Difference between revisions of "Artifact"

From SpiralKnights

Jump to: navigation, search
(Undo revision 148136 by Geotoast (Talk) -- Vandalism)
m (Fixed spacing issue.)
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
'''Artifacts''' are items awarded to denote participation in events.
+
[[File:Icon-artifact.png|thumb|right|[[Arsenal]] icon for artifacts.]]
  
== Promotional Artifacts ==
+
{{about|the arsenal item|[[The Artifact]]}}
===Hatch Handle===
+
[[Image:Artifact-Hatch Handle.png|right|65px]]
+
:An iron hatch handle recovered from a Spiral Knight drop pod.
+
::A Spiral Knight drop pod is equipped with an emergency hatch that is opened manually by the Knight within. Once pulled, the handle breaks free of the door as it bursts open, remaining in the Knight's hand. Some Knights keep these handles as a memento. They are a reminder that some doors, once opened, cannot be closed; just as some missions, once accepted, offer no turning back.
+
:The Hatch Handle artifact was originally obtained by purchasing the now-outdated [[Starter Pack]], it may now be obtained by purchasing the [[Deluxe Starter Pack]].
+
{{clearright}}
+
  
===Medal of Monstrous Merit===
+
An '''Artifact''' is an item indicating participation in an activity. Many are found on the ground in the [[Clockworks]].
[[Image:Artifact-Medal of Monstrous Merit.png|right|65px]]
+
:A shiny medal that appears to have been treated with uncommon care.
+
::"The highest military decoration awarded among monsters, this particular honor was recovered from King Krogmo's personal quarters. There is no inscription identifying its owner, nor is there any indication as why it was bestowed"
+
:The Medal of Monstrous Merit artifact can be obtained by purchasing the Battle Pack.
+
{{clearright}}
+
  
===Pioneer's Medal===
+
==Notes==
[[Image:Artifact-Pioneer's Medal.png|right|65px]]
+
Artifacts typically contain important information about the story of Spiral Knights.
:A simple bronze medal shaped like a cog. There is an inscription:
+
::"This medal signifies that the bearer was among the first pioneers to boldly enter the Clockworks. Due to their exploration and discoveries, this world has become a far more amazing place than it could have ever been without them.
+
  
::Spiral HQ is proud to have them serving amongst the ranks of the Spiral Knights."
+
They cannot be equipped, nor do they show up on the player for public view. They cannot be traded to other players or sold to [[vendor]]s.
:The Pioneer's Medal artifact was awarded to players who participated in the last Preview Event (Closed Beta) before official launch.
+
{{clearright}}
+
  
== Boss Stratum Artifacts ==
+
There are many [[Exploration#Information Module|informative modules]] found throughout the clockworks. Only certain Recon Modules and all Echo Stones are acquired and stored in the player's arsenal. Modules have a distinct disc shape in both the overworld as well as their icons, though the coloration seems to be swapped. Echo stones have a unique overworld appearance and interface.
===Recon Module: Gloaming Wildwoods===
+
[[Image:Artifact-Recon Module.png|right|65px]]
+
{{showhide|Description (Contains spoilers)|content=
+
:A Recording from Euclid, Alpha Squad leader:
+
  
::As Spiral HQ is not yet fully operational and most systems are offline, these personal recordings will have to suffice as a record of our expedition until HQ can establish an Uplink system with squads in the field.
+
<gallery>
 +
File:Exploration-Recon Module.png|A Recon Module in the overworld.
 +
File:Exploration-Echo Stone.png|An Echo Stone in the overworld.
 +
</gallery>
  
::The clockworks are both fascinating and horrifying. Within a seemingly impossible machine all manners of alien worlds exist within the giant globes that endlessly churn through every floor. What purpose do they serve? And from where did these worlds come from?
+
==List==
  
::Before the crash the Skylark performed a partial scan of Cradle's surface that revealed what appeared to be a landscape composed of enormous parches of disparate terrain. The Clockworks are a manufactured place, perhaps the worlds they contain are harvested from the terrain above. But how?
+
{{ArtifactList/Start}}
 +
 
 +
{{ArtifactList
 +
|name        = Recon Module: Gloaming Wildwoods
 +
|acquisition = Near the cache after defeating the <br> [[Snarbolax]]
 +
|notes      = This module was left by [[Euclid]].
 
}}
 
}}
:This module can be obtained after defeating [[Snarbolax]].
 
