Difference between revisions of "Handgun"

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m (3-Star Handguns: Added Voltech Alchemer)
m (Added the Iron Slug's stun information (previously missing))
 
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This is a partial catalog of the '''handguns''' that can be found on Cradle, sorted by rarity. The listed statistics are for a level 1 version of the handgun.
+
'''Handguns''' are powerful tools that allow knights to attack enemies from a distance. These weapons have the ability to utilize energy around them and use it as ammunition at any given time; because of this, they appear to have an unlimited amount of ammunition, though some can take a few moments to reload. Each handgun can only contain a limited amount of power and therefore needs to "reload" itself after a certain number of shots have been fired, during which time the knight may not attack or shield. Each handgun also has a [[Official:Controls|charge]] attack.
  
==1-Star Handguns==
+
For more details, see the [[Gunslinger Guide]].
  
{{Weapon
+
All stat images are of [[heat|unheated]] items.
|name=Proto Gun
+
 
|dname=ProtoGun
+
==List==
|star=0
+
{{Note-Page-List/Gear List}}
|basic=A 3-shot combo.
+
===★★★★★===
|charge=A charged ball.
+
 
|found=Start, Purchased (Haven)
+
{{GearList/Offensive/Start}}
|desc=A compact firearm issued to all Spiral Knight recruits.
+
 
|ability=
+
{{GearList/Offensive
|rec=This item cannot be crafted.
+
| name      = Argent Peacemaker
 +
| elemental = 4.05
 +
| as        = 7.00
 +
| combat    = Antigua
 +
| ability 1 = DMG Bonus vs Undead: High
 
}}
 
}}
  
 +
{{GearList/Offensive
 +
| name      = Blitz Needle
 +
| piercing  = 4.05
 +
| as        = 5.04
 +
| combat    = Autogun
 +
}}
  
{{Weapon
+
{{GearList/Offensive
|name=Punch Gun
+
| name     = Callahan
|dname=Punchgun
+
| piercing  = 6.11
|star=0
+
| as        = 2.10
|basic=A single, fast bullet.
+
| status    = stun
|charge=A charged ball.
+
| intensity = Good chance of causing moderate
|found= Haven: 200 Crowns
+
| stat src  = both
|desc=Used to blast open damaged drop pods, this emergency rescue tool doubles nicely as a powerful single shot handgun.
+
| combat    = Magnus
|ability=
+
|rec=Unknown.
+
 
}}
 
}}
  
 +
{{GearList/Offensive
 +
| name      = Hail Driver
 +
| elemental = 5.08
 +
| as        = 3.08
 +
| status    = freeze
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Alchemer
 +
}}
  
{{Weapon
+
{{GearList/Offensive
|name=Stun Gun
+
| name     = Iron Slug
|dname=Stungun
+
| normal    = 6.11
|star=0
+
| as        = 2.10
|basic=Unknown.
+
| status    = stun
|charge=Unknown.
+
| intensity = Good chance of causing moderate
|found= Haven: 200 Crowns.
+
| stat src  = both
|desc=A Proto Gun modified to stun monsters. Stunned monsters move and attack slower than normal.
+
| combat    = Magnus
|ability=
+
|rec=Unknown.
+
 
}}
 
}}
  
==2-Star Handguns==
+
{{GearList/Offensive
 +
| name      = Magma Driver
 +
| elemental = 5.08
 +
| as        = 3.08
 +
| status    = fire
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Alchemer
 +
}}
  
{{Weapon
+
{{GearList/Offensive
|name=Autogun
+
| name     = Nova Driver
|dname=Autogun
+
| elemental = 6.04
|star=2
+
| as        = 3.08
|basic=A burst of low damage shots in a straight line. Two bursts fired before reloading
+
| combat    = Alchemer
|charge=A burst of more powerful shots fired in a spread.  Sweeps back and forth twice.
+
|found=Purchased (Haven: 3750 Crowns)
+
|desc=A fully automated handgun with a high rate of fire.
+
|ability=
+
|rec=Unknown.
+
 
}}
 
}}
  
 +
{{GearList/Offensive
 +
| name      = Sentenza
 +
| shadow    = 4.05
 +
| as        = 7.00
 +
| combat    = Antigua
 +
| ability 1 = DMG Bonus vs Gremlin: High
 +
}}
  
