https://wiki.spiralknights.com/es/index.php?title=Zombie&diff=5989&oldid=prev Mares751: Página creada con '{{Monster family|Undead}} {{TOCright}} '''Zombies''' are a type of monster found in the Clockworks. Zombies do not use their breath attack until tier 2, when t…' 2013-07-26T22:08:03Z <p>Página creada con &#039;{{Monster family|Undead}} {{TOCright}} &#039;&#039;&#039;Zombies&#039;&#039;&#039; are a type of <a href="/es/Monsters" class="mw-redirect" title="Monsters">monster</a> found in the <a href="/es/Clockworks" class="mw-redirect" title="Clockworks">Clockworks</a>. Zombies do not use their breath attack until tier 2, when t…&#039;</p> <p><b>Página nueva</b></p><div>{{Monster family|Undead}}<br /> {{TOCright}}<br /> <br /> '''Zombies''' are a type of [[monsters|monster]] found in the [[Clockworks]]. Zombies do not use their breath attack until tier 2, when they will use it to inflict a status effect but no damage. Unlike many monsters, Zombies do not change appearances as Knights progress deeper into the Clockworks.<br /> <br /> == Traits == <br /> <br /> All Zombies are immune to Curse. They are also immune to damage while they crawl out of the ground, either by spawning or being revived.<br /> {{clearleft}}<br /> ====Grim Totem====<br /> {| style=&quot;background: transparent;&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; margin=&quot;0&quot;<br /> | [[File:Skull_Totem.png|left|thumb|A Grim Totem.]]<br /> |style=&quot;display:block;&quot;| Zombies will sometimes spawn with a grim totem that emits a ring of purple energy. If a Zombie is killed within this ring, its skull will land on the ground. The next pulse of energy the totem emits will revive the Zombie, accompanied by the graphical display of the word &quot;ARISE!&quot;. Totems cannot be destroyed, but they can be carried to other locations.<br /> Grim Totems can be found in places as [[Concrete Jungle]], [[Firestorm Citadel]], [[Mission|Legion of Almire]] or [[Mission|Ghosts in the Machine]].<br /> |}<br /> {{clear}}<br /> <br /> ==Types==<br /> {{Hidden header|Dust Zombie}}<br /> {{Monster<br /> |name=Dust Zombie<br /> |location= <br /> *All [[Clockwork Tunnels]]: Haunted Passage<br /> *[[Gloaming Wildwoods]]<br /> *[[Concrete Jungle]]: Blight Boulevard II<br /> *[[Graveyard]]s<br /> *All [[Battle Arena]]s: Cadaverous Clash, Fiendish Fray<br /> *[[Candlestick Keep]]: Fear The Dark<br /> *[[Mission|Legion of Almire]]: Necropolis Grounds, Inner Sanctum<br /> *[[Mission|Purr Terror]]<br /> |description= These Zombies are quick to attack nearby knights but are fairly slow at moving. They mainly cover ground between you and them by jumping a fair distance toward you.<br /> |abilities=*Swipe {{attack|normal}} {{attack|shadow}}<br /> *Lunge {{attack|normal}} {{attack|shadow}}<br /> *Bite {{attack|normal}} {{attack|shadow}}<br /> *Breath {{status|stun}}<br /> |drop=<br /> *{{Mat|Light Shard}}<br /> *{{Mat|Dark Shard}}<br /> *{{Mat|Ecto Drop}}<br /> *{{Mat|Grave Soil}}<br /> *{{Mat|Soul Dust}}<br /> *{{Mat|Blighted Bone}}<br /> *{{Mat|Reaper Rib}}<br /> <br /> }}<br /> <br /> {{Hidden header|Droul}}<br /> {{Monster<br /> |name=Droul<br /> |location=*All [[Concrete Jungle]]s<br /> *[[Wasteworks]]: Haunted Passage<br /> *[[Battle Arena|Venom Fang Arena]]: Cadaverous Clash, Fiendish Fray<br /> *[[Candlestick Keep]]: Noxious Night<br /> *[[Shadow Lair]]: [[Gloaming Wildwoods]]<br /> *[[Mission|That Mold and Black Magic]]<br /> |description= The Droul's skeleton is colored like a venomous animal, reflecting the poison inside.