Difference between revisions of "Item"

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'''Items''' are objects which can be acquired by players. Swords, Crowns and health capsules are all examples of items.
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An '''Item''' is an object which can be acquired by players. They may either be consumed immediately, be placed on the knight's belt, or be placed in the knight's [[arsenal]].
  
==[[Consumables]]==
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== Arsenal Items ==
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These are items that are placed into the knight's arsenal.
  
Consumables are items that can be found in The Clockworks. Touching them will immediately acquire and use them, if the player's knight is capable of doing so.
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=== Equipment ===
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[[Equipment]] can be wielded by a knight, providing advantages to offense and defense. Press the '''I key''' to access the arsenal.
  
==[[Pickups]]==
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=== Minerals ===
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[[Minerals]] are vital resources used in the creation of [[sprite food]].
  
Pickups are transient items, meaning that they will not be brought back to Haven with the player's knight.
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=== Materials ===
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[[Materials]] are used exclusively for the creation of other items, in a process known as [[crafting]].
  
==[[Equipment]]==
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=== Recipes ===
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[[Recipes]] are used to craft items through Alchemy Machines.
  
Equipment can be worn or wielded by a player's knight.
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=== Upgrades ===
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[[Upgrades]] are items that unlock premium features of Spiral Knights.
  
==[[Crafting|Crafting Materials]]==
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== Other Items ==
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=== Consumables ===
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[[Consumables]] are items that can only be found inside Gates. Walking over them will cause a knight to immediately consume them, if they are capable of doing so. Examples include [[Crowns]] (currency), [[hearts]] (replenish health) and [[heat]] (consumables that upgrade your equipment after completing a dungeon).
  
Crafting materials are items that are used exclusively for the creation of other items.
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=== Pickups ===
 
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[[Pickup]]s are transient items, meaning that they will not be brought back to [[Haven]] with the knight. They are placed on the knight's belt, and can be utilized via quick access keys (default are the keys 1~5). Examples include Health Capsules and Vials.
==[[Minerals]]==
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[[Category:Items|*]]
 
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Minerals are important resources used in the construction of new gates.
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==[[Upgrades]]==
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Upgrades are items that unlock premium features of Spiral Knights.
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==[[Recipes]]==
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Recipes are bought from Vendors and used to create other items through Alchemy.
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== Bound and unbound items ==
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Items are unbound when first acquired. [[Weapons]] and [[Armor]] will be bound to a single character when equipped. A bound item cannot be traded, but it can be used in [[Alchemy]] to make an improved item.
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__NOTOC__
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Latest revision as of 00:04, 17 August 2015

An Item is an object which can be acquired by players. They may either be consumed immediately, be placed on the knight's belt, or be placed in the knight's arsenal.

Arsenal Items

These are items that are placed into the knight's arsenal.

Equipment

Equipment can be wielded by a knight, providing advantages to offense and defense. Press the I key to access the arsenal.

Minerals

Minerals are vital resources used in the creation of sprite food.

Materials

Materials are used exclusively for the creation of other items, in a process known as crafting.

Recipes

Recipes are used to craft items through Alchemy Machines.

Upgrades

Upgrades are items that unlock premium features of Spiral Knights.

Other Items

Consumables

Consumables are items that can only be found inside Gates. Walking over them will cause a knight to immediately consume them, if they are capable of doing so. Examples include Crowns (currency), hearts (replenish health) and heat (consumables that upgrade your equipment after completing a dungeon).

Pickups

Pickups are transient items, meaning that they will not be brought back to Haven with the knight. They are placed on the knight's belt, and can be utilized via quick access keys (default are the keys 1~5). Examples include Health Capsules and Vials.

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