Difference between revisions of "Scuttlebot"

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{{Monster family|Construct}}
+
{{Monster family|Construct Family|Construct|Construct|Construct}}
 
{{TOCright}}
 
{{TOCright}}
 
'''Scuttlebots''' are a type of [[monsters|monster]] found in The Clockworks.
 
'''Scuttlebots''' are a type of [[monsters|monster]] found in The Clockworks.
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{{Hidden header|Scuttlebot}}
 
{{Hidden header|Scuttlebot}}
{{Monster
+
{{MonsterTemporary
 
|name=Scuttlebot
 
|name=Scuttlebot
 
|location=
 
|location=
*[[Mission|The Ancient Generator]]: Restoring Power
+
*[[The Ancient Generator]]: Restoring Power
*[[Mission|Crossing the Chasm]]: The Journey to Haven
+
*[[Crossing the Chasm]]: The Journey to Haven
*[[Mission|The Collector]]: Camp Crimson
+
*[[The Collector]]: Camp Crimson
 +
*[[Faith in Armor]]: The Trap Chamber
 +
*All [[Treasure Vault]]s
 
*All [[Clockwork Tunnels]]: Mechanized Mile, Gremlin Grounds
 
*All [[Clockwork Tunnels]]: Mechanized Mile, Gremlin Grounds
 
*All [[Battle Arena]]s: Wrench Warfare, Robo Rampage
 
*All [[Battle Arena]]s: Wrench Warfare, Robo Rampage
 +
*[[Breaking in the Recruits]]: The Underworks
 
* All variations of [[Jigsaw Valley]]
 
* All variations of [[Jigsaw Valley]]
 
*[[Ironclaw Munitions Factory]]: Abandoned Assembly, Warfare Workshop
 
*[[Ironclaw Munitions Factory]]: Abandoned Assembly, Warfare Workshop
 +
*All [[Compounds|Ruined Compound]]s levels
 
|description=
 
|description=
One of the most basic of all contructs.
+
One of the most basic of all contructs. Spiderlike robots that carry short range weapons.
 
|abilities=
 
|abilities=
 
*Bullets {{attack|elemental}}
 
*Bullets {{attack|elemental}}
 
|drop=
 
|drop=
*{{Mat|Light Shard}}
+
{{Template:Material/Monster|family=construct}}
*{{Mat|Scrap Metal}}
+
*{{Mat|Iron Gear}}
+
*{{Mat|Rocket Sprocket}}
+
*{{Mat|Silver Coil}}
+
*{{Mat|Sun Silver}}
+
*{{Mat|Spark Plug}}
+
 
}}
 
}}
  
 
{{Hidden header|Cinderbot}}
 
{{Hidden header|Cinderbot}}
{{Monster
+
{{MonsterTemporary
 
|name=Cinderbot
 
|name=Cinderbot
 
|location=
 
|location=
*[[Flame Lash Arena]]: Wrench Warfare
+
*[[Flame Lash Arena]]: Robo Rampage, Wrench Warfare
*[[Blast Furnace]]: Mechanized Mile
+
*[[Blast Furnace]]: Mechanized Mile, Gremlin Grounds
 +
*[[Treasure Vault]]: Burn Rate
 +
*[[The Gauntlet]]: Last Stand
 
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
 
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
 +
*All [[Compounds|Charred Compound]]s levels
 
|description=
 
|description=
 
|description=
 
|description=
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*Bullets {{attack|elemental}} {{status|fire}}
 
*Bullets {{attack|elemental}} {{status|fire}}
 
|drop=
 
|drop=
*{{Mat|Blue Shard}}
+
{{Template:Material/Monster|family=construct|status=fire}}
*{{Mat|Light Shard}}
+
*{{Mat|Scrap Metal}}
+
*{{Mat|Fuel Canister}}
+
*{{Mat|Iron Gear}}
+
*{{Mat|Rocket Sprocket}}
+
*{{Mat|Torchstone}}
+
*{{Mat|Blaze Pepper}}
+
 
}}
 
}}
  
 
{{Hidden header|Brumabot}}
 
{{Hidden header|Brumabot}}
{{Monster
+
{{MonsterTemporary
 
|name=Brumabot
 
|name=Brumabot
 
|location=
 
|location=
*[[Ice Maul Arena]]: Robo Rampage
+
*[[Ice Maul Arena]]: Robo Rampage, Wrench Warfare
*[[Cooling Chamber]]: Mechanized Mile
+
*[[Cooling Chamber]]: Mechanized Mile, Gremlin Grounds
 +
*[[Treasure Vault]]: Frozen Assets
 +
*All [[Compounds|Frozen Compound]]s levels
 
|description=
 
|description=
 
A knight with a slow reaction can find oneself frozen in place.
 
A knight with a slow reaction can find oneself frozen in place.
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*Bullets {{attack|elemental}} {{status|freeze}}
 
*Bullets {{attack|elemental}} {{status|freeze}}
 
|drop=
 
|drop=
*{{Mat|Light Shard}}
+
{{Template:Material/Monster|family=construct|status=freeze}}
*{{Mat|Blue Shard}}
+
}}
*{{Mat|Scrap Metal}}
+
 
