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Line 32: |
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| ===Second Floor=== | | ===Second Floor=== |
− | {{Floor | + | {{:Garden of Goo}} |
− | |name = Garden of Goo
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− | |icon 1 = Royal Jelly Palace
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− | |depth = 14
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− | |monsters =
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− | *{{Monster|Gun Puppy}}
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− | *{{Monster|Lumber}}
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− | *{{Monster|Silkwing}}
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− | *{{Monster|Jelly Cube}}
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− | *{{Monster|Blast Cube}}
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− | *{{Monster|Royal Mini}}
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− | | + | |
− | |exploration =
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− | *Floor Spikes
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− | | + | |
− | |floor notes = Goal: Get to the elevator.
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− | | + | |
− | |gallery=
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− | <gallery widths=200px heights=150px>
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− | File:Map-Royal Jelly Palace-Garden of Goo.png|Map of "Garden of Goo".
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− | </gallery>
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− | }} | + | |
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| ===Third Floor=== | | ===Third Floor=== |
− | {{Floor | + | {{:Red Carpet Runaround}} |
− | |name = Red Carpet Runaround
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− | |icon 1 = Royal Jelly Palace
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− | |depth = 15
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− | |monsters =
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− | *{{Monster|Gun Puppy}}
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− | *{{Monster|Lumber}}
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− | *{{Monster|Silkwing}}
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− | *{{Monster|Jelly Cube}}
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− | *{{Monster|Blast Cube}}
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− | *{{Monster|Royal Mini}}
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− | *{{Monster|Jelly Green Mini}}
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− | *{{Monster|Lichen}}
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− | *{{Monster|Lichen Colony}}
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− | *{{Monster|Giant Lichen Colony}}
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− | | + | |
− | |exploration =
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− | *Floor Spikes
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− | | + | |
− | |floor notes = Goal: Get to the elevator.
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− | |gallery=
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− | <gallery widths=200px heights=150px>
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− | File:Map-Royal Jelly Palace-Red Carpet Runaround.png|Map of "Red Carpet Runaround".
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− | </gallery>
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− | }} | + | |
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| ===Fourth Floor=== | | ===Fourth Floor=== |
− | {{Floor | + | {{:Battle Royale}} |
− | |name = Battle Royale
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− | |icon 1 = Battle Royale
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− | |depth = 16
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− | |monsters =
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− | *{{Monster|Jelly Cube}}
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− | *{{Monster|Royal Polyp}}
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− | *{{Monster|Royal Mini}}
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− | *{{Monster|Royal Jelly}}
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− | | + | |
− | |exploration =
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− | *[[Recon Module]] (Left by [[Parma]])
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− | | + | |
− | |floor notes = Goal: Get to the elevator.<br>
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− | The recon module only needs to be collected once, after that, it is accessible via the artifact tab of the player's [[arsenal]].
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− | | + | |
− | {{:Monstrous Codex: Royal Jelly}}
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− | | + | |
− | {{:Recon Module: Royal Jelly Palace}}
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− | | + | |
− | |gallery=
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− | <gallery widths=200px heights=150px>
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− | File:Map-Royal Jelly Palace-Battle Royale.png|Map of "Battle Royale".
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− | File:Monster-Royal Jelly1.png|The Royal Jelly surrounded by both Royal Minis and Jelly Cubes.
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− | </gallery>
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− | }} | + | |
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| == See also == | | == See also == |
| {{mission see also}} | | {{mission see also}} |
Revision as of 19:45, 14 December 2015
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The Sovereign Slime is a 5-2 rank mission.
Overview
Description:
The source of the strange energy signature is believed to be located somewhere in the Royal Jelly Palace, the home to one of the members of the slime aristocrac, the Royal Jelly.
This might of these sovereign slimes is not to be understimated. Should you find yourself facing this hot-tempered highborn, you would be wise to be equipped with the appropriate gear and backed by a full squad of experienced knights.
It is highly recommended that you equip yourself with pierce resistant gear and shadow damage weapons before deploying for the Royal Jelly Palace!
Objective:
Infiltrate the Royal Jelly Palace and find the mysterious energy source.
Notes
This mission was introduced with release 2011-02-11.
This set of floors is played often in order to obtain Jelly Gems to exchange with Brinks for related gear.
Runthrough
First Floor
Second Floor
Region: Royal Jelly Palace Level: Garden of Goo Depth: 15 (arcade) or 14 (mission)
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Notes
The 5-2 Mission: The Sovereign Slime always has this level as the first combat floor.
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Gallery
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Third Floor
Region: Royal Jelly Palace Level: Red Carpet Runaround Depth: 16 (arcade) or 15 (mission)
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Notes
The 5-2 Mission: The Sovereign Slime always has this level as the second combat floor.
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Gallery
Map of "Red Carpet Runaround."
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Fourth Floor
Region: Royal Jelly Palace Level: Battle Royale Depth: 17 (arcade) or 16 (mission)
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Notes
The 5-2 Mission: The Sovereign Slime always has this level as the third and final combat floor. With release 2014-05-21, the treasure room layout was changed in association with The Artifact.
The recon module only needs to be collected once, after that, it is accessible via the artifact tab of the player's arsenal.
After Volume II of Harry Mack's soundtracks for Spiral Knights crashed, the "Two Slimes Are Better Than One" was replaced for as short time by "Lichen to a Polyp".
Monstrous Codex: Royal Jelly
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Royal Jelly This massive gelatinous cube has a short fuse and loves to throw his weight around. When his royal tasters are absent a poisoned parfait would be a royal pain.
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Recon Module: Royal Jelly Palace
A recording from Parma, Alpha Squad Recon:
- Someone out there has it in for me. While in recon training I was routinely frustrated by the limits of the training simulations- I knew they were not real. I craved the open air, soil beneath my feet and the wind. I wanted the challenge only the wild can offer.
The Skylark crash was horrible, and the resulting situation even worse. But when Captain Ozlo selected me for this squad I was excited- there is no greater wild than what this planet offered. Is that wrong?
But then as we stepped off of that first elevator platform and sunlight warmed our faces it began to sink in: the grinding of gears, the buzzing of enormous lights, the smell of smoke and the steam-filled air... the wild we had stepped into was not real. It was another simulation.
More ironic still is how little of my training actually applies now. This world is crazy, the terrain changes constantly. I think this squad would have been better off with another guardian instead of me. At least then they would be better prepared to fight whatever they didn't see coming.
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Gallery
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See also