Difference between revisions of "Talk:Winmillion"

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(Damage Values Testing Records)
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==Damage Values Testing Records==
 
==Damage Values Testing Records==
{{showhide|Winmillion's Damage Table (Click to show)|content =
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{| border="1" style="text-align:center"
{{SKWindow2}}
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|- style="background-color:#ADFFAD"
{{SKNewRow}} {{SKCell2||background=#114255|unsortable=yes}}
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! colspan="1"|Tier 1 !! rowspan="6" style="background-color:#000000"|
{{SKCell2|'''Hit 1 & 2'''|2=center|background=#C6F6FF}}{{SKCell2|'''Hit 3'''|2=center|background=#C6F6FF}}
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! D01 !! D02 !! D03 !! rowspan="6" style="background-color:#000000"|
{{SKCell2|'''Energy Disk'''|2=center|background=#C6F6FF}}{{SKCell2|'''Charge - Slash'''|2=center|background=#C6F6FF}}
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! D04 !! D06 !! D07 !!  rowspan="6" style="background-color:#000000"|
{{SKCell2|'''Charge - Disk'''|2=center|background=#C6F6FF}}
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|-
{{SKDamageRow|Depth 1|  | | | | }}
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| align="left" | 1st & 2nd Hit
{{SKDamageRow|Depth 2| | | | | }}
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| 19 || 21 || 20  
{{SKDamageRow|Depth 3| | | | | }}
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| 23 || 24 || 26  
{{SKNewRow}}{{SKCell2|'''Clockworks Terminal - The Crossroads of Adventure'''|2=center|4=6|background=#947552}}
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|-
{{SKDamageRow|Depth 5| | | |  | | }}
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| align="left" | 3rd Hit
{{SKDamageRow|Depth 6| | | | | }}
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| 24 || 26 || 25  
{{SKDamageRow|Depth 7| | | | | |  }}
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| 29 || 31 || 33
{{SKNewRow}}{{SKCell2|'''Moorcroft Manor - Town of Restless Spirits'''|2=center|4=6|background=#947552}}
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|-
{{SKDamageRow|Depth 9 | 48 | 62 | 23 | 92 | 41 | }}
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| align="left" | Energy Disk
{{SKDamageRow|Depth 10| 46 | 59 | 24 | 90 | 42 | }}
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| 8 || 9 || 10  
{{SKDamageRow|Depth 11| | | | | | }}
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| 12 || 12 || 14
{{SKDamageRow|Depth 12| 46 | 61 | 24 | 95 | 42 | }}
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|-
{{SKNewRow}}{{SKCell2|'''Clockworks Terminal - The Crossroads of Adventure'''|2=center|4=6|background=#947552}}
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| align="left" | Charge Slash
{{SKDamageRow|Depth 14| 47 | 61 | 26 | 99 | 44 | }}
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| 34 || 38 || 38  
{{SKDamageRow|Depth 15| 47 | 60 | 25 | 100 | 42 | }}
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| 45 || 48 || 52
{{SKDamageRow|Depth 16| 48 | 61 | 27 | | 44 | }}
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|-
{{SKDamageRow|Depth 17| 49 | 62 | 28 | | 46 | }}
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| align="left" | Charge Disk
{{SKNewRow}}{{SKCell2|'''Emberlight - Town of Gremlin Outcasts'''|2=center|4=6|background=#947552}}
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| 15 || 15 || 16  
{{SKDamageRow|Depth 19| | | | | | }}
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| 19 || 19 || 22
{{SKDamageRow|Depth 20| | | | | | }}
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|}
{{SKDamageRow|Depth 21| | | | | | }}
+
 
