Difference between revisions of "Ghosts in the Machine"

From SpiralKnights

Jump to: navigation, search
(About Ghosts in the Machine)
(Recommended Equipment)
Line 8: Line 8:
 
Almost nothing is known about these dangerous depths. Most assume gremlins once used this facility as a weapons and trap manufacturing factory. However, for whatever reason the gremlins abandoned this horrible place, it wasn't good. It is said that this place is cursed with the likes of the undead and the machines. The machines there have gone rogue and out of control, making them more dangerous then ever. It is believed the gremlins first built the place on a graveyard, imbuing the zombies with the electricity, awakening them and making them powerful. Who would go there except to die? Those who go near the place experience static on their radios and heavy interference with every electronic, making them unable to make contact until they succumb to the shocking madness! Most screens of the place feature a faint eye, a yellow eye, always watching, always stirring and staring. Worst of all, something big deep in the abandoned facility is awakening...
 
Almost nothing is known about these dangerous depths. Most assume gremlins once used this facility as a weapons and trap manufacturing factory. However, for whatever reason the gremlins abandoned this horrible place, it wasn't good. It is said that this place is cursed with the likes of the undead and the machines. The machines there have gone rogue and out of control, making them more dangerous then ever. It is believed the gremlins first built the place on a graveyard, imbuing the zombies with the electricity, awakening them and making them powerful. Who would go there except to die? Those who go near the place experience static on their radios and heavy interference with every electronic, making them unable to make contact until they succumb to the shocking madness! Most screens of the place feature a faint eye, a yellow eye, always watching, always stirring and staring. Worst of all, something big deep in the abandoned facility is awakening...
  
===Recommended Equipment===
+
==Recommended Equipment==
 
Elemental weapons are absolutely needed for this mission if you want full effectiveness! The popular [[avenger]] and [[Divine Avenger]] are only too important. The brandish chain charge attacks are also incredibly important for keeping monsters away. The armor of this can vary. Elemental protect armor is incredibly important. However, shadow protection armor would do just fine. A good shield is also good for dodging many attacks and electric ball whirling traps!
 
Elemental weapons are absolutely needed for this mission if you want full effectiveness! The popular [[avenger]] and [[Divine Avenger]] are only too important. The brandish chain charge attacks are also incredibly important for keeping monsters away. The armor of this can vary. Elemental protect armor is incredibly important. However, shadow protection armor would do just fine. A good shield is also good for dodging many attacks and electric ball whirling traps!

Revision as of 14:55, 6 August 2013

Description

Warning: This is a Dangerous Mission! Desna and her Recon Rangers are an elite team tasked with recovering intel from some of the most dangerous levels of the Clockworks. Joining them could lead to great rewards, but it is guaranteed to be a perilous journey!

Spiral HQ has received a distress call from a derelict facility deep within the Clockworks. The distress call came in the form of a digital message saying only 'save us.' Believing it to be a potential trap, Spiral HQ has deployed Desna's Recon Rangers to investigate the facility and assist anyone who may have sent the message.

About Ghosts in the Machine

Almost nothing is known about these dangerous depths. Most assume gremlins once used this facility as a weapons and trap manufacturing factory. However, for whatever reason the gremlins abandoned this horrible place, it wasn't good. It is said that this place is cursed with the likes of the undead and the machines. The machines there have gone rogue and out of control, making them more dangerous then ever. It is believed the gremlins first built the place on a graveyard, imbuing the zombies with the electricity, awakening them and making them powerful. Who would go there except to die? Those who go near the place experience static on their radios and heavy interference with every electronic, making them unable to make contact until they succumb to the shocking madness! Most screens of the place feature a faint eye, a yellow eye, always watching, always stirring and staring. Worst of all, something big deep in the abandoned facility is awakening...

Recommended Equipment

Elemental weapons are absolutely needed for this mission if you want full effectiveness! The popular avenger and Divine Avenger are only too important. The brandish chain charge attacks are also incredibly important for keeping monsters away. The armor of this can vary. Elemental protect armor is incredibly important. However, shadow protection armor would do just fine. A good shield is also good for dodging many attacks and electric ball whirling traps!

Personal tools