{{Weapon
+
{{GearList/Offensive
|name=Frost Gun
+
| name     = Storm Driver
|dname=Frost Gun
+
| elemental = 5.08
|star=2
+
| as        = 3.08
|basic=A 3-shot combo; on hit, a chance of inflicting [[Freeze]] on the enemy.
+
| status    = shock
|charge=A charged ball with a chance of inflicting [[Freeze]].
+
| intensity = Good chance of causing moderate
|found=Purchased (Rescue Camp, Haven: 3750 Crowns)
+
| stat src  = both
|desc=A modified Proto Gun augmented with a low-intensity alchemical freezing agent.
+
| combat    = Alchemer
|ability=
+
|rec=Unknown.
+
 
}}
 
}}
  
 +
{{GearList/Offensive
 +
| name      = Umbra Driver
 +
| shadow    = 6.04
 +
| as        = 3.08
 +
| combat    = Alchemer
 +
}}
  
{{Weapon
+
{{GearList/Offensive
|name=Prismatech Alchemer
+
| name     = Valiance
|dname=Prismatech Alchemer
+
| normal    = 5.13
|star=2
+
| as        = 4.06
|basic=Unknown
+
| combat    = Blaster
|charge=Unknown.
+
|found=Purchased (Haven: 3750 Crowns)
+
|desc=An alchemical handgun that fires bullets of photon-charged liquid that split on impact.
+
|ability=
+
|rec=* 3x Scrap Metal
+
* 3x Gel Drop
+
* 3x Blue Shard
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* 3x Red Shard
+
* 3x Green Shard
+
* 3x Light Shard
+
* 1x Gel Core
+
 
}}
 
}}
  
==3-Star Handguns==
+
{{GearList/Offensive
 +
| name      = Volcanic Pepperbox
 +
| normal    = 3.15
 +
| as        = 5.04
 +
| status    = fire
 +
| intensity = Slight chance of causing moderate
 +
| stat src  = both
 +
| combat    = Autogun
 +
}}
  
{{Weapon
+
{{GearList/Offensive
|name=Blaster
+
| name     = Biohazard
|dname=Blaster
+
| shadow    = 6.04
|star=3
+
| as        = 4.06
|basic=A 3-shot combo.
+
| status    = poison
|charge=A charged ball.
+
| intensity = Good chance of causing moderate
|found= Haven: 11250 Crowns
+
| stat src  = charge
|desc=A versatile handgun issued to Spiral Knight who have proven themselves in the field
+
| combat    = Catalyzer
|ability=
+
|rec=* 5x Scrap Metal
+
* 3x Bronze Bolt
+
* 3x Blue Shard
+
* 1x Iron Gear
+
 
}}
 
}}
  
{{Weapon
+
{{GearList/Offensive
|name=Firotech Alchemer
+
| name     = Neutralizer
|dname=Firotech_Alchemer
+
| normal    = 6.11
|star=3
+
| as        = 4.06
|basic=Unknown.
+
| combat    = Catalyzer
|charge=Unknown.
+
|found= Haven: 11250 Crowns, Crafted
+
|desc=An alchemical handgun that fires bullets of liquid flames that split on impact.
+
|ability=
+
|rec=* 3x Gel Drop
+
* 3x Blue Shard
+
* 2x Gel Core
+
* 2x Fuel Canister
+
* Special: Prismatech Alchemer (Lv 5)
+
 
}}
 
}}
  
{{Weapon
+
{{GearList/Offensive
|name=Voltech Alchemer
+
| name     = Polaris
|dname=Voltech_Alchemer
+
| elemental = 5.00
|star=3
+
| as        = 4.06
|basic=Unknown.
+
| status    = shock
|charge=Unknown.
+
| intensity = Good chance of causing moderate
|found= Haven: 11250 Crowns, Crafted
+
| stat src  = both
|desc=An alchemical handgun that fires bullets of highly charged ionic bullets that split on impact.
+
| combat    = Pulsar
|ability=
+
|rec=Unknown
+
 
}}
 
}}
  
{{Weapon
+
{{GearList/Offensive
|name=Magnus
+
| name     = Supernova
|dname=Magnus
+
| normal    = 5.08
|star=3
+
| as        = 4.06
|basic=Unknown
+
| combat    = Pulsar
|charge=Unknown
+
|found=Vise, Emberlight: 11250 Crowns
+
|desc=A large handgun with hard hitting rounds that can leave even the strongest of monsters dazed.
+
|ability=Unknown
+
|rec=Unknown
+
 
