Difference between revisions of "Biohazard"

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{{WeaponInfo
 
{{WeaponInfo
| name = {{PAGENAME}}
+
| name     = {{PAGENAME}}
| type = handgun
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| type     = handgun
| star = 5
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| star     = 5
| abilities = *Good chance of causing Moderate [[Poison]]
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| damage 1  = Shadow
 +
| abilities = yes
 +
| status    = Poison
 
}}
 
}}
 +
 
== Description ==
 
== Description ==
''Be sure to check your armor's seals thoroughly before engaging in the operation of this weapon, or you may end up as miserable as your foes. Biohazard bullets envelop the enemy in an energy field that explodes after taking damage.''
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{{Quote|Be sure to check your armor's seals thoroughly before engaging in the operation of this weapon, or you may end up as miserable as your foes. Biohazard bullets envelop the enemy in an energy field that explodes after taking damage.|Tooltip}}
 
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== Attacks ==
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=== Basic Attack ===
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Fires green energy orbs in rounds of three, which bind and orbit around an enemy. Multiple orbs can orbit a single target.
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=== Charge Attack ===
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Fires a larger green orb that sometimes inflicts poison. The orb moves fairly slowly in a straight line. When hit with a charge shot, any orbs circling any enemy from the normal attack (either from the user, or team members) will explode, dealing damage to other enemies in a small radius. The explosion has a chance of inflicting poison.
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{{SKAbilitiesTable|Charge Time in Milliseconds|
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{{SKAbilitiesRow|{{PAGENAME}}|?|?|?|?|?|?|?|?}}
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}}
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== Damage ==
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{{Damage Disclaimer}}
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Normal shots will do only 1 point of damage against all enemies.
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The charge attack shares its damage with [[Callahan]] and [[Iron Slug]], while the charge explosions share damage with unexpanded [[Supernova]], and status alchemers. While the shots have the same power as its cousin, [[Neutralizer]], the charge attack is not as strong against neutral targets.
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{{SKDamageTable|
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{{Damage/Header/Effective|Shadow}}
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{{SKDamageRow|Charge Attack  |55 - 66|82 - 96|155 - 173|185 - 202|296 - 374|414 - 467}}
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{{SKDamageRow|Charge Explosion|23 - 27|32 - 35| 61 - 68 | 71 - 76 |118 - 149|166 - 184}}
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{{Damage/Header/Neutral|Shadow}}
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{{SKDamageRow|Charge Attack  |50 - 58|70 - 81|135 - 147|154 - 164|251 - 317|349 - 385}}
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{{SKDamageRow|Charge Explosion|  18  |21 - 23| 41 - 43 | 44 - 45 | 71 - 88 | 95 - 97}}
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{{Damage/Header/Resisted|Shadow}}
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{{SKDamageRow|Charge Attack  | 8 - 10|12 - 15| 23 - 26 | 29 - 32 | 46 - 60 |67 - 77}}
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{{SKDamageRow|Charge Explosion| 4 - 5 | 6 - 7 | 11 - 12 | 13 - 14 | 21 - 26 |29 - 33}}
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}}
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== Acquisition ==
 
== Acquisition ==
Vendors who sell this item:
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{{Handgun/Acquisition}}
* [[Basil]] (Recipe)
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== Recipe ==
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=== Recipe ===
 
{{Recipe/start|star=5}}
 
{{Recipe/start|star=5}}
 
{{recipe/row|Dark Shard|20}}
 
{{recipe/row|Dark Shard|20}}
Line 55: Line 27:
 
{{recipe/end}}
 
{{recipe/end}}
  
==Alchemy Path==
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===Alchemy Path===
 
{{:Catalyzer/alchemy path}}
 
{{:Catalyzer/alchemy path}}
 +
 +
== Combat ==
 +
=== Basic Attack ===
 +
Fires green energy orbs in rounds of three, which bind and orbit around an enemy. Multiple orbs can orbit a single target.
 +
 +
=== Charge Attack ===
 +
Fires a larger green orb that sometimes inflicts poison. The orb moves fairly slowly in a straight line. When hit with a charge shot, any orbs circling any enemy from the normal attack (either from the user, or team members) will explode, dealing damage to other enemies in a small radius. The explosion has a chance of inflicting poison.
 +
 +
=== Damage ===
 +
{{Damage Disclaimer}}
 +
{{Damage/Toxic Catalyzer/5}}
 +
 +
== Reskins ==
 +
The following items are a [[Reskin]] of the {{PAGENAME}}:
 +
{{item|Pollinator}}
  
