Difference between revisions of "Talk:Punch Gun"
From SpiralKnights
SK Tactics (Talk | contribs) (Damage table stratum 1 & 2 raw data) |
SK Tactics (Talk | contribs) (Moved existing damage values into new table. Added some extra values for stratum 3 & 4.) |
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*The big difference is that this gun will frequently have a knockdown effect in the early parts of the game. Also, the shot travels much faster than the Proto Gun, making it easier to hit monsters that dodge a lot. --[[User:D0gr0ck|D0gr0ck]] 17:30, 15 April 2011 (UTC) | *The big difference is that this gun will frequently have a knockdown effect in the early parts of the game. Also, the shot travels much faster than the Proto Gun, making it easier to hit monsters that dodge a lot. --[[User:D0gr0ck|D0gr0ck]] 17:30, 15 April 2011 (UTC) | ||
− | ==Damage Values | + | == Raw Damage Values == |
− | {| border="1" | + | |
− | !colspan=" | + | {| border="1" style="text-align:center" |
+ | |- style="background-color:#ADFFAD" | ||
+ | ! colspan="1"|Tier 1 !! rowspan="5" style="background-color:#000000"| | ||
+ | ! D01 !! D02 !! D03 !! rowspan="5" style="background-color:#000000"| | ||
+ | ! D05 !! D06 !! D07 !! rowspan="5" style="background-color:#000000"| | ||
|- | |- | ||
− | |||| | + | | align="left" | Normal Attack |
+ | | 12 || 13 || 14 | ||
+ | | 12 || 12 || 12 | ||
|- | |- | ||
− | | | + | | align="left" | Charge Attack |
+ | | 23 || 26 || 25 | ||
+ | | 20 || 19 || 18 | ||
+ | |} | ||
+ | |||
+ | {| border="1" style="text-align:center" | ||
+ | |- style="background-color:#ADFFAD" | ||
+ | ! colspan="1"|Tier 2 !! rowspan="5" style="background-color:#000000"| | ||
+ | ! D09 !! D10 !! D11 !! D12 !! rowspan="5" style="background-color:#000000"| | ||
+ | ! D14 !! D15 !! D16 !! D17 !! rowspan="5" style="background-color:#000000"| | ||
|- | |- | ||
− | |Charge Attack || | + | | align="left" | Normal Attack |
+ | | 11 || 11 || 10 || 10 | ||
+ | | 10 || 10 || 9 || 9 | ||
+ | |- | ||
+ | | align="left" | Charge Attack | ||
+ | | 17 || 16 || 16 || 15 | ||
+ | | 15 || 14 || 14 || 14 | ||
|} | |} | ||
+ | |||
+ | == Old "Vs Mender" Values == | ||
+ | Below table represents the "Vs Menders" damage values before "[http://forums.spiralknights.com/en/node/20474 Bugfix Patch - August 11, 2011]" <br /> | ||
+ | Data no longer relevant but I'm leaving them here as a record in case we need to restore them to the main page later. | ||
{| border="1" | {| border="1" | ||
− | !colspan="7"|Versus | + | !colspan="7"|Versus Gremlin Menders (Data discarded on main page) |
|- | |- | ||
|||| Depth 1 || Depth 2 || Depth 3 || Depth 4 || Depth 5 || Depth 6 | |||| Depth 1 || Depth 2 || Depth 3 || Depth 4 || Depth 5 || Depth 6 | ||
|- | |- | ||
− | |Basic Attack || | + | |Basic Attack || 15 || ? || 16 || ? || 13 || 13 |
|- | |- | ||
− | |Charge Attack || | + | |Charge Attack || 26 || ? || 30 || ? || 23 || 21 |
|} | |} | ||
− | + | --[[User:SK Tactics|SK Tactics]] 04:06, 17 September 2011 (UTC) | |
− | -[[User:SK Tactics|SK Tactics]] | + |
Latest revision as of 04:06, 17 September 2011
Forgive me if I'm missing something, but this gun is wholly useless, am i right? a tiny bit more damage than a proto gun with a far smaller ROF means miniscule DPS.--Skaramuche 06:35, 14 April 2011 (UTC)
Agreed, so far as I can tell. While it would still be underpowered, however, its main problem is that it doesn't allow you to move while reloading, last I checked, making kiting all but impossible. There should be some place to mention this on the page.
- The big difference is that this gun will frequently have a knockdown effect in the early parts of the game. Also, the shot travels much faster than the Proto Gun, making it easier to hit monsters that dodge a lot. --D0gr0ck 17:30, 15 April 2011 (UTC)
Raw Damage Values
Tier 1 | D01 | D02 | D03 | D05 | D06 | D07 | |||
---|---|---|---|---|---|---|---|---|---|
Normal Attack | 12 | 13 | 14 | 12 | 12 | 12 | |||
Charge Attack | 23 | 26 | 25 | 20 | 19 | 18 |
Tier 2 | D09 | D10 | D11 | D12 | D14 | D15 | D16 | D17 | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Normal Attack | 11 | 11 | 10 | 10 | 10 | 10 | 9 | 9 | |||
Charge Attack | 17 | 16 | 16 | 15 | 15 | 14 | 14 | 14 |
Old "Vs Mender" Values
Below table represents the "Vs Menders" damage values before "Bugfix Patch - August 11, 2011"
Data no longer relevant but I'm leaving them here as a record in case we need to restore them to the main page later.
Versus Gremlin Menders (Data discarded on main page) | ||||||
---|---|---|---|---|---|---|
Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 | Depth 6 | |
Basic Attack | 15 | ? | 16 | ? | 13 | 13 |
Charge Attack | 26 | ? | 30 | ? | 23 | 21 |
--SK Tactics 04:06, 17 September 2011 (UTC)