Difference between revisions of "Aurora Isles"

From SpiralKnights

Jump to: navigation, search
m (Strategy: more options)
m (Characteristics: order)
 
(25 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{AreaInfo|version=alternate
+
{{RegionInfo
|name = {{PAGENAME}}
+
|name       = {{PAGENAME}}
|theme =
+
|monster    = {{Monster_Icons|Beast}} {{Monster_Icons|Slime}}
*Monsters: {{Monster_Icons|Beast}} {{Monster_Icons|Slime}}
+
|status    = None
*Status:
+
 
|soundtrack =
 
|soundtrack =
 
*Sky Island Skirmish
 
*Sky Island Skirmish
 
*Traversing the Aurora Isles
 
*Traversing the Aurora Isles
|level=
+
|level     =
 
Arcade only:
 
Arcade only:
 +
*{{location|{{PAGENAME}}|Stone Grove|2.3}}
 +
*{{location|{{PAGENAME}}|The Jelly Farm|2.3}}
 +
*{{location|{{PAGENAME}}|The Jelly Farm II|2.3}}
 +
*{{location|{{PAGENAME}}|The Low Gardens|2.3}}
  
[[File:Gate-Aurora Isles.png|26px|link=Aurora Isles: Stone Grove]] [[Aurora Isles: Stone Grove|Stone Grove]]
+
Rank Mission Only:
 +
*{{location|Strength in Unity|Geo Knight Camp|2.3|icon=Aurora Isles}}
  
[[File:Gate-Aurora Isles.png|26px|link=Aurora Isles: The Jelly Farm]] [[Aurora Isles: The Jelly Farm|The Jelly Farm]]
+
Obsolete (Beta Only):
 +
*{{location|{{PAGENAME}}|Sea Petal Pass|4.3|icon=Aurora Isles}}
 +
}}
  
[[File:Gate-Aurora Isles.png|26px|link=Aurora Isles: The Jelly Farm II]] [[Aurora Isles: The Jelly Farm II|The Jelly Farm II]]
+
== Description ==
 +
{{Quote|From atop mysterious floating islands, sun bleached ruins crumble under a false sky. Though the green grass and cool air feels real enough, the ever present grinding of the machine just below the surface is a constant reminder of this world's mechanical skeleton.|Gate Icons}}
  
[[File:Gate-Aurora Isles.png|26px|link=Aurora Isles: The Low Gardens]] [[Aurora Isles: The Low Gardens|The Low Gardens]]
+
== Characteristics ==
 +
Each level map is fixed.
  
Rank Mission Only:
+
When accessible via the arcade, levels are always found in a rotation of 4 with each other in the depth they occupy. Rotation time seems to always be 2 minutes or less. Compared to other levels, they are a rare sight in arcade gates.
----
+
[[File:Gate-Aurora Isles.png|26px|link=Geo Knight Camp]] [[Geo Knight Camp]]
+
}}
+
 
+
==Description==
+
''From atop mysterious floating islands, sun bleached ruins crumble under a false sky. Though the green grass and cool air feels real enough, the ever present grinding of the machine just below the surface is a constant reminder of this world's mechanical skeleton.''
+
 
+
==Notes==
+
Each level map is fixed (vs. composed of random segments). When accessible via the arcade, they are always found in a rotation of 4 levels in the depth they occupy. The level rotation is 2 minutes. Compared to other areas, the Aurora Isles are a rare sight in arcade gates.
+
  
 
Levels are populated by multitudes of [[Wolver]]s and [[Jelly Cube]]s. A few [[Chromalisk]]s, [[Lichen]]s, and [[Lumber]]s appear in certain levels, and [[Gun Puppy|Gun Puppies]] only show up in ''The Low Gardens''.
 
Levels are populated by multitudes of [[Wolver]]s and [[Jelly Cube]]s. A few [[Chromalisk]]s, [[Lichen]]s, and [[Lumber]]s appear in certain levels, and [[Gun Puppy|Gun Puppies]] only show up in ''The Low Gardens''.
  