 
== Notes ==
 
== Notes ==
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==See Also==
 
==See Also==
The other poison weapons are
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{{equipment see also}}
{{item|Dread Venom Striker}}
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{{item|Venom Veiler}}
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=== External Links ===
{{item|Plague Needle}}
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{{Note-External Links/Video}}
[[Category:Vile-Themed]]
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*[https://youtu.be/4S98RzU4Kng?t=90 Demonstration] (YouTube)
 +
 
 +
[[Category:Poison-Themed|7]]

Latest revision as of 00:46, 4 May 2020

Biohazard
Biohazard-Equipped.png
★★★★★
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

Equipment-Biohazard Abilities.png

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Biohazard is a 5-star handgun.

Description

Be sure to check your armor's seals thoroughly before engaging in the operation of this weapon, or you may end up as miserable as your foes. Biohazard bullets envelop the enemy in an energy field that explodes after taking damage. — Tooltip

Acquisition

Icon-recipe.png: Basil - Randomly in stock for 25,000 crowns in depth 23 Clockwork Terminals (unbound).

Recipe

The 5-star recipe for this item costs 25,000 crowns; the alchemy cost is 5,000 crowns. Below are the materials needed to make the Biohazard.

Name Amount
Crafting-Dark Shard.png Dark Shard 20
Crafting-Ecto Drop.png Ecto Drop 5
Crafting-Forbidden Fruit.png Forbidden Fruit 4
Crafting-Unstable Core.png Unstable Core 3
Crafting-Blighted Bone.png Blighted Bone 1
Crafting-Corrosive Acid.png Corrosive Acid 1
Crafting-Plague Essence.png Plague Essence 1
Rarity-Eternal Orb of Alchemy icon.png Eternal Orb of Alchemy 3
Equipment-Virulent Catalyzer icon.png Virulent Catalyzer (Heat Level 10)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Biohazard's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Catalyzer
Catalyzer
Industrial Catalyzer
Industrial Catalyzer
Volatile Catalyzer
Volatile Catalyzer
Neutralizer
Neutralizer
Toxic Catalyzer
Toxic Catalyzer
Virulent Catalyzer
Virulent Catalyzer
Biohazard
Biohazard

Combat

Basic Attack

Fires green energy orbs in rounds of three, which bind and orbit around an enemy. Multiple orbs can orbit a single target.

Charge Attack

Fires a larger green orb that sometimes inflicts poison. The orb moves fairly slowly in a straight line. When hit with a charge shot, any orbs circling any enemy from the normal attack (either from the user, or team members) will explode, dealing damage to other enemies in a small radius. The explosion has a chance of inflicting poison.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

Note: Normal shots will do only 1 point of damage against all enemies.
Biohazard's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus {{{1}}}
Charge Attack 55 - 66 82 - 96 155 - 173 185 - 202 296 - 374 414 - 467
Charge Explosion 23 - 27 32 - 35 61 - 68 71 - 76 118 - 149 166 - 184
Versus {{{1}}}
Charge Attack 50 - 58 70 - 81 135 - 147 154 - 164 251 - 317 349 - 385
Charge Explosion 18 21 - 23 41 - 43 44 - 45 71 - 88 95 - 97
Versus {{{1}}}
Charge Attack 8 - 10 12 - 15 23 - 26 29 - 32 46 - 60 67 - 77
Charge Explosion 4 - 5 6 - 7 11 - 12 13 - 14 21 - 26 29 - 33

Reskins

The following items are a Reskin of the Biohazard:

Notes

Previously, this weapon would produce the circling orbs with the charge attack, which were then able to be detonated with the regular attack. This was reversed with release 2014-12-03.

See Also

External Links

The content of external links relies on individual parties. As such, parts might be inaccurate, especially if the game updates and the external source does not.

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