Difference between revisions of "Stun"
From SpiralKnights
m (Stun bug was fixed in Spring, the deleted should no longer be true) |
(→Themed Enemies) |
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==Themed Enemies== | ==Themed Enemies== | ||
− | Stun is not a possible [[Gate#Stratum Themes|stratum theme]] | + | Stun is not a possible [[Gate#Stratum Themes|stratum theme]]. The following monsters may inflict stun status: |
+ | *[[Arkus]] | ||
*[[Devilite Overtimer]] series | *[[Devilite Overtimer]] series | ||
*[[Zombie#Dust Zombie|Dust Zombies]] | *[[Zombie#Dust Zombie|Dust Zombies]] | ||
Line 16: | Line 17: | ||
*[[Trojan]]s | *[[Trojan]]s | ||
*[[Maulos]] | *[[Maulos]] | ||
+ | |||
+ | The following enemies are immune to stun: | ||
+ | *[[Arkus]] | ||
+ | *[[Quicksilver]]s | ||
+ | *[[Oiler]]s | ||
==Inflicting Stun== | ==Inflicting Stun== |
Revision as of 07:10, 27 February 2014
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Stun is a status condition that will slow any action the victim tries to take. Both movement and attack speed are reduced significantly.
Themed Enemies
Stun is not a possible stratum theme. The following monsters may inflict stun status:
- Arkus
- Devilite Overtimer series
- Dust Zombies
- Bombies
- Giant Lichen Colonies
- Greavers
- Gremlin Thwackers
- Gremlin Knockers series
- Lord Vanaduke
- Lumber series
- Tortodrones
- Trojans
- Maulos
The following enemies are immune to stun:
Inflicting Stun
Spiral Knights can inflict stun on monsters by using stun vials against them or using a weapon that has a chance of inflicting stun.
Weapons that are able to inflict stun are:
- Heavy Hatchet
- The Heavy Hachet can only inflict stun with the charge attack.
- Thwack Hammer
- Troika and upgrades in the Kamarin path
- The Troika lines can only inflict stun with the charge attack.
- Rigadoon and upgrades
- Stun Gun
- Super Stun Gun
- Magnus and upgrades except for the Iron Slug
- Haze Bomb line of weapons
- Sealed Sword's charge attack
- Proto Bomb
- Radiant Sun Shards and upgrades
- Big Angry Bomb
Resisting Stun
The following armor sets will grant knights a resistance, but not immunity, to stunning attacks:
- Spiral Plate Set and upgrades
- Ancient Plate Set
- Jelly Set and upgrades
- Justifier Set
The following shields protects knights against sinister stunning strikes.
- Force Buckler
- Plate Shield and upgrades
- Ancient Plate Shield
- Jelly Shield and upgrades