Difference between revisions of "Brothers of Eternity (Guild)"

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{{GuildInfo
 
{{GuildInfo
 
| type = png  
 
| type = png  
| name = GuildName
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| name = Brothers of Eternity
 
| motto = Forever, As One  
 
| motto = Forever, As One  
 
| founder = Winterslodier, Skinnypete, Frostshadow, Thuris, and Necromus
 
| founder = Winterslodier, Skinnypete, Frostshadow, Thuris, and Necromus
| pop = Everchanging
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| pop = 15
 
}}
 
}}
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==The Philosophy==
 
==The Philosophy==
The Universe is a vast, neverending space. It is the fabric that witholds our very beings. It is the earth on which we dwell on. It is the skies that lie above us. It is the Snipe that glides so blissfully in the wind. It is by understanding the Universe, that we become stronger; in strength, in heart, in mind. As knights, we must strive to acquire knowledge of everything around us. By understanding and knowing our enemies, we can know how to defeat them. By knowing the area that we are exploring, we know which way is the safest. By discerning the past, we can predict the future. Knowledge is what drives us forward in the world, and it is even greater when done with others. As a team, we become one; a single form of power, innovation, and evolution. Discovery comes not to only one knight, but one group. As one knight can accomplish many things, but when united, there is no task too great.
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*Nights that harvest life...
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*Lights that revive the weak...
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*Flames that send out warmth...
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*Frosts that seal and protect...
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*Storms that energize the weary...
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*...Even if they are all so different,
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*They can still go, hand in hand,
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*Forming something quite grand.
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...We'll need all the help we can get if we are going to carry all these qualities. We may succeed or we may fail. Like all things, we'll fall one day, but we won't give up. We are Brothers of Eternity.
  
 
==About our Brotherhood==
 
==About our Brotherhood==
The Brothers of Eternity are a guild of honor, respect, and noblenes. It is a community of of knights that respect each other and help one another grow stronger. In the Brotherhood, knights can feel a part of a united team, where they have freedom of suggestion and speech. Here, knights share experiences of battle and strategies and younger knights can learn from knights of greater experience. The Brothers of Eternity have grown considerably in population in not too long a time, though there is always room for a new knight who wishes to join amongst us. This Brotherhood is led by a council of five knights called the High Council. They pass or decline any new laws or regulations that may be put into use. Each member of the High Council is permitted one apprentice to have as their primary student, and one who helps in supervising the knights of lower rank in the guild. Each member of the High Council is a master at one of five Auras (''See Section 1.3''), and each Councilknight teaches their knowledge of their aura to their apprentice. Upon the promotion of Veteran, A knight must then choose one of the auras, so that he may learn the ways of the Aura he has chosen. In general, the Brothers of Eternity are a community of united bretheren that stay together for times of suffering, and times of wellness.
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Brothers of Eternity is a guild with a lot of variety! Each aura, that is to say, Frost, Storm, Fire, Life, and Dark, has its own role inside and outside the guild. (See the next section for more info.) In addition, ranks are also important. You cannot be promoted past the first rank until you have an aura, but you can still participate in the guild despite that. There are (or will be) 5 Guild Masters and 5 Officers, one for each aura. The Officers take the title of Guild Master in the case that the Guild Master leaves the guild, and then he choses another Officer.
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Although each aura has its own goal, we are still all in it together! As one guild, we are to aid each other whenever we can.
  
 
==Auras==
 
==Auras==
Auras are the energies that make up the world that we exist in. Each of the auras have their own special unique characteristics that is signature to the power. As mentioned above, each Councilknight(''Knight of the High Council''), is a master of one of thier Aura, and it is their duty to spread the knowledge of thier aura to the ones who are willing to commit themselves to it. The five Auras of the universe are Fire, Ice, Storm, Life, and Darkness. These forces together make up the world. Below is listed more information about each aura.
 