}}
 
}}
  
==4-Star Handguns==
+
{{GearList/Offensive
 +
| name      = Plague Needle
 +
| piercing  = 3.15
 +
| as        = 5.04
 +
| status    = poison
 +
| intensity = Slight chance of causing strong
 +
| stat src  = both
 +
| combat    = Autogun
 +
}}
  
{{Weapon
+
{{GearList/Offensive
|name=Cryotech Alchemer MK II
+
| name     = Obsidian Carbine
|dname=Cryotech Alchemer MK II
+
| shadow    = 4.05
|star=4
+
| as        = 7.00
|basic=A single bullet that bounces on impact, dealing less damage with each bounce.  The bullet can bounce up to two times.
+
| status    = poison
|charge=A large projectile that explodes on impact or distance into four separate bullets that bounce on impact.  The bullets can bounce up to two times.
+
| intensity = Fair chance of causing moderate
|found= Crafted
+
| stat src  = both
|desc=An alchemical handgun that fires hyper low temperature bullets that split on impact.
+
| combat    = Antigua
|rec=* 10x Blue Shard
+
* 3x Gel Drop
+
* 3x Gel Core
+
* 3x Cooling Cell
+
* Special: Cryotech Alchemer (Lv 5)
+
 
}}
 
}}
  
__NOTOC__
+
{{GearList/Offensive
 +
| name      = Gorgofist
 +
| shadow    = 6.11
 +
| as        = 3.08
 +
| combat    = Shard Cannon
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Grand Tortofist
 +
| normal    = 6.11
 +
| as        = 3.08
 +
| combat    = Shard Cannon
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Omega Tortofist
 +
| elemental = 6.11
 +
| as        = 3.08
 +
| combat    = Shard Cannon
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Savage Tortofist
 +
| piercing  = 6.11
 +
| as        = 3.08
 +
| combat    = Shard Cannon
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Overcharged Mixmaster
 +
| elemental = 5.08
 +
| as        = 5.04
 +
| status    = shock
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Mixmaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Arcana
 +
| elemental = 5.13
 +
| as        = 4.06
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Gilded Griffin
 +
| piercing  = 4.05
 +
| as        = 7.00
 +
| combat    = Antigua
 +
| ability 1 = DMG Bonus vs Fiend: High
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Grim Repeater
 +
| shadow    = 4.05
 +
| as        = 5.04
 +
| combat    = Autogun
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Permafroster
 +
| shadow    = 5.00
 +
| as        = 4.06
 +
| status    = freeze
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Pulsar
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Phantamos
 +
| shadow    = 5.13
 +
| as        = 4.06
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Riftlocker
 +
| piercing  = 5.13
 +
| as        = 4.06
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Wildfire
 +
| elemental = 5.00
 +
| as        = 4.06
 +
| status    = fire
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Pulsar
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Winter Grave
 +
| shadow    = 6.11
 +
| as        = 2.10
 +
| status    = freeze
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Magnus
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Celestial Orbitgun
 +
| elemental = 5.08
 +
| as        = 5.04
 +
| status    = fire
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Mixmaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Owlite Wand
 +
| elemental = 6.04
 +
| as        = 3.08
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★★★★☆===
 +
 
