Difference between revisions of "Stun Gun"
From SpiralKnights
SK Tactics (Talk | contribs) m (Filled in values for Stratum 1 & floors 4&5 of Stratum 2) |
SK Tactics (Talk | contribs) m (Corrected range. Previous method of estimating by sight inaccurate. Recalculating based on how far I can destroy blocks. Also added AOE & knockback effect into charge attack.) |
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[[image:Stun_Gun_demo_charge.gif|thumb|Demo animation of charge-attack. Click to show.]] | [[image:Stun_Gun_demo_charge.gif|thumb|Demo animation of charge-attack. Click to show.]] | ||
=== Basic Attack === | === Basic Attack === | ||
− | Fires a ball of energy up to | + | Fires a ball of energy up to 8 squares away. The projectiles move at medium speed and the user may fire up to 3 shots before reloading. |
<br />There is no recoil when using the basic attack and the user can move at approximately half speed while firing. | <br />There is no recoil when using the basic attack and the user can move at approximately half speed while firing. | ||
*'''Note: Shots from the basic attack will not stun enemies.''' | *'''Note: Shots from the basic attack will not stun enemies.''' | ||
=== Charge Attack === | === Charge Attack === | ||
− | Fires a bigger ball of energy. The projectile has the same speed and range as the basic attack | + | Fires a bigger ball of energy that explodes on impact, harming anything within a radius of 0.5 square. |
− | <br />The recoil from the shot will push the user back 2 | + | <br />The projectile has the same speed and range as the basic attack, will knockback enemies, and has a chance to [[Stun]] on hit. |
+ | <br />The recoil from the shot will push the user back 2/3 of a square. | ||
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{{SKNewRow}} | {{SKNewRow}} | ||
{{SKCell||background=#114255}} {{SKCell|'''Normal Damage'''|background=#8CCAFE|2=center|4=6}} | {{SKCell||background=#114255}} {{SKCell|'''Normal Damage'''|background=#8CCAFE|2=center|4=6}} | ||
− | {{SKDamageRow|Each Bullet|10- | + | {{SKDamageRow|Each Bullet|10 - 11|?10 - 11|?|?|?|?}} |
− | {{SKDamageRow|Charge|19- | + | {{SKDamageRow|Charge|19 - 21|?16 - 17|?|?|?|?}} |
}} | }} | ||
Revision as of 16:35, 19 July 2011
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The Stun Gun is a 0-star handgun.
Contents
Description
A Proto Gun modified to stun monsters. Stunned monsters move and attack slower than normal.
Attacks
Basic Attack
Fires a ball of energy up to 8 squares away. The projectiles move at medium speed and the user may fire up to 3 shots before reloading.
There is no recoil when using the basic attack and the user can move at approximately half speed while firing.
- Note: Shots from the basic attack will not stun enemies.
Charge Attack
Fires a bigger ball of energy that explodes on impact, harming anything within a radius of 0.5 square.
The projectile has the same speed and range as the basic attack, will knockback enemies, and has a chance to Stun on hit.
The recoil from the shot will push the user back 2/3 of a square.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
Stun Gun's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Normal Damage | ||||||
Each Bullet | 10 - 11 | ?10 - 11 | ? | ? | ? | ? |
Charge | 19 - 21 | ?16 - 17 | ? | ? | ? | ? |
Vendors
Vendors that sell this item:
Recipe
Unknown.
Alchemy Path
Stun Gun's alchemy path | ||||||||||||
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