Difference between revisions of "Proto Gun"
From SpiralKnights
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''A compact firearm issued to all Spiral Knight recruits.'' | ''A compact firearm issued to all Spiral Knight recruits.'' | ||
− | == | + | == Acquisition == |
+ | {{Handgun/Acquisition}} | ||
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+ | ===Alchemy Path=== | ||
+ | {{:Proto Gun/alchemy path}} | ||
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+ | == Combat == | ||
=== Basic Attack === | === Basic Attack === | ||
[[File:Proto_Gun-Shot-Comparison.png|right|frame|Left: Normal shot, Right: Charged shot]] | [[File:Proto_Gun-Shot-Comparison.png|right|frame|Left: Normal shot, Right: Charged shot]] | ||
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}} | }} | ||
− | == Damage == | + | === Damage === |
{{Damage Disclaimer}} | {{Damage Disclaimer}} | ||
{{Damage/Proto Gun/0}} | {{Damage/Proto Gun/0}} | ||
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== Notes == | == Notes == |
Revision as of 17:29, 12 August 2019
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The Proto Gun is a 0-star handgun.
Contents
Description
A compact firearm issued to all Spiral Knight recruits.
Acquisition
The Proto Gun is the starter handgun for recruits within the Spiral Order. Each Knight gets one Proto Gun on character creation.
Alchemy Path
Proto Gun's alchemy path | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CombatBasic AttackFires a ball of energy up to 8 squares away. The projectiles move at medium speed and the user may fire up to 3 shots before reloading.
Charge AttackFires a bigger ball of energy that travels up to 9 squares and explodes on impact, harming anything within a radius of 0.5 square.
Below table shows the approximate charge time in milliseconds:
DamageThe following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.
Notes
See Also
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