<br /> |abilities=*Swipe {{attack|normal}} {{attack|shadow}} {{status|poison}}<br /> *Lunge {{attack|normal}} {{attack|shadow}}<br /> *Bite {{attack|normal}} {{attack|shadow}}<br /> *Breath {{status|poison}}<br /> |drop=<br /> *{{Mat|Dark Shard}}<br /> *{{Mat|Ecto Drop}}<br /> *{{Mat|Grave Soil}}<br /> *{{Mat|Nightshade}}<br /> *{{Mat|Soul Dust}}<br /> *{{Mat|Toxic Core}}<br /> *{{Mat|Blighted Bone}}<br /> *{{Mat|Corrosive Acid}}<br /> *{{Mat|Plague Essence}}<br /> }}<br /> <br /> {{Hidden header|Frankenzom}}<br /> {{Monster<br /> |name=Frankenzom<br /> |location=*[[Clockwork Tunnels|Power Complex]]: Haunted Passage<br /> *[[Battle Arena|Thunder Fist Arena]]: Cadaverous Clash, Fiendish Fray<br /> *[[Candlestick Keep]]: Galvanized Gloom<br /> *[[Mission|Ghosts in the Machine]]: Circuit Breakers, Iron Hulk<br /> |description=Looking like they came out of a laboratory, these Zombies can shock Knights through a variety of attacks.<br /> |abilities=*Swipe {{attack|normal}} {{attack|shadow}} {{status|shock}}<br /> *Lunge {{attack|normal}} {{attack|shadow}}<br /> *Bite {{attack|normal}} {{attack|shadow}}<br /> *Breath {{status|shock}}<br /> |drop=<br /> *{{Mat|Light Shard}}<br /> *{{Mat|Dark Shard}}<br /> *{{Mat|Ecto Drop}}<br /> *{{Mat|Grave Soil}}<br /> *{{Mat|Power Cell}}<br /> *{{Mat|Spark of Life}}<br /> }}<br /> <br /> {{Hidden header|Frozen Shambler}}<br /> {{Monster<br /> |name=Frozen Shambler<br /> |location=<br /> *[[Clockwork Tunnels|Cooling Chamber]]: Haunted Passage<br /> *[[Battle Arena|Ice Maul Arena]]: Cadaverous Clash, Fiendish Fray<br /> *[[Candlestick Keep]]: Cold Shadows<br /> |description=These cold-hearted Zombies can freeze unwary Knights on their adventures in the depths.<br /> |abilities=*Swipe {{attack|normal}} {{attack|shadow}} {{status|freeze}}<br /> *Lunge {{attack|normal}} {{attack|shadow}}<br /> *Bite {{attack|normal}} {{attack|shadow}}<br /> *Breath {{status|freeze}}<br /> |drop=<br /> *{{Mat|Light Shard}}<br /> *{{Mat|Dark Shard}}<br /> *{{Mat|Ecto Drop}}<br /> *{{Mat|Grave Soil}}<br /> *{{Mat|Frost Gel}}<br /> *{{Mat|Hailstone}}<br /> *{{Mat|Soul Dust}}<br /> *{{Mat|Blighted Bone}}<br /> *{{Mat|Perfect Snowball}}<br /> *{{Mat|Everfrost}}<br /> *{{Mat|Reaper Rib}}<br /> }}<br /> <br /> {{Hidden header|Slag Walker}}<br /> {{Monster<br /> |name=Slag Walker<br /> |location=*[[Clockwork Tunnels|Blast Furnace]]: Haunted Passage<br /> *[[Firestorm Citadel]]<br /> *[[Battle Arena|Flame Lash Arena]]: Cadaverous Clash, Fiendish Fray<br /> *[[Candlestick Keep]]: Burning Blackout<br /> *[[Shadow Lair]]: [[Firestorm Citadel]]: Throne Room ''(Immediately replaced by Carnavons as soon as spawned and is therefore probably a bug)''<br /> *[[Mission|Bad Luck and Brimstone]]<br /> |abilities=*Swipe {{attack|normal}} {{attack|shadow}} {{status|fire}}<br /> *Lunge {{attack|normal}} {{attack|shadow}}<br /> *Bite {{attack|normal}} {{attack|shadow}}<br /> *Breath {{status|fire}}<br /> |description= The Slag Walker combines the dangers of a Zombie revival and setting adventurers aflame with its breath. Its attacks are the same as its skeletal family, if not more perilous.