Difference between revisions of "Time to Get Crafty"
From SpiralKnights
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|subtype = supply | |subtype = supply | ||
|mission rank = 2-2 | |mission rank = 2-2 | ||
− | |host rank = | + | |host rank = 2-1 |
− | |preceded by = Alchemy for Beginners | + | |preceded by = Alchemy for Beginners |
− | |followed by = An Eternal Bond | + | |followed by = An Eternal Bond |
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|NPCs = | |NPCs = | ||
*[[Bosco]] | *[[Bosco]] | ||
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==Notes== | ==Notes== | ||
− | This mission is similar to {{mission|Arms Appropriation}}, though Arms Appropriation does not "return" items, rewarding only prestige. | + | This mission is similar to {{mission|Arms Appropriation}}, though Arms Appropriation does not "return" items, rewarding only [[prestige]]. |
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+ | Making the equipment for this mission tends to be the trigger for earning the [[File:Achievement-One-Star Smith.png|20px]] [[Achievement|One-Star Smith Achievement]]. The player might have already earned this achievement by experimenting with alchemy on their own, unrelated to any missions. | ||
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+ | There seems to be a delay between "turning in" the frost gun and receiving the "UVed version" from the mission. If the player has not already crafted or sold other handguns, the game registers five handguns in the player's arsenal as the mission is completed, triggering the [[File:Achievement-Expert Gunslinger.png|20px]] [[Achievement|Expert Gunslinger Achievement]], even though the player ends up with four guns. | ||
==See Also== | ==See Also== | ||
{{mission see also}} | {{mission see also}} |
Latest revision as of 06:38, 9 December 2015
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Time to Get Crafty is a 2-2 rank mission.
Contents
Overview
Description:
Bosco would like you to alchemize a Hot Edge and Frost Gun for him to inspect. If it's good, he'll inform Spiral HQ you've grasped the vital art of alchemy and even add a couple powerful Unique Variants to your new weapons. What a generous guy!
Objective:
Alchemize a Hot Edge and Frost Gun and turn them in for inspection.
Items Requested:
Notes
This mission is similar to Prestige Mission: Arms Appropriation, though Arms Appropriation does not "return" items, rewarding only prestige.
Making the equipment for this mission tends to be the trigger for earning the One-Star Smith Achievement. The player might have already earned this achievement by experimenting with alchemy on their own, unrelated to any missions.
There seems to be a delay between "turning in" the frost gun and receiving the "UVed version" from the mission. If the player has not already crafted or sold other handguns, the game registers five handguns in the player's arsenal as the mission is completed, triggering the Expert Gunslinger Achievement, even though the player ends up with four guns.