Difference between revisions of "Release Notes 2011-06-23"

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(Created page with '{{release notes/start}} Some changes were made to various monsters to make them a bit easier to manage. The monsters of the Clockworks would like for it to go on the record that …')
 
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{{release notes/start}}
 
{{release notes/start}}
 
Some changes were made to various monsters to make them a bit easier to manage. The monsters of the Clockworks would like for it to go on the record that they had no say in the matter.
 
Some changes were made to various monsters to make them a bit easier to manage. The monsters of the Clockworks would like for it to go on the record that they had no say in the matter.
 
  
 
Red Rovers and Gremlin Scorchers
 
Red Rovers and Gremlin Scorchers
 
* 'Flamethrower' style attacks burn for half as long and move about 20% slower
 
* 'Flamethrower' style attacks burn for half as long and move about 20% slower
 
  
 
Oilers
 
Oilers
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* Oil deposit count on death reduced
 
* Oil deposit count on death reduced
 
* Oil deposit count on movement reduced
 
* Oil deposit count on movement reduced
 
  
 
Quicksilvers
 
Quicksilvers
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* Shock status power and chance reduced
 
* Shock status power and chance reduced
  
 
+
[[Phantom]]s
Phantoms
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* Inactive period after death increased
 
* Inactive period after death increased
 
* Health reduced
 
* Health reduced
 
  
 
Wolvers and Devilites
 
Wolvers and Devilites
 
* Reduced rate at which they can perform a dodge maneuver
 
* Reduced rate at which they can perform a dodge maneuver
 
  
 
Zombies
 
Zombies
 
* Melee range (one handed swipe attack) reduced
 
* Melee range (one handed swipe attack) reduced
 
  
 
Status Conditions
 
Status Conditions

Revision as of 01:16, 24 June 2011

From the Release Notes:

Some changes were made to various monsters to make them a bit easier to manage. The monsters of the Clockworks would like for it to go on the record that they had no say in the matter.

Red Rovers and Gremlin Scorchers

  • 'Flamethrower' style attacks burn for half as long and move about 20% slower

Oilers

  • Oil burn time reduced 66%
  • Movement speed reduced
  • 'Oil dash' attack removed
  • Oil deposit count on death reduced
  • Oil deposit count on movement reduced

Quicksilvers

  • Reduced shock time
  • Reduced movement speed during shock time
  • Shock status power and chance reduced

Phantoms

  • Inactive period after death increased
  • Health reduced

Wolvers and Devilites

  • Reduced rate at which they can perform a dodge maneuver

Zombies

  • Melee range (one handed swipe attack) reduced

Status Conditions

  • Maximum duration of shock spasm has been reduced
  • Defense debuff during shock spasm has been removed
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