{{clearright}}
 
  
===Recon Module: Royal Jelly Palace===
+
{{ArtifactList
[[Image:Artifact-Recon Module.png|right|65px]]
+
|name        = Recon Module: Royal Jelly Palace
{{showhide|Description (Contains spoilers)|content=
+
|acquisition = Near the cache after defeating the <br> [[Royal Jelly]]
:A Recording from Parma, Alpha Squad scout:
+
|notes      = This module was left by [[Parma]].
 +
}}
  
::Someone out there has it in for me. While in recon training I was routinely frustrated by the limits of the training simulations- I knew they were not real. I craved the open air, soil beneath my feet and the wind. I wanted the challenge only the wild can offer.
+
{{ArtifactList
 +
|name        = Recon Module: Ironclaw Munitions Factory
 +
|acquisition = Near the cache after defeating the <br> [[Roarmulus Twins]]
 +
|notes      = This module was left by [[Rulen]].
 +
}}
  
::The Skylark crash was horrible, and the resulting situation even worse. But when Captain Ozlo selected me for this squad I was excited- there is no greater wild than what this planet offered. Is that wrong?
+
{{ArtifactList
 +
|name        = Recon Module: The Gauntlet
 +
|acquisition = Near the cache of the {{mission|The Gauntlet}}
 +
|notes      = This module was left by [[Euclid]].
 +
}}
  
::But then as we stepped off of that first elevator platform and sunlight warmed our faces it began to sink in: the grinding of gears, the buzzing of enormous lights, the smell of smoke and the steam-filled air... the wild we had stepped into was not real. It was another simulation.
+
{{ArtifactList
 +
|name        = Recon Module: Firestorm Citadel
 +
|acquisition = Near the cache after defeating <br> [[Lord Vanaduke]]
 +
|notes      = This module was left by [[Grantz]].
 +
}}
  
::More ironic still is how little of my training actually applies now. This world is crazy, the terrain changes constantly. I think this squad would have been better off with another guardian instead of me. At least then they would be better prepared to fight whatever they didn't see coming.
+
{{ArtifactList
 +
|name        = Recon Module: Entrance to the Core
 +
|acquisition = ''[[The King of Ashes/The Path is Sealed|The Path is Sealed]]''
 +
|notes      = This module was left by [[Parma]]. It can only be found if the party arrived via the {{mission|The King of Ashes}}.
 
}}
 
}}
:This module can be obtained after defeating [[Royal Jelly]].
 
{{clearright}}
 
  
===Recon Module: Ironclaw Munitions Factory===
+
{{ArtifactList
[[Image:Artifact-Recon Module.png|right|65px]]
+
|name        = Echo Stone: Gloaming Wildwoods
{{showhide|Description (Contains spoilers)|content=
+
|acquisition = Defeat the [[Rabid Snarbolax]] and reach the [[Sanctuary]]
:A Recording from Rulen, Alpha Squad technician:
+
|notes      = Associated with [[Shadow Lair]]s.
 +
}}
  
::We narrowly evaded a gremlin trap today. Ambushed on a platform above a pit of molten slag, we had to hold our own against a horde of the snarling beasts as we dodged incoming rocket fire from above. Fun stuff.
+
{{ArtifactList
 
+
|name        = Echo Stone: Royal Jelly Palace
::Grantz took the full blast of a rocket twice, reacting only with a stagger as if he had discovered a stone in his boot. Sometimes I think that beneath his iron suit is a body of equally heavy iron. It wouldn't surprise me.
+
|acquisition = Defeat the [[Ice Queen]] and reach the [[Sanctuary]]
 
+
|notes      = Associated with [[Shadow Lair]]s.
::Parma has been hard on herself, saying that she should have scouted the trap. But how can you scout that is ever in flux? How can you be sure that the path ahead is still safe if you can never be sure it's still even there?
+
 
+
::This is a world designed to confuse its travellers. It wants to trap and destroy them. I'm starting to think it's like a cat, toying with its prey before delivering the final blow.
+
 
+
::I hate cats.
+
 
}}
 
}}
:This module can be obtained after defeating [[Roarmulus Twins]].
 
{{clearright}}
 
 
===Recon Module: Firestorm Citadel===
 
[[Image:Artifact-Recon Module.png|right|65px]]
 
{{showhide|Description (Contains spoilers)|content=
 
:A recording from Grantz, Alpha Squad guardian:
 
 
::We have seen so many worlds on this mission, but none such as this. This burning citadel is not some construction of gremlin design. This is a real place, some kind of shell of a former empire. There is great sorrow here, something unlike anything I have felt before.
 
 
::Legions of shambling dead have attacked us here, relentless in their defense of this place. Their broken, burnt frames crumbling and rising once more, ready for another battle. And just as they refuse to fall, so does the burning ruin around them. It is almost as if this whole realm is trapped in a single moment from some forgotten time, never changing, never allowing itself to finally turn to ash.
 
 
::You can feel it in the smoldering air—an eternal will holding this place together, never allowing its inhabitants to rest. No creature deserves such a fate, it is beyond my understanding.
 
