Difference between revisions of "Shadow Nation (Guild)"

From SpiralKnights

Jump to: navigation, search
 
Line 7: Line 7:
 
*Xmasterxx
 
*Xmasterxx
 
*Thisnamethingsux
 
*Thisnamethingsux
| officers =
 
 
*Donobin
 
*Donobin
 +
| officers =
 
*Kaku
 
*Kaku
 
*Shadowfaxer
 
*Shadowfaxer
| pop = 30
+
| pop = 40
 
}}
 
}}
 
=About=
 
=About=

Latest revision as of 05:33, 1 August 2012

Shadow Nation
GuildLogo-Shadow Nation.png

DEPTH ???

Guild Founder: Xmasterxx
Approx. Population: 40
Guild Master(s):
  • Xmasterxx
  • Thisnamethingsux
  • Donobin
Guild Officer(s):
  • Kaku
  • Shadowfaxer

About

Shadow Nation is a growing guild of members wishing and striving for Shadow Lair and expansion runs. We're currently recruiting active people of all levels and skill experience.

Philosophy

  • Respect all

With Spiral Knights players dwindling to a mere 2000 players (through Steam community activity statistics) from the once "1 million registered users", it is safe to say that Spiral Knights is not the once strong internet community from the beginnings. Respecting all helps retain players and promote a flourishing CE economy, making the game easier and funner for new comers and advance players alike.

Rules

  • Be active
  • No begging, you would earn more money and be more productive doing other things
  • Be courteous to guild members, such as not inviting already in the middle of an event
  • Be mature

Ranking

  • Guild Master (GM): A GM's role is to help maintain and manage the guild.
  • Officers: Officer's represent the guild, it is the officer's responsibility to help promote the guild and host events. As our guild name suggestions, officer's will mostly be 5* and shadow lair capable.
  • Veterans: Any long term member of the guild.
  • Members: 4/5* members or have formed and played in a Guild Lockdown (GvG).
  • Recruits: New members anywhere from 2*'s and above.

If you have any questions, feel free to approach any of our GM's or officers.

Personal tools