{{showhide|Fire|content=
 
 
===Fire===
 
===Fire===
[[File:Fire Icon.png]]
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Fire is the Aura of heat and flame. It represents passion, strength, bravery, and courage. Knights of Fire tend to have a good sense of pride, confidence, and the ability to be a leader. Fire is a powerful aura specified on aggressiveness and damage, but must be used wisely or it can cause devastation to allies and wielders.
Fire is the power of destruction. With its aggressive flames, Fire vanquishes the its opponents and its obstacles. A village set ablaze, a wildfire in the forest, an Armageddon crushing the land; these are all examples of the power that this Aura holds. By destroying its enemies, Fire becomes stronger}}
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{{showhide|Ice|content=
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===Ice===
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[[File:Ice Icon.png]]
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Ice is preservation. When a prehistoric being is trapped in a glacier, its body is completely protected from decay and the outside elements. That is how the Aura of Ice works. With protecting what is vital to itself, Ice becomes difficult to defeat. With Ice, protection of oneself enables one to continue to fight, and so defeat its enemies.
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}}
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{{showhide|Storm|content=
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===Storm===
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[[File:Storm Icon.png]]
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The Aura of Storm is what brings the ability to move forward. Its electrifying force brings persereverance, and enables evolution and motion. Take a lightbulb, for example: It only shines bright as long as there is electricity driving it. Storm drives itself to keep moving forward, until its task is accomplished.
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}}
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{{showhide|Life|content=
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===Life===
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[[File:Life Icon.png]]
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Life is the peace and order that keeps the world whole. Without Life, there is are no creatures, no beauty. It gives the world purpose and reason. Life shows that if we show our good to others, and reside from our bad sides, we can create everlasting bonds, for with Life comes cooperation.
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}}
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{{showhide|Darkness|content=
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===Darkness===
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[[File:Darkness Icon.png]]
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Darkness is finality. It is the grim truth that nothing lasts forever, that no force, however strong, can remain for eternity. Darkness thrives on the negativity that lies in the universe, and uses that negative energy as its own weapon. With manipulation of the unpleasant things of the world; fear, hate, death... it can cause suffering and disorder from what is.
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}}
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==The High Council==
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'''Roles: PVP'''
Below are the five knights that lead the Brothers of Eternity, The High Council. There is listed thier personal quotes, thier descriptions, and thier aura and current apprentice.
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===Councilknight Frostshadow===
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===Life===
[[File:Frostshadow.png]] ''"The pierce of my blade is the sting of an icicle, and my punch is the force of a glacier''
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Life is the Aura of nature and light. It represents goodness, peace, and joy. Knights of Life are social, nice, and caring. The Aura of Life focuses on various methods of healing and assisting, helping their friends and saving them from the most dire of situations.
  
Councilknight Frostshadow is one of the founding five of the Brothers of Eternity. His most top priority is keeping the Brotherhood organized and orderly, making the guild a more pleasant place to be. Councilknight Frostshadow masters the Aura of Ice, and currently his apprentice is Ploxxer. He is very committed to his guild, and always enjoys a good challenge. He truly enjoys a good match of lockdown.
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'''Roles: Recruiting, Event organization'''
  
===Councilknight Koekjje===
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===Darkness===
[[File:Koekjje.png]] ''"Anyone who stands in my way will get 5,000 Kilowatts of shock in the stomach"''
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The Aura of Darkness is the Aura of shadows and death. It represents negativity, sadness, and evil. Knights of Darkness are quiet, serious, and troubled. The method by which the dark get past obstacles varies to the user, each their own way of using the shadows. But despite what method, it is all for the same cause...
  
Councilknight Koekjje is very active in the guild. He is always energetic and makes sure he participates in all the guild activites, and he always likes to do his part. He is not a fan of inactivity, but always likes an enthusiastic knight. Councilknight Koekjje believes that we should all do our part to make this guild better, and bring forth ideas that could benefit us. Councilknight Koekjje is the former apprentice of Skinnypete, the former Master of Storm. Koekjje has now taken over as the new Storm Master, and his current apprentice is Daystorm.
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'''Roles: Shadow Lair dive management'''
  
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===Dormant Auras===
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These auras currently lack members. They will be revived in due time. Until then, other auras will carry their responsibilities.
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{{showhide|Ice|content=
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====Ice====
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[[File:Ice Icon.png]]
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Ice is the Aura of cold, frost, and moisture. It represents loyalty, protectiveness, and guardianship. Knights of Ice are always sharp in their senses, and can remain calm in danger. They help their allies while in battle. Ice is an aura that focuses on defense and shielding, making the weilder durable and strong. 
  
''Note: Koekjje, as well as Daystorm, have left due to being in the wrong timezone. We will be discussing what to do about this.''
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Roles: Decoration, Treasury management.
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}}
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{{showhide|Storm|content=
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====Storm====
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[[File:Storm Icon.png]]
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The Aura of Storm is the Aura of electricity and technology. It represents evolution, intelligence, and resourcefulness. Knights of Storm are quick thinkers, and use strategy and resourcefulness to get past obstacles. Storm focuses on using tools to make themselves stronger and better.
  
===Councilknight Thuris===
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Roles: General SK Wiki work
[[File:Thuris.png]] ''"The true treasures in life are those that are already before you"''
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}}
  
Councilknight Thuris truly cares greatly about his bretheren. His goal is to be as helpful as possible to any knight who needs it. In battle, Thuris enjoys being the healer of the group, and reviving his fellow knights. Councilknight Thuris tries his best to make sure that no members of the Brotherhood start arguing, and that no one is being offensive to each other. One thing Councilknight Thuris believes in is that you should do whatever makes you happy. He always keeps a positive attitude, and encourages others to do so as well. Thuris masters the Aura of Life, and his apprentice is Yamiyugimon.
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==Member List==
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Guild Masters are listed in '''bold''', Officers are listed in ''cursive'', and Veterains are listed in normal text.
  