 
::I wish to leave this place soon. I only hope that our doing so will provide some peace to the souls that dwell here.
 
  
 +
{{ArtifactList
 +
|name        = Echo Stone: Ironclaw Munitions Factory
 +
|acquisition = Defeat the [[Red Roarmulus Twins]] and reach the [[Sanctuary]]
 +
|notes      = Associated with [[Shadow Lair]]s.
 
}}
 
}}
:This module can be obtained after defeating [[Lord Vanaduke]].
 
{{clearright}}
 
  
==Shadow Lair Artifacts==
+
{{ArtifactList
An ''Echo Stone'' is an artifact found in [[The Sanctuary]]. It is a remnant of a message, left by an unknown entity, for any Knight who would brave the [[Unknown Passage]].
+
|name        = Echo Stone: Firestorm Citadel
 
+
|acquisition = Defeat [[Darkfire Vanaduke]] and reach the [[Sanctuary]]
There are four Echo Stones, one for each [[Shadow Lair]]. The echoes they contain can be listened to at any time after obtaining them.
+
|notes      = Associated with [[Shadow Lair]]s.
 
+
===Echo Stone: Gloaming Wildwoods===
+
[[Image:Artifact-Echo Stone.png|right|65px]]
+
{{showhide|Description (Contains spoilers)|content=
+
I dream...
+
 
+
Within my dream, I saw it open the void, felt its endless hunger.
+
 
+
You are safe here, Knight. Within this dream, its many eyes cannot see you nor can its many arms reach you.
+
 
+
But this dream is fleeting. Use what is here to prepare for the battle to come. It knows of you now. It will find a way out and come for you.
+
 
}}
 
}}
{{clearright}}
 
  
===Echo Stone: Royal Jelly Palace===
+
{{ArtifactList
[[Image:Artifact-Echo Stone.png|right|65px]]
+
|name        = Hatch Handle
{{showhide|Description (Contains spoilers)|content=
+
|acquisition = Purchase the [[Deluxe Starter Pack]]
I dream...
+
|notes      = Was previously acquired by purchasing the now obsolete [[Starter Pack old|Starter Pack]].
 
+
Within my dream, I see your legion, falling to this world like burning stars.
+
 
+
You fall with purpose, burning ever brighter as you reach for the heart of this world.
+
 
+
Hold dearly this fire in you, for darkness will consume all the night if its stars begin to fade.
+
 
}}
 
}}
{{clearright}}
 
 
===Echo Stone: Ironclaw Munitions Factory===
 
[[Image:Artifact-Echo Stone.png|right|65px]]
 
{{showhide|Description (Contains spoilers)|content=
 
This world was created to protect me.
 
 
Vulnerable in slumber, worlds were drawn to shield me from the darkness.
 
 
This world has become my prison.
 
  
In his madness, [[King Tinkinzar|the architect]] betrayed the pact. Twisting his creation into a game of death, it now devours all who enter its iron embrace.
+
{{ArtifactList
 +
|name        = Medal of Monstrous Merit
 +
|acquisition = Purchase the [[Battle Pack]]
 +
|notes      = Associated with the [[Coliseum]].
 
}}
 
}}
{{clearright}}
 
  
===Echo Stone: Firestorm Citadel===
+
{{ArtifactList
[[Image:Artifact-Echo Stone.png|right|65px]]
+
|name        = Pioneer's Medal
{{showhide|Description (Contains spoilers)|content=
+
|acquisition = No longer obtainable
As I dreamed, it consumed.
+
|notes      = Awarded to players who participated in the last Preview Event (Closed Beta) before official launch.
 
+
It devoured the knowledge of time... Memories of the dead... The hearts of [[Lord Vanaduke|kings]] and the souls of their people... Good and evil... It consumed.
+
 
+
It grew stronger, endlessly mirroring itself within the space of my dream. Endlessly mirroring... Expanding... Infinite.
+
 
+
What it was before, it is no more. Neither beast nor god, it is a creation unlike all.
+
 
+
It is... [[The Swarm]].
+
 
}}
 
}}
{{clearright}}
 
  
== Miscellaneous Artifacts ==
+
{{ArtifactList
===Purple Spiral===
+
|name        = Purple Spiral
[[Image:Artifact-Purple Spiral.png|right|65px]]
+
|acquisition = Variable
:A luminous medal containing an almost hypnotic purple spiral.
+
|notes      = The Purple Spiral is a community service award. Conditions vary from player to player.  
::Awarded to select Knights who have gone above and beyond the call of duty in order to make the world of Spiral Knights a better place for all.
+
:The Purple Spiral is a community service award. The award conditions vary from player to player.
+
{{clearright}}
+
 