 +
{{GearList/Offensive/Start}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Blackhawk
 +
| shadow    = 3.13
 +
| as        = 7.00
 +
| combat    = Antigua
 +
| ability 1 = DMG Bonus vs Gremlin: High
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Cryo Driver
 +
| elemental = 4.15
 +
| as        = 3.06
 +
| status    = freeze
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Fiery Pepperbox
 +
| normal    = 3.08
 +
| as        = 5.04
 +
| status    = fire
 +
| intensity = Slight chance of causing moderate
 +
| stat src  = both
 +
| combat    = Autogun
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Firo Driver
 +
| elemental = 4.15
 +
| as        = 3.06
 +
| status    = fire
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Master Blaster
 +
| normal    = 5.03
 +
| as        = 4.06
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Mega Magnus
 +
| piercing  = 6.00
 +
| as        = 2.10
 +
| status    = stun
 +
| intensity = Good chance of causing moderate
 +
| stat src  = charge
 +
| combat    = Magnus
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Prisma Driver
 +
| elemental = 5.09
 +
| as        = 3.06
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Shadow Driver
 +
| shadow    = 5.09
 +
| as        = 3.06
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Silversix
 +
| elemental = 3.13
 +
| as        = 7.00
 +
| combat    = Antigua
 +
| ability 1 = DMG Bonus vs Undead: High
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Strike Needle
 +
| piercing  = 3.13
 +
| as        = 5.04
 +
| combat    = Autogun
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Volt Driver
 +
| elemental = 4.15
 +
| as        = 3.06
 +
| status    = shock
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Virulent Catalyzer
 +
| shadow    = 5.09
 +
| as        = 4.06
 +
| status    = poison
 +
| intensity = Good chance of causing moderate
 +
| stat src  = charge
 +
| combat    = Catalyzer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Volatile Catalyzer
 +
| normal    = 6.00
 +
| as        = 4.06
 +
| combat    = Catalyzer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Gigawatt Pulsar
 +
| elemental = 4.07
 +
| as        = 4.06
 +
| status    = shock
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Pulsar
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Radiant Pulsar
 +
| normal    = 4.07
 +
| as        = 4.06
 +
| combat    = Pulsar
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Blight Needle
 +
| piercing  = 3.00
 +
| as        = 5.04
 +
| status    = poison
 +
| intensity = Slight chance of causing moderate
 +
| stat src  = both
 +
| combat    = Autogun
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Barrier Cannon
 +
| elemental = 6.00
 +
| as        = 3.08
 +
| combat    = Shard Cannon
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Feral Cannon
 +
| piercing  = 6.00
 +
| as        = 3.08
 +
| combat    = Shard Cannon
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Mighty Cannon
 +
| normal    = 6.00
 +
| as        = 3.08
 +
| combat    = Shard Cannon
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Nether Cannon
 +
| shadow    = 6.00
 +
| as        = 3.08
 +
| combat    = Shard Cannon
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Black Chaingun
 +
| shadow    = 3.13
 +
| as        = 5.04
 +
| combat    = Autogun
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Blazing Pulsar
 +
| elemental = 4.07
 +
| as        = 4.06
 +
| status    = fire
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Pulsar
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Breach Blaster
 +
| piercing  = 5.03
 +
| as        = 4.06
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Frozen Pulsar
 +
| shadow    = 4.07
 +
| as        = 4.06
 +
| status    = freeze
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Pulsar
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Fusion Blaster
 +
| elemental = 5.03
 +
| as        = 4.06
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Mega Tundrus
 +
| shadow    = 6.00
 +
| as        = 2.10
 +
| status    = freeze
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Magnus
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Raptor
 +
| piercing  = 3.13
 +
| as        = 7.00
 +
| combat    = Antigua
 +
| ability 1 = DMG Bonus vs Fiend: High
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Umbral Blaster
 +
| shadow    = 5.03
 +
| as        = 4.06
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★★★☆☆===
 +
 