===Councilknight Necromus===
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===Life===
[[File:Necromus.png]] ''"All things must come to an end, and so shall all tranquility and life"''
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*'''Thuris''' (http://steamcommunity.com/profiles/76561198041672257)
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*Armyunit (http://steamcommunity.com/profiles/76561198012331539)
  
Councilknight Necromus, of all the High Council, is the most serious. He despises knights that are careless, or unproper in behavior. He enjoys studying the archives of the guild and the history from the Ancient Writings. His main belief is that knights should be informed of the past so that they can follow the ways of the ones who were once great. Councilknight Necromus has a fascination of all dark beings, and studies new forms of darkness that appear in the Clockworks. Councilknight Necromus controls the Aura of Darkness, and his apprentice is Techxeoz.
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===Fire===
 
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*'''Autofire''' (http://wiki.spiralknights.com/User:AutoFire)
===Councilknight Autofire===
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[[File:Autofire2.png]] ''"The same flame that gives one warmth, also gives one pain"''
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Councilknight Autofire is the leader of the Fire Aura, and his apprentice is currently Dragonmage. Councilknight Autofire is heir to the position of former Councilknight of Fire, Winterslodier, who mysteriously disappeared shortly after the foundation of the Brotherhood. Autofire is an admitted strong team leader. He is brave, and knows how to lead a team during times of great distress. An all-around knight of valiance and chivalry, Councilknight Autofire is a knight dedicated to his Brotherhood.
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===Dark===
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*'''Necromus''' (http://steamcommunity.com/id/ChaosAndDisharmony)
  
 
==BoE Links==
 
==BoE Links==
We have other pages and sites which will have some different content on them. Note that some of it may only be viewed as a member.
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We have other pages and sites which will have some different content on them. Note that some content on these sites may only be viewed if you are logged in. (Mainly the forums.
  
Steam[http://steamcommunity.com/groups/brothersofeternityguild]
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Steam[http://steamcommunity.com/groups/brothersofeternityguild].
WikiSpaces[http://spiralknights-brothersofeternity.wikispaces.com/]
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Latest revision as of 22:19, 8 February 2014

Brothers of Eternity
GuildLogo-Brothers of Eternity.png

Forever, As One

Guild Founder: Winterslodier, Skinnypete, Frostshadow, Thuris, and Necromus
Approx. Population: 15

The Philosophy

  • Nights that harvest life...
  • Lights that revive the weak...
  • Flames that send out warmth...
  • Frosts that seal and protect...
  • Storms that energize the weary...
  • ...Even if they are all so different,
  • They can still go, hand in hand,
  • Forming something quite grand.

...We'll need all the help we can get if we are going to carry all these qualities. We may succeed or we may fail. Like all things, we'll fall one day, but we won't give up. We are Brothers of Eternity.

About our Brotherhood

Brothers of Eternity is a guild with a lot of variety! Each aura, that is to say, Frost, Storm, Fire, Life, and Dark, has its own role inside and outside the guild. (See the next section for more info.) In addition, ranks are also important. You cannot be promoted past the first rank until you have an aura, but you can still participate in the guild despite that. There are (or will be) 5 Guild Masters and 5 Officers, one for each aura. The Officers take the title of Guild Master in the case that the Guild Master leaves the guild, and then he choses another Officer.

Although each aura has its own goal, we are still all in it together! As one guild, we are to aid each other whenever we can.

Auras

Fire

Fire is the Aura of heat and flame. It represents passion, strength, bravery, and courage. Knights of Fire tend to have a good sense of pride, confidence, and the ability to be a leader. Fire is a powerful aura specified on aggressiveness and damage, but must be used wisely or it can cause devastation to allies and wielders.

Roles: PVP

Life

Life is the Aura of nature and light. It represents goodness, peace, and joy. Knights of Life are social, nice, and caring. The Aura of Life focuses on various methods of healing and assisting, helping their friends and saving them from the most dire of situations.

Roles: Recruiting, Event organization

Darkness

The Aura of Darkness is the Aura of shadows and death. It represents negativity, sadness, and evil. Knights of Darkness are quiet, serious, and troubled. The method by which the dark get past obstacles varies to the user, each their own way of using the shadows. But despite what method, it is all for the same cause...

Roles: Shadow Lair dive management

Dormant Auras

These auras currently lack members. They will be revived in due time. Until then, other auras will carry their responsibilities.

Member List

Guild Masters are listed in bold, Officers are listed in cursive, and Veterains are listed in normal text.

Life

Fire

Dark

BoE Links

We have other pages and sites which will have some different content on them. Note that some content on these sites may only be viewed if you are logged in. (Mainly the forums.

Steam[1].

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