+
===Recon Module: The Gauntlet===
+
[[Image:Artifact-Recon Module.png|right|65px]]
+
{{showhide|Description (Contains spoilers)|content=
+
:A Recording from Euclid, Alpha Squad leader:
+
 
+
::Within the Clockworks we can afford little sleep. Hostiles are around every corner and many of the environments are unsuitable for camp.
+
 
+
::But when sleep comes, I find myself dreaming more than I ever have before. In my dreams I see Cradle, slowly turning and drifting throught the stars. I see patches of its varying terrain unfold and stretch across the stars like an enormous quilt. It is an oddly comforting dream, to see a world unravel itself...
+
 
+
::But then I wake, and the chaos of the Clockworks engulfs me once more; the groans of its ever-turning cogs and howls of the terrible beasts that call it home echoing everywhere.
+
 
+
::I hope to return one day to the surface, to a sun, to a place where peace is more than a fleeting dream.
+
 
}}
 
}}
:This module can be obtained during the Gauntlet mission.
 
{{clearright}}
 
 
===Recon Module: Entrance to the Core===
 
[[Image:Artifact-Recon Module.png|right|65px]]
 
{{showhide|Description (Contains spoilers)|content=
 
:A Recording from Parma, Alpha Squad Recon:
 
 
::We are at the end of the line. Pursued by some kind of terrible darkness we are forced into the unknown.
 
 
::As we neared the Core- I don't know how to describe this really... the shadows came alive and began to attack us. Rulen became enveloped in it and by the time Grantz freed him his body was badly burned. He said it felt like both fire and ice.
 
 
::And then we could go no further. As I record this, the darkness is nearly upon us, consuming the world we see, the light.
 
 
::But then the Core, it began to open, filling the place with such a light, such an intense, blinding light. Euclid has made the call; faced with the darkness, we'll enter the core, enter the light.
 
  
::This will likely be my final recording.
+
{{ArtifactList
 +
|name        = Golden Slime Casino C.U.B.E. Club Membership
 +
|acquisition = Purchase from the [[Golden Slime Casino]]
 +
|notes      = Allows the holder to make 50 spins at once on the Golden Slime Wheel.<br />The cost is 0 crowns if a certain condition is met (currently unknown), or 10000 crowns otherwise.
 
}}
 
}}
:This module can be obtained at 9-3 mission The King of Ashes upon reaching the [[Core]].
+
{{Table/End}}
{{clearright}}
+
  
== See Also ==  
+
==See Also==
* [[Arsenal]]
+
{{exploration see also}}
  
[[Category:Terminology]]
+
[[Category:Artifacts|*]]

Latest revision as of 21:44, 3 June 2019

Arsenal icon for artifacts.
This article is about the arsenal item. For other uses, see The Artifact.

An Artifact is an item indicating participation in an activity. Many are found on the ground in the Clockworks.

Notes

Artifacts typically contain important information about the story of Spiral Knights.

They cannot be equipped, nor do they show up on the player for public view. They cannot be traded to other players or sold to vendors.

There are many informative modules found throughout the clockworks. Only certain Recon Modules and all Echo Stones are acquired and stored in the player's arsenal. Modules have a distinct disc shape in both the overworld as well as their icons, though the coloration seems to be swapped. Echo stones have a unique overworld appearance and interface.

List

Name and Context Acquisition Notes
Near the cache after defeating the
Snarbolax
This module was left by Euclid.
Near the cache after defeating the
Royal Jelly
This module was left by Parma.
Near the cache after defeating the
Roarmulus Twins
This module was left by Rulen.
Near the cache of the 9-2 Interface-icon-PvE.png Mission: The Gauntlet This module was left by Euclid.
Near the cache after defeating
Lord Vanaduke
This module was left by Grantz.
The Path is Sealed This module was left by Parma. It can only be found if the party arrived via the 9-3 Interface-icon-PvE.png Mission: The King of Ashes.
Defeat the Rabid Snarbolax and reach the Sanctuary Associated with Shadow Lairs.
Defeat the Ice Queen and reach the Sanctuary Associated with Shadow Lairs.
Defeat the Red Roarmulus Twins and reach the Sanctuary Associated with Shadow Lairs.
Defeat Darkfire Vanaduke and reach the Sanctuary Associated with Shadow Lairs.
Purchase the Deluxe Starter Pack Was previously acquired by purchasing the now obsolete Starter Pack.
Purchase the Battle Pack Associated with the Coliseum.
No longer obtainable Awarded to players who participated in the last Preview Event (Closed Beta) before official launch.
Variable The Purple Spiral is a community service award. Conditions vary from player to player.
Purchase from the Golden Slime Casino Allows the holder to make 50 spins at once on the Golden Slime Wheel.
The cost is 0 crowns if a certain condition is met (currently unknown), or 10000 crowns otherwise.

See Also

Personal tools