 +
{{GearList/Offensive/Start}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Antigua
 +
| piercing  = 1.05
 +
| as        = 7.00
 +
| combat    = Antigua
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Cryotech Alchemer Mk II
 +
| elemental = 1.13
 +
| as        = 3.08
 +
| status    = freeze
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Firotech Alchemer Mk II
 +
| elemental = 1.13
 +
| as        = 3.08
 +
| status    = fire
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Magnus
 +
| piercing  = 2.05
 +
| as        = 2.10
 +
| status    = stun
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Magnus
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Needle Shot
 +
| piercing  = 1.05
 +
| as        = 5.04
 +
| combat    = Autogun
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Pepperbox
 +
| normal    = 1.02
 +
| as        = 5.04
 +
| status    = fire
 +
| intensity = Slight chance of causing moderate
 +
| stat src  = both
 +
| combat    = Autogun
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Prismatech Alchemer Mk II
 +
| elemental = 2.02
 +
| as        = 3.08
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Shadowtech Alchemer Mk II
 +
| shadow    = 2.00
 +
| as        = 3.08
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Super Blaster
 +
| normal    = 2.00
 +
| as        = 4.06
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Voltech Alchemer Mk II
 +
| elemental = 1.13
 +
| as        = 3.08
 +
| status    = shock
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Industrial Catalyzer
 +
| normal    = 2.05
 +
| as        = 4.06
 +
| combat    = Catalyzer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Toxic Catalyzer
 +
| shadow    = 2.02
 +
| as        = 4.06
 +
| status    = poison
 +
| intensity = Good chance of causing moderate
 +
| stat src  = charge
 +
| combat    = Catalyzer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Heavy Pulsar
 +
| normal    = 1.13
 +
| as        = 4.06
 +
| combat    = Pulsar
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Kilowatt Pulsar
 +
| elemental = 1.09
 +
| as        = 4.06
 +
| status    = shock
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Pulsar
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Toxic Needle
 +
| piercing  = 1.00
 +
| as        = 5.04
 +
| status    = poison
 +
| intensity = Slight chance of causing moderate
 +
| stat src  = both
 +
| combat    = Autogun
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Grim Buster
 +
| shadow    = 2.05
 +
| as        = 3.08
 +
| combat    = Shard Cannon
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Primal Buster
 +
| elemental = 2.05
 +
| as        = 3.08
 +
| combat    = Shard Cannon
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Stoic Buster
 +
| normal    = 2.05
 +
| as        = 3.08
 +
| combat    = Shard Cannon
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Wild Buster
 +
| piercing  = 2.05
 +
| as        = 3.08
 +
| combat    = Shard Cannon
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Dark Chaingun
 +
| shadow    = 1.05
 +
| as        = 5.04
 +
| combat    = Autogun
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Elemental Blaster
 +
| elemental = 2.00
 +
| as        = 4.06
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Flaming Pulsar
 +
| elemental = 1.09
 +
| as        = 4.06
 +
| status    = fire
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Pulsar
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Freezing Pulsar
 +
| shadow    = 1.09
 +
| as        = 4.06
 +
| status    = freeze
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Pulsar
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Pierce Blaster
 +
| piercing  = 2.00
 +
| as        = 4.06
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Shadow Blaster
 +
| shadow    = 2.00
 +
| as        = 4.06
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Tundrus
 +
| shadow    = 2.05
 +
| as        = 2.10
 +
| status    = freeze
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Magnus
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★★☆☆☆===
 +
 
 +
{{GearList/Offensive/Start}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Blaster
 +
| normal    = 1.09
 +
| as        = 4.06
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Cryotech Alchemer
 +
| elemental = 1.06
 +
| as        = 3.08
 +
| status    = freeze
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Firotech Alchemer
 +
| elemental = 1.06
 +
| as        = 3.08
 +
| status    = fire
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Autogun
 +
| normal    = 0.15
 +
| as        = 5.04
 +
| combat    = Autogun
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Prismatech Alchemer
 +
| elemental = 1.11
 +
| as        = 3.08
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Shadowtech Alchemer
 +
| shadow    = 1.11
 +
| as        = 3.08
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Voltech Alchemer
 +
| elemental = 1.06
 +
| as        = 3.08
 +
| status    = shock
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Alchemer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Catalyzer
 +
| normal    = 1.13
 +
| as        = 4.06
 +
| combat    = Catalyzer
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Pulsar
 +
| normal    = 1.06
 +
| as        = 4.06
 +
| combat    = Pulsar
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★☆☆☆☆===
 +
 
 +
{{GearList/Offensive/Start}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Frost Gun
 +
| normal    = 0.10
 +
| as        = 4.06
 +
| status    = freeze
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Pummel Gun
 +
| normal    = 0.12
 +
| as        = 2.10
 +
| combat    = Magnus
 +
| ability 1 = DMG Bonus vs. Construct: Medium
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Super Stun Gun
 +
| normal    = 0.10
 +
| as        = 4.06
 +
| status    = stun
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Zapper
 +
| normal    = 0.10
 +
| as        = 4.06
 +
| status    = shock
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Spitfire
 +
| normal    = 0.10
 +
| as        = 4.06
 +
| status    = fire
 +
| intensity = Good chance of causing moderate
 +
| stat src  = charge
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Chilling Duelist
 +
| normal    = 0.05
 +
| as        = 7.00
 +
| status    = freeze
 +
| intensity = Slight chance of causing minor
 +
| stat src  = both
 +
| combat    = Antigua
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===☆☆☆☆☆===
 +
 