{{SKDamageRow|Depth 22| | | | | | }}
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{| border="1" style="text-align:center"
{{SKNewRow}}{{SKCell2|'''Clockworks Terminal - The Crossroads of Adventure'''|2=center|4=6|background=#947552}}
+
|- style="background-color:#ADFFAD"
{{SKDamageRow|Depth 24| | | | | | }}
+
! colspan="1"|Tier 2 !! rowspan="6" style="background-color:#000000"|
{{SKDamageRow|Depth 25| | | | | | }}
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! D09 !! D10 !! D11 !! D12 !! rowspan="6" style="background-color:#000000"|  
{{SKDamageRow|Depth 26| | | | | | }}
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! D14 !! D15 !! D16 !! D17 !!  rowspan="6" style="background-color:#000000"|
{{SKDamageRow|Depth 27| | | | | | }}
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|-
{{SKDamageRow|Depth 28| | | | | | }}
+
| align="left" | 1st & 2nd Hit
{{SKNewRow}}{{SKCell2|'''The Core - The Path is Sealed'''|2=center|4=6|background=#947552}}
+
| 48 || 46 || ? || 46
{{Table/End}}
+
| 47 || 47 || 48 || 49
}}
+
|-
 +
| align="left" | 3rd Hit
 +
| 62 || 59 || ? || 61
 +
| 61 || 60 || 61 || 62
 +
|-
 +
| align="left" | Energy Disk
 +
| 23 || 24 || ? || 24
 +
| 26 || 25 || 27 || 28
 +
|-
 +
| align="left" | Charge Slash
 +
| 92 || 90 || ? || 95
 +
| 99 || 100 || ? || ?
 +
|-
 +
| align="left" | Charge Disk
 +
| 41 || 42 || ? || 42
 +
| 44 || 42 || 44 || 46
 +
|}
 +
{| border="1" style="text-align:center"
 +
|- style="background-color:#ADFFAD"
 +
! colspan="1"|Tier 1 !! rowspan="6" style="background-color:#000000"|
 +
! D19 !! D20 !! D21 !! D22 !! rowspan="6" style="background-color:#000000"|
 +
! D24 !! D25 !! D26 !! D28 !! D29 !! rowspan="6" style="background-color:#000000"|
 +
|-
 +
| align="left" | 1st & 2nd Hit
 +
| ? || ? || ? || ?
 +
| ? || ? || ? || ? || ?
 +
|-
 +
| align="left" | 3rd Hit
 +
| ? || ? || ? || ?
 +
| ? || ? || ? || ? || ?
 +
|-
 +
| align="left" | Energy Disk
 +
| ? || ? || ? || ?
 +
| ? || ? || ? || ? || ?
 +
|-
 +
| align="left" | Charge Slash
 +
| ? || ? || ? || ?
 +
| ? || ? || ? || ? || ?
 +
|-
 +
| align="left" | Charge Disk
 +
| ? || ? || ? || ?
 +
| ? || ? || ? || ? || ?
 +
|}
 +
 
 +
 
 +
 
 +
== Winmillion Fix ==
 +
 
 +
Is there any word on when the Winmillion will be fixed in a patch? -[[User:Signus|Signus]] 20:55, 14 January 2012 (UTC)

Latest revision as of 20:55, 14 January 2012

Damage Values Testing Records

Tier 1 D01 D02 D03 D04 D06 D07
1st & 2nd Hit 19 21 20 23 24 26
3rd Hit 24 26 25 29 31 33
Energy Disk 8 9 10 12 12 14
Charge Slash 34 38 38 45 48 52
Charge Disk 15 15 16 19 19 22
Tier 2 D09 D10 D11 D12 D14 D15 D16 D17
1st & 2nd Hit 48 46  ? 46 47 47 48 49
3rd Hit 62 59  ? 61 61 60 61 62
Energy Disk 23 24  ? 24 26 25 27 28
Charge Slash 92 90  ? 95 99 100  ?  ?
Charge Disk 41 42  ? 42 44 42 44 46
Tier 1 D19 D20 D21 D22 D24 D25 D26 D28 D29
1st & 2nd Hit  ?  ?  ?  ?  ?  ?  ?  ?  ?
3rd Hit  ?  ?  ?  ?  ?  ?  ?  ?  ?
Energy Disk  ?  ?  ?  ?  ?  ?  ?  ?  ?
Charge Slash  ?  ?  ?  ?  ?  ?  ?  ?  ?
Charge Disk  ?  ?  ?  ?  ?  ?  ?  ?  ?


Winmillion Fix

Is there any word on when the Winmillion will be fixed in a patch? -Signus 20:55, 14 January 2012 (UTC)

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