Difference between revisions of "The Vile Engine/Loadout"
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:Recommended by [[Basil]]. | :Recommended by [[Basil]]. | ||
:Resists against [[Damage#Piercing Damage|piercing]], inflicted by the [[Monster#Slime Family|Slimes]] found throughout the mission. | :Resists against [[Damage#Piercing Damage|piercing]], inflicted by the [[Monster#Slime Family|Slimes]] found throughout the mission. | ||
+ | |||
+ | * {{Equip|Charged Quicksilver Helm}} | ||
+ | :Resists against [[Damage#Piercing Damage|piercing]], inflicted by the [[Monster#Slime Family|Slimes]] found throughout the mission. | ||
+ | :Resists against [[shock]], seen in the third combat floor. | ||
|armor = | |armor = | ||
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:Recommended by [[Basil]]. | :Recommended by [[Basil]]. | ||
:Resists against [[Damage#Piercing Damage|piercing]], inflicted by the [[Monster#Slime Family|Slimes]] found throughout the mission. | :Resists against [[Damage#Piercing Damage|piercing]], inflicted by the [[Monster#Slime Family|Slimes]] found throughout the mission. | ||
+ | |||
+ | * {{Equip|Charged Quicksilver Mail}} | ||
+ | :Resists against [[Damage#Piercing Damage|piercing]], inflicted by the [[Monster#Slime Family|Slimes]] found throughout the mission. | ||
+ | :Resists against [[shock]], seen in the third combat floor. | ||
|shield = | |shield = | ||
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|trinket = | |trinket = | ||
− | * | + | * {{Equip|Snowy White Laurel}} |
+ | :Resists against [[poison]], seen in the first and second combat floors. | ||
+ | |||
+ | * {{Equip|Ironwood Bracelet}} | ||
+ | :Resists against [[shock]], seen in the third combat floor. | ||
+ | |||
+ | * {{Equip|Rock Jelly Band}} | ||
+ | :Resists against [[Damage#Piercing Damage|piercing]], inflicted by the [[Monster#Slime Family|Slimes]] found throughout the mission. | ||
|sprite = | |sprite = |
Revision as of 09:28, 18 July 2020
This loadout guide is for the 8-2 Mission: The Vile Engine. It is one of many guides made by players. As such, contents of this page are opinionated.
Loadout
This mission's first combat floor is primarily themed around Slimes, Constructs, Gremlins and Poison, so piercing, elemental and poison resistance and elemental and shadow damage are important.
The second combat floor is primarily themed around Slimes and Poison, so piercing and poison resistance and shadow damage are important.
The third combat floor is primarily themed around Slimes, Constructs and Shock, so piercing and shock resistance and elemental and shadow damage are important.
Suggested Helmet(s):
- Recommended by Basil.
- Resists against piercing, inflicted by the Slimes found throughout the mission.
- Resists against piercing, inflicted by the Slimes found throughout the mission.
- Resists against shock, seen in the third combat floor.
Suggested Armor:
- Recommended by Basil.
- Resists against piercing, inflicted by the Slimes found throughout the mission.
- Resists against piercing, inflicted by the Slimes found throughout the mission.
- Resists against shock, seen in the third combat floor.
Suggested Shield(s):
- Recommended by Basil.
- Resists against piercing, inflicted by the Slimes found throughout the mission.
Suggested Weapon(s):
- Recommended by Basil.
- Inflicts shadow damage, dealing bonus damage to the Slimes found throughout the mission.
- Recommended by Basil.
- Inflicts shadow damage, dealing bonus damage to the Slimes found throughout the mission.
- Recommended by Basil.
- Inflicts shadow damage, dealing bonus damage to the Slimes found throughout the mission.
- Inflicts extra bonus damage to the Slimes found throughout the mission.
- May shock Quicksilvers on the third combat floor, making them damage nearby enemies (and players).
- Recommended by Basil.
Suggested Trinket(s):
- Resists against poison, seen in the first and second combat floors.
- Resists against shock, seen in the third combat floor.
Suggested Battle Sprite(s):
- ???
See Also
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Starting Out | New Player Briefing | User interface | Useful Links |
Bombing Guide | Gunslinger Guide | Swordmaster Guide |
Shieldbearer Guide |
Hybrid Guide |