*{{Mat|Cooling Cell}}
+
{{Hidden header|Hazbot}}
*{{Mat|Iron Gear}}
+
{{MonsterTemporary
*{{Mat|Hailstone}}
+
|name=Hazbot
*{{Mat|Rocket Sprocket}}
+
|location=
*{{Mat|Perfect Snowball}}
+
*[[Venom Fang Arena]]: Robo Rampage, Wrench Warfare
*{{Mat|Silver Coil}}
+
*[[Wasteworks]]: Mechanized Mile, Gremlin Grounds
*{{Mat|Sun Silver}}
+
*[[Treasure Vault]]: Toxic Debt
 +
*[[Compound 42]]: Outer Facility
 +
*All [[Compounds|Blighted Compound]]s levels
 +
*[[Crimson Chaos]]: Complex 357
 +
|description=
 +
The ammo of this bot are packed with biochemical weapons.
 +
|abilities=
 +
*Bullets {{attack|elemental}} {{status|poison}}
 +
|drop=
 +
{{Template:Material/Monster|family=construct|status=poison}}
 
}}
 
}}
  
 
{{Hidden header|Surgebot}}
 
{{Hidden header|Surgebot}}
{{Monster
+
{{MonsterTemporary
 
|name=Surgebot
 
|name=Surgebot
 
|location=
 
|location=
*[[Thunder Fist Arena]]: Robo Rampage
+
*[[Thunder Fist Arena]]: Robo Rampage, Wrench Warfare
*[[Power Complex]]: Mechanized Mile
+
*[[Power Complex]]: Mechanized Mile, Gremlin Grounds
 +
*[[Treasure Vault]]: Flash Crash
 
*All [[Ironclaw Munitions Factory]] levels
 
*All [[Ironclaw Munitions Factory]] levels
 
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
 
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
*[[Mission|Ghosts in the Machine]]: Dry Dock, Iron Hulk  
+
*[[Ghosts in the Machine]]: Dry Dock, Iron Hulk  
 +
*All [[Compounds|Shocked Compound]]s levels
 
|description=
 
|description=
 
This construct just loves to surge about 150 watts through your conductive armor.
 
This construct just loves to surge about 150 watts through your conductive armor.
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*Bullets {{attack|elemental}} {{status|shock}}
 
*Bullets {{attack|elemental}} {{status|shock}}
 
|drop=
 
|drop=
*{{Mat|Scrap Metal}}
+
{{Template:Material/Monster|family=construct|status=shock}}
*{{Mat|Rocket Sprocket}}
+
*{{Mat|Thunderball}}
+
*{{Mat|Bronze Bolt}}
+
*{{Mat|Light Shard}}
+
*{{Mat|Iron Gear}}
+
*{{Mat|Power Cell}}
+
}}
+
 
+
{{Hidden header|Hazbot}}
+
{{Monster
+
|name=Hazbot
+
|location=
+
*[[Venom Fang Arena]]: Wrench Warfare
+
*[[Wasteworks]]: Mechanized Mile, Gremlin Grounds
+
|description=
+
The ammo of this bot are packed with biochemical weapons.
+
|abilities=
+
*Bullets {{attack|elemental}} {{status|poison}}
+
|drop=
+
*{{Mat|Blue Shard}}
+
*{{Mat|Scrap Metal}}
+
*{{Mat|Waste Module}}
+
*{{Mat|Rocket Sprocket}}
+
*{{Mat|Toxic Core}}
+
 
}}
 
}}
  

Latest revision as of 15:15, 18 June 2020

Construct Family
Icon Gate Icon-Construct.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense decreased.png Defense increased.png Defense none.png

Scuttlebots are a type of monster found in The Clockworks.

Traits

Scuttlebots are small, four-legged mechanical robots that move in a similar fashion to Chromalisks, and are often considered one of the least threatening clockwork monsters. They shoot a spread of three large bullets in a very short range.

Types

Scuttlebot

Scuttlebot
Tier 1
Monster-Scuttlebot.png
Tier 2
Monster-Scuttlebot 2.png
Tier 3
Monster-Scuttlebot 3.png
Abilities
  • Bullets Attack elemental icon.png
Location Drops
Description

One of the most basic of all contructs. Spiderlike robots that carry short range weapons.


Cinderbot

Cinderbot
Tier 1
Monster-Cinderbot.png
Tier 2
Monster-Cinderbot 2.png
Tier 3
Monster-Cinderbot 3.png
Abilities
  • Bullets Attack elemental icon.png Icon status fire.png
Location Drops
Description

Easy to dodge, but the unwary knight can be lit up like a birthday candle.


Brumabot

Brumabot
Tier 1
Monster-Brumabot.png
Tier 2
Monster-Brumabot 2.png
Tier 3
Monster-Brumabot 3.png
Abilities
  • Bullets Attack elemental icon.png Icon status freeze.png
Location Drops
Description

A knight with a slow reaction can find oneself frozen in place.


Hazbot

Hazbot
Tier 1
Monster-Hazbot.png
Tier 2
Monster-Hazbot 2.png
Tier 3
Monster-Hazbot 3.png
Abilities
  • Bullets Attack elemental icon.png Icon status poison.png
Location Drops
Description

The ammo of this bot are packed with biochemical weapons.


Surgebot

Surgebot
Tier 1
Monster-Surgebot.png
Tier 2
Monster-Surgebot 2.png
Tier 3
Monster-Surgebot 3.png
Abilities
  • Bullets Attack elemental icon.png Icon status shock.png
Location Drops
Description

This construct just loves to surge about 150 watts through your conductive armor.


Notable Scuttlebots

Strategy

Scuttlebots are generally one of the least dangerous monsters in the clockworks, but can become dangerous in large numbers or in situations where the player is distracted by more dangerous enemies (such as the Roarmulus Twins or Battlepods). Their bullets travel a very short range. They have a considerable delay between attacks that can be interrupted by almost all attacks. Either bait an attack and take a few steps away, then counterattack or relentlessly attack them as each hit will cancel their attack, thought it won't work if there is a large group of them.

See Also

Personal tools