Difference between revisions of "Item"

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(Moving 'Bound and Unbound items' section to Equipment, as binding is only applied to that section of items.)
(Updated for abstraction. I'm not sure about those last two really being "Items", but since we can't edit the home page I don't know where else to put them.)
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'''Items''' are objects which can be acquired by players. Swords, Crowns and health capsules are all examples of items.
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'''Items''' are objects which can be acquired by players, and placed into their inventory.
  
==[[Consumables]]==
 
  
Consumables are items that can be found in The Clockworks. Touching them will immediately acquire and use them, if the player's knight is capable of doing so.
 
  
==[[Pickups]]==
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= [[Equipment]] =
  
Pickups are transient items, meaning that they will not be brought back to Haven with the player's knight.
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Equipment can be worn or wielded by a player's knight.
  
==[[Equipment]]==
 
  
Equipment can be worn or wielded by a player's knight.
 
  
==[[Crafting|Crafting Materials]]==
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= [[Minerals]] =
  
Crafting materials are items that are used exclusively for the creation of other items.
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Minerals are vital resources used in the construction of new gates.
  
==[[Minerals]]==
 
  
Minerals are important resources used in the construction of new gates.
 
  
==[[Upgrades]]==
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= [[Materials]] =
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Materials are used exclusively for the creation of other items, in a process known as Alchemy.
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= [[Recipes]] =
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Recipes are used to create other items through Alchemy.
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= [[Upgrades]] =
  
 
Upgrades are items that unlock premium features of Spiral Knights.
 
Upgrades are items that unlock premium features of Spiral Knights.
  
==[[Recipes]]==
 
  
Recipes are bought from Vendors and used to create other items through Alchemy.
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= [[Travel Passes]] =
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Upgrades are items that unlock premium features of Spiral Knights.
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= [[Consumables]] =
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Consumables are items that can be found in The Clockworks. Touching them will immediately acquire and use them, if the player's knight is capable of doing so.
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= [[Pickups]] =
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Pickups are transient items, meaning that they will not be brought back to Haven with the player's knight.
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Revision as of 03:00, 3 December 2010

Items are objects which can be acquired by players, and placed into their inventory.


Equipment

Equipment can be worn or wielded by a player's knight.


Minerals

Minerals are vital resources used in the construction of new gates.


Materials

Materials are used exclusively for the creation of other items, in a process known as Alchemy.


Recipes

Recipes are used to create other items through Alchemy.


Upgrades

Upgrades are items that unlock premium features of Spiral Knights.


Travel Passes

Upgrades are items that unlock premium features of Spiral Knights.





Consumables

Consumables are items that can be found in The Clockworks. Touching them will immediately acquire and use them, if the player's knight is capable of doing so.


Pickups

Pickups are transient items, meaning that they will not be brought back to Haven with the player's knight.




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