Difference between revisions of "Brandish"
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{{WeaponInfo | {{WeaponInfo | ||
− | | name = {{PAGENAME}} | + | | name = {{PAGENAME}} |
− | | type = sword | + | | type = sword |
− | | star = 2 | + | | star = 2 |
− | | | + | | damage 1 = Normal |
}} | }} | ||
== Description == | == Description == | ||
− | A reliable blade whose lack of ornamentation belies its strength. | + | {{Quote|A reliable blade whose lack of ornamentation belies its strength.|Tooltip}} |
− | == | + | == Acquisition == |
+ | {{Sword/Acquisition}} | ||
+ | |||
+ | === Recipe === | ||
+ | {{recipe/start|star=2}} | ||
+ | {{recipe/row|Dark Shard|5}} | ||
+ | {{recipe/row|Beast Scale|2}} | ||
+ | {{recipe/row|Monster Bone|2}} | ||
+ | {{recipe/rarity|Simple Orb of Alchemy|3}} | ||
+ | {{recipe/end}} | ||
+ | |||
+ | === Alchemy Path === | ||
+ | {{:Brandish/alchemy path}} | ||
+ | |||
+ | == Combat == | ||
=== Basic Attack === | === Basic Attack === | ||
A standard 3-hit combo. | A standard 3-hit combo. | ||
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The Knight lunges forward slightly with a powerful forward slash, which is followed by 3 small explosions. The explosions do not go over gaps, and enemies that dodge projectiles will try to dodge the explosions if they are not knocked over by the initial swing (this trait is shared by all alchemy products of the brandish). | The Knight lunges forward slightly with a powerful forward slash, which is followed by 3 small explosions. The explosions do not go over gaps, and enemies that dodge projectiles will try to dodge the explosions if they are not knocked over by the initial swing (this trait is shared by all alchemy products of the brandish). | ||
− | + | === Damage === | |
− | + | {{Damage Disclaimer}} | |
− | == | + | |
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− | == Damage | + | |
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{{SKDamageTable| | {{SKDamageTable| | ||
{{SKNewRow}} | {{SKNewRow}} | ||
− | {{SKDamageRow|Hit 1 and 2| | + | {{SKDamageRow|Hit 1 and 2|30-35|41-45| 70-78 | 69-57 | 50-44|41-37}} |
− | {{SKDamageRow|Hit 3| | + | {{SKDamageRow|Hit 3 |36-43|50-57| 87-98 | 89-76 | 62-53|49-44}} |
− | {{SKDamageRow|Charge| | + | {{SKDamageRow|Charge |51-61|72-83|125-143|135-121|106-80|71-62}} |
− | {{SKDamageRow|Explosion| | + | {{SKDamageRow|Explosion |16-18|20-23| 35-40 | 37-33 | 31-28|27-24}} |
}} | }} | ||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | File:Brandish_Charge_Attack_Preview.png|Charge Attack. | ||
+ | </gallery> | ||
− | == | + | == Notes == |
− | + | The word "Brandish" in English means "to wield", especially in the context of resistance or conflict. The word originates from the French word "brandir" which means to wave a weapon in triumph, or in threat. | |
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== See Also == | == See Also == | ||
{{equipment see also}} | {{equipment see also}} | ||
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Latest revision as of 04:22, 4 May 2020
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The Brandish is a 2-star sword.
Contents
Description
A reliable blade whose lack of ornamentation belies its strength. — Tooltip
Acquisition
: Reward for completing the 4-1 Mission: Advanced Alchemy (bound).
: Quillion - Randomly in stock for 7,500 crowns in the Haven Bazaar (unbound).
: Echo - Always in stock for 1,000 crowns in the Hall of Heroes if the player is rank 4-1 or higher (bound).
: Jorin - Always in stock for 1,000 crowns in the Hall of Heroes if the player is rank 4-1 or higher (bound).
: Vatel - Randomly in stock for 1,000 crowns in the Haven Bazaar (unbound).
: Basil - Randomly in stock for 1,000 crowns in depth 4, 13 Clockwork Terminals (unbound).
Recipe
The 2-star recipe for this item costs 1,000 crowns; the alchemy cost is 400 crowns. Below are the materials needed to make the Brandish.
Name | Amount |
Dark Shard | 5 |
Beast Scale | 2 |
Monster Bone | 2 |
Simple Orb of Alchemy | 3 |
Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.
Alchemy Path
Brandish's alchemy path | ||||||||||||||||||||||||||
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Combat
Basic Attack
A standard 3-hit combo.
Charge Attack
The Knight lunges forward slightly with a powerful forward slash, which is followed by 3 small explosions. The explosions do not go over gaps, and enemies that dodge projectiles will try to dodge the explosions if they are not knocked over by the initial swing (this trait is shared by all alchemy products of the brandish).
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.
Brandish's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Hit 1 and 2 | 30-35 | 41-45 | 70-78 | 69-57 | 50-44 | 41-37 |
Hit 3 | 36-43 | 50-57 | 87-98 | 89-76 | 62-53 | 49-44 |
Charge | 51-61 | 72-83 | 125-143 | 135-121 | 106-80 | 71-62 |
Explosion | 16-18 | 20-23 | 35-40 | 37-33 | 31-28 | 27-24 |
Gallery
Notes
The word "Brandish" in English means "to wield", especially in the context of resistance or conflict. The word originates from the French word "brandir" which means to wave a weapon in triumph, or in threat.
See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)