<br /> |drop=<br /> *{{Mat|Light Shard}}<br /> *{{Mat|Dark Shard}}<br /> *{{Mat|Ecto Drop}}<br /> *{{Mat|Blast Powder}}<br /> *{{Mat|Grave Soil}}<br /> *{{Mat|Soul Dust}}<br /> *{{Mat|Torchstone}}<br /> *{{Mat|Blaze Pepper}}<br /> *{{Mat|Blighted Bone}}<br /> *{{Mat|Flame Soul}}<br /> *{{Mat|Reaper Rib}}<br /> }}<br /> <br /> ===Shadow Lair===<br /> {{Hidden header|Carnavon}}<br /> {{Monster<br /> |name=Carnavon<br /> |location=*[[Shadow Lair]]: [[Firestorm Citadel]]<br /> *[[Candlestick Keep]]: Noxious Night in [[scenario room]]s <br /> *[[Mission|That Mold and Black Magic]]<br /> *[[Mission|Bad Luck and Brimstone]]<br /> *[[Mission|Purr Terror]]<br /> |abilities=*Swipe {{attack|normal}} {{attack|shadow}} {{status|fire}}<br /> *Lunge {{attack|normal}} {{attack|shadow}}<br /> *Bite {{attack|normal}} {{attack|shadow}}<br /> *Breath {{status|curse}}<br /> |description= These cursed Zombies have shields on their backs that block attacks from behind, and their breath attacks inflict curse. They can be summoned by [[Kat#Black_Kat|Black Kat]]s.<br /> |drop=<br /> *{{Mat|Light Shard}}<br /> *{{Mat|Dark Shard}}<br /> *{{Mat|Ecto Drop}}<br /> *{{Mat|Blast Powder}}<br /> *{{Mat|Grave Soil}}<br /> *{{Mat|Soul Dust}}<br /> *{{Mat|Torchstone}}<br /> *{{Mat|Blaze Pepper}}<br /> *{{Mat|Blighted Bone}}<br /> *{{Mat|Flame Soul}}<br /> *{{Mat|Reaper Rib}}<br /> }}<br /> <br /> {{Hidden header|Void Zombie}}<br /> {{Monster<br /> |name=Void Zombie<br /> |location=*[[Shadow Lair]]: [[Unknown Passage]]<br /> |description= These dark monsters are '''[[Swarm]]-Infested''', so they offer absolutely no [[Crowns]], [[Heat]], [[Materials]], or [[Vials]], and seemingly never stop spawning. Their defenses are enhanced on a [[The Swarm#Swarm_Seed|Swarm Seed]].<br /> <br /> Void Zombies are curiously incapable of the breath attack, and are immune to freeze despite the fact that they cannot inflict it.<br /> |abilities=*Swipe {{attack|normal}} {{attack|shadow}}<br /> *Lunge {{attack|normal}} {{attack|shadow}}<br /> *Bite {{attack|normal}} {{attack|shadow}}<br /> |drop= ''Void'' (absolutely nothing) <br /> }}<br /> <br /> ==Strategy==<br /> A good strategy is to gun it from a distance so that its Strike and Breath attacks can't reach you while you can run away from leap attacks. In a recent update, leaping attacks now deal damage to the knight.<br /> <br /> Their leap attack has a chance of latching onto and immobilizing Knights. Knights will not be able to move, shield, or change direction while a Zombie is on top of them, so keep attacking it until if falls off! The damaging portion of the attack is also very long-lasting. It will often take two blocks before you can lower your shield and knights can take damage from walking near a Zombie that has just recently landed from a jump.<br /> <br /> The breath attack is interrupted by any hit while the claw and leap attacks require sufficient damage or rapid-fire hits to interrupt. Zombies in tiers 1 and 2 are knocked down by interruptions but tier 3 zombies tend to only flinch.<br /> <br /> If you shield as a Zombie leaps at you, the shield push will immediately knock it back further away from you than it was when it began to attack.<br /> <br /> It would be best to move any nearby Totem(s) to one corner so you can have more room to fight.<br /> <br /> ==See also==<br /> * [[Monster#Undead Family|Undead Family]]<br /> * [[Monsters]]<br /> * [[Visual Encyclopedia/creature|Visual Encyclopedia of creatures]]<br /> <br /> [[Category:Monsters]]<br /> [[Category:Undead family]]</div> Mares751