 +
{{GearList/Offensive/Start}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Punch Gun
 +
| normal    = 0.06
 +
| as        = 2.10
 +
| combat    = Magnus
 +
| ability 1 = DMG Bonus vs. Construct: Medium
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Stun Gun
 +
| normal    = 0.05
 +
| as        = 4.06
 +
| status    = stun
 +
| intensity = Good chance of causing moderate
 +
| stat src  = both
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
The below 0-star items have limited acquisition. These items cannot be traded between players. They are very much in the game, but they are unobtainable via trade, crafting, and so on, and are not included in the main 0-star list. The proto gun is given to each starting knight only once.
 +
 
 +
{{GearList/Offensive/Start}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Proto Gun
 +
| normal    = 0.05
 +
| as        = 4.06
 +
| combat    = Blaster
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
==Reskins==
 +
A "reskin" is an item in its own right (it can have its own Unique Variants), but it mimics exactly the combat statistics of another item (assuming that neither have different unique variants, of course). It simply looks and perhaps animates in a different manner.
 +
:For a list of {{PAGENAME}} reskins, sort the "notes" column of the table on the [[reskin]] page.
 +
:For a compressed list of all reskins in the game, see the [[:Category:Reskins|Reskins Category]].
 +
 
 +
==See Also==
 +
{{equipment see also}}
 +
 
 
[[Category:Items]]
 
[[Category:Items]]
 +
[[Category:Arsenal items]]
 +
[[Category:Equipment]]
 +
[[Category:Weapons|*]]
 +
[[Category:Handguns|*]]

Latest revision as of 01:46, 16 July 2019

Handguns are powerful tools that allow knights to attack enemies from a distance. These weapons have the ability to utilize energy around them and use it as ammunition at any given time; because of this, they appear to have an unlimited amount of ammunition, though some can take a few moments to reload. Each handgun can only contain a limited amount of power and therefore needs to "reload" itself after a certain number of shots have been fired, during which time the knight may not attack or shield. Each handgun also has a charge attack.

For more details, see the Gunslinger Guide.

All stat images are of unheated items.

List

Editor Note Below is a group of elaborate sortable Gear Lists. This show/hide contains information about how to use these lists efficiently.

★★★★★

Name N E P S Attack speed icon.png Status Combat Style Abilities

999
-4.05
69
999 999
-7.00
112
0 Antigua -1DMG Bonus vs Undead: High0
999 999
-4.05
69
999
-5.04
84
0 Autogun 0
999 999
-6.11
107
999
-2.10
42
-1
Good chance of causing moderate Stun
Magnus -1Good chance of causing moderate stun (both regular/combos and charge attack, chance value might differ)0
999
-5.08
88
999 999
-3.08
56
-4
Good chance of causing moderate Freeze
Alchemer -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
-6.11
107
999 999 999
-2.10
42
-1
Good chance of causing moderate Stun
Magnus -1Good chance of causing moderate stun (both regular/combos and charge attack, chance value might differ)0
999
-5.08
88
999 999
-3.08
56
-5
Good chance of causing moderate Fire
Alchemer -1Good chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999
-6.04
100
999 999
-3.08
56
0 Alchemer 0
999 999 999
-4.05
69
-7.00
112
0 Antigua -1DMG Bonus vs Gremlin: High0
999
-5.08
88
999 999
-3.08
56
-2
Good chance of causing moderate Shock
Alchemer -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
999 999 999
-6.04
100
-3.08
56
0 Alchemer 0
-5.13
93
999 999 999
-4.06
70
0 Blaster 0
-3.15
63
999 999 999
-5.04
84
-5
Slight chance of causing moderate Fire
Autogun -1Slight chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999 999 999
-6.04
100
-4.06
70
-3
Good chance of causing moderate Poison
Catalyzer -1Good chance of causing moderate poison (charge attack only)0
-6.11
107
999 999 999
-4.06
70
0 Catalyzer 0
999
-5.00
80
999 999
-4.06
70
-2
Good chance of causing moderate Shock
Pulsar -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
-5.08
88
999 999 999
-4.06
70
0 Pulsar 0
999 999
-3.15
63
999
-5.04
84
-3
Slight chance of causing strong Poison
Autogun -1Slight chance of causing strong poison (both regular/combos and charge attack, chance value might differ)0
999 999 999
-4.05
69
-7.00
112
-3
Fair chance of causing moderate Poison
Antigua -1Fair chance of causing moderate poison (both regular/combos and charge attack, chance value might differ)0
999 999 999
-6.11
107
-3.08
56
0 Shard Cannon 0
-6.11
107
999 999 999
-3.08
56
0 Shard Cannon 0
999
-6.11
107
999 999
-3.08
56
0 Shard Cannon 0
999 999
-6.11
107
999
-3.08
56
0 Shard Cannon 0
999
-5.08
88
999 999
-5.04
84
-2
Good chance of causing moderate Shock
Mixmaster -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
999
-5.13
93
999 999
-4.06
70
0 Blaster 0
999 999
-4.05
69
999
-7.00
112
0 Antigua -1DMG Bonus vs Fiend: High0
999 999 999
-4.05
69
-5.04
84
0 Autogun 0
999 999 999
-5.00
80
-4.06
70
-4
Good chance of causing moderate Freeze
Pulsar -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
999 999 999
-5.13
93
-4.06
70
0 Blaster 0
999 999
-5.13
93
999
-4.06
70
0 Blaster 0
999
-5.00
80
999 999
-4.06
70
-5
Good chance of causing moderate Fire
Pulsar -1Good chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999 999 999
-6.11
107
-2.10
42
-4
Good chance of causing moderate Freeze
Magnus -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
999
-5.08
88
999 999
-5.04
84
-5
Good chance of causing moderate Fire
Mixmaster -1Good chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999
-6.04
100
999 999
-3.08
56
0 Alchemer 0