Similar grassy terrain can be seen in ''[[Jigsaw Valley]]'' levels. The Aurora Isles seem to be associated with the obsolete ''[[Starlight Cradle]]'' levels, sharing similar terrain and soundtrack.
+
The background is a day sky dome with sun bulbs.
 
+
===History===
+
The Aurora Isles area has been available for exploration since {{release|2011-04-04}} when the game officially launched.
+
 
+
The ''Sea Petal Pass'' level (part of the [[Firefly Gate]]) was not released with the game's launch.
+
  
The 2-2 rank mission "Skies Under Cradle" used to showcase this set of levels, but this mission was removed with {{release|2013-07-30}}.
+
Similar grassy terrain can be seen in the {{location|Jigsaw Valley||1.2}}, {{location|Lichenous Lair||1.2}}, {{location|Starlight Cradle||1.2}}, {{location|Treasure Trove||1.2}}, and {{location|Wolver Den||1.2}} regions.
  
==Strategy==
+
The Aurora Isles and Starlight Cradle share a similar soundtrack.
{{Note-Strategy}}
+
  
A shadow [[sword]] will take care of slimes and is fine against beasts. A bomb such as the [[Obsidian Crusher]] or [[Dark Retribution]] will help quickly defeat groups of enemies here. Bring a handgun for Gun Puppies (such as the [[Polaris]] or [[Winter Grave]]) if exploring ''The Low Gardens''.
+
== Notes ==
 +
=== History ===
 +
*{{release|2011-04-04}}: Levels of this region have been available for exploration since launch.  
 +
:The ''Sea Petal Pass'' level (part of the [[Firefly Gate]]) was not released with the game's launch.  
 +
:An encounter with the obsolete [[Jelly Green Giant]] monster was also not released with the game's launch. Its fight room can still be seen, but not accessed.{{fn|http://forums.spiralknights.com/en/node/1006#comment-6337}}
 +
*{{release|2013-07-30}}: Removal of the 2-2 rank mission "Skies Under Cradle", which showcased this set of levels.
  
==See Also==
+
== See Also ==
 
{{exploration see also}}
 
{{exploration see also}}

Latest revision as of 05:13, 12 May 2020

Aurora Isles
Gate-Aurora Isles.png
Important stratum themes:
Soundtrack:
  • Sky Island Skirmish
  • Traversing the Aurora Isles
Levels:

Arcade only:

Rank Mission Only:

Obsolete (Beta Only):

  • Gate-Aurora Isles.png Sea Petal Pass

The Aurora Isles is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.

Description

From atop mysterious floating islands, sun bleached ruins crumble under a false sky. Though the green grass and cool air feels real enough, the ever present grinding of the machine just below the surface is a constant reminder of this world's mechanical skeleton. — Gate Icons

Characteristics

Each level map is fixed.

When accessible via the arcade, levels are always found in a rotation of 4 with each other in the depth they occupy. Rotation time seems to always be 2 minutes or less. Compared to other levels, they are a rare sight in arcade gates.

Levels are populated by multitudes of Wolvers and Jelly Cubes. A few Chromalisks, Lichens, and Lumbers appear in certain levels, and Gun Puppies only show up in The Low Gardens.

The background is a day sky dome with sun bulbs.

Similar grassy terrain can be seen in the Jigsaw Valley, Lichenous Lair, Starlight Cradle, Treasure Trove, and Wolver Den regions.

The Aurora Isles and Starlight Cradle share a similar soundtrack.

Notes

History

  • release 2011-04-04: Levels of this region have been available for exploration since launch.
The Sea Petal Pass level (part of the Firefly Gate) was not released with the game's launch.
An encounter with the obsolete Jelly Green Giant monster was also not released with the game's launch. Its fight room can still be seen, but not accessed.[1]
  • release 2013-07-30: Removal of the 2-2 rank mission "Skies Under Cradle", which showcased this set of levels.

See Also

Personal tools