★★★★☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999
-3.13
61
-7.00
112
0 Antigua -1DMG Bonus vs Gremlin: High0
999
-4.15
79
999 999
-3.06
54
-4
Good chance of causing moderate Freeze
Alchemer -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
-3.08
56
999 999 999
-5.04
84
-5
Slight chance of causing moderate Fire
Autogun -1Slight chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999
-4.15
79
999 999
-3.06
54
-5
Good chance of causing moderate Fire
Alchemer -1Good chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
-5.03
83
999 999 999
-4.06
70
0 Blaster 0
999 999
-6.00
96
999
-2.10
42
-1
Good chance of causing moderate Stun
Magnus -1Good chance of causing moderate stun (charge attack only)0
999
-5.09
89
999 999
-3.06
54
0 Alchemer 0
999 999 999
-5.09
89
-3.06
54
0 Alchemer 0
999
-3.13
61
999 999
-7.00
112
0 Antigua -1DMG Bonus vs Undead: High0
999 999
-3.13
61
999
-5.04
84
0 Autogun 0
999
-4.15
79
999 999
-3.06
54
-2
Good chance of causing moderate Shock
Alchemer -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
999 999 999
-5.09
89
-4.06
70
-3
Good chance of causing moderate Poison
Catalyzer -1Good chance of causing moderate poison (charge attack only)0
-6.00
96
999 999 999
-4.06
70
0 Catalyzer 0
999
-4.07
71
999 999
-4.06
70
-2
Good chance of causing moderate Shock
Pulsar -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
-4.07
71
999 999 999
-4.06
70
0 Pulsar 0
999 999
-3.00
48
999
-5.04
84
-3
Slight chance of causing moderate Poison
Autogun -1Slight chance of causing moderate poison (both regular/combos and charge attack, chance value might differ)0
999
-6.00
96
999 999
-3.08
56
0 Shard Cannon 0
999 999
-6.00
96
999
-3.08
56
0 Shard Cannon 0
-6.00
96
999 999 999
-3.08
56
0 Shard Cannon 0
999 999 999
-6.00
96
-3.08
56
0 Shard Cannon 0
999 999 999
-3.13
61
-5.04
84
0 Autogun 0
999
-4.07
71
999 999
-4.06
70
-5
Good chance of causing moderate Fire
Pulsar -1Good chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999 999
-5.03
83
999
-4.06
70
0 Blaster 0
999 999 999
-4.07
71
-4.06
70
-4
Good chance of causing moderate Freeze
Pulsar -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
999
-5.03
83
999 999
-4.06
70
0 Blaster 0
999 999 999
-6.00
96
-2.10
42
-4
Good chance of causing moderate Freeze
Magnus -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
999 999
-3.13
61
999
-7.00
112
0 Antigua -1DMG Bonus vs Fiend: High0
999 999 999
-5.03
83
-4.06
70
0 Blaster 0

★★★☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999
-1.05
21
999
-7.00
112
0 Antigua 0
999
-1.13
29
999 999
-3.08
56
-4
Good chance of causing moderate Freeze
Alchemer -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
999
-1.13
29
999 999
-3.08
56
-5
Good chance of causing moderate Fire
Alchemer -1Good chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999 999
-2.05
37
999
-2.10
42
-1
Good chance of causing moderate Stun
Magnus -1Good chance of causing moderate stun (both regular/combos and charge attack, chance value might differ)0
999 999
-1.05
21
999
-5.04
84
0 Autogun 0
-1.02
18
999 999 999
-5.04
84
-5
Slight chance of causing moderate Fire
Autogun -1Slight chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999
-2.02
34
999 999
-3.08
56
0 Alchemer 0
999 999 999
-2.00
32
-3.08
56
0 Alchemer 0
-2.00
32
999 999 999
-4.06
70
0 Blaster 0
999
-1.13
29
999 999
-3.08
56
-2
Good chance of causing moderate Shock
Alchemer -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
-2.05
37
999 999 999
-4.06
70
0 Catalyzer 0
999 999 999
-2.02
34
-4.06
70
-3
Good chance of causing moderate Poison
Catalyzer -1Good chance of causing moderate poison (charge attack only)0
-1.13
29
999 999 999
-4.06
70
0 Pulsar 0
999
-1.09
25
999 999
-4.06
70
-2
Good chance of causing moderate Shock
Pulsar -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
999 999
-1.00
16
999
-5.04
84
-3
Slight chance of causing moderate Poison
Autogun -1Slight chance of causing moderate poison (both regular/combos and charge attack, chance value might differ)0
999 999 999
-2.05
37
-3.08
56
0 Shard Cannon 0
999
-2.05
37
999 999
-3.08
56
0 Shard Cannon 0
-2.05
37
999 999 999
-3.08
56
0 Shard Cannon 0
999 999
-2.05
37
999
-3.08
56
0 Shard Cannon 0
999 999 999
-1.05
21
-5.04
84
0 Autogun 0
999
-2.00
32
999 999
-4.06
70
0 Blaster 0
999
-1.09
25
999 999
-4.06
70
-5
Good chance of causing moderate Fire
Pulsar -1Good chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999 999 999
-1.09
25
-4.06
70
-4
Good chance of causing moderate Freeze
Pulsar -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
999 999
-2.00
32
999
-4.06
70
0 Blaster 0
999 999 999
-2.00
32
-4.06
70
0 Blaster 0
999 999 999
-2.05
37
-2.10
42
-4
Good chance of causing moderate Freeze
Magnus -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0

★★☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-1.09
25
999 999 999
-4.06
70
0 Blaster 0
999
-1.06
22
999 999
-3.08
56
-4
Good chance of causing moderate Freeze
Alchemer -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
999
-1.06
22
999 999
-3.08
56
-5
Good chance of causing moderate Fire
Alchemer -1Good chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
-0.15
15
999 999 999
-5.04
84
0 Autogun 0
999
-1.11
27
999 999
-3.08
56
0 Alchemer 0
999 999 999
-1.11
27
-3.08
56
0 Alchemer 0
999
-1.06
22
999 999
-3.08
56
-2
Good chance of causing moderate Shock
Alchemer -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
-1.13
29
999 999 999
-4.06
70
0 Catalyzer 0
-1.06
22
999 999 999
-4.06
70
0 Pulsar 0

★☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-0.10
10
999 999 999
-4.06
70
-4
Good chance of causing moderate Freeze
Blaster -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
-0.12
12
999 999 999
-2.10
42
0 Magnus -1DMG Bonus vs. Construct: Medium0
-0.10
10
999 999 999
-4.06
70
-1
Good chance of causing moderate Stun
Blaster -1Good chance of causing moderate stun (both regular/combos and charge attack, chance value might differ)0
-0.10
10
999 999 999
-4.06
70
-2
Good chance of causing moderate Shock
Blaster -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
-0.10
10
999 999 999
-4.06
70
-5
Good chance of causing moderate Fire
Blaster -1Good chance of causing moderate fire (charge attack only)0
-0.05
5
999 999 999
-7.00
112
-4
Slight chance of causing minor Freeze
Antigua -1Slight chance of causing minor freeze (both regular/combos and charge attack, chance value might differ)0

☆☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-0.06
6
999 999 999
-2.10
42
0 Magnus -1DMG Bonus vs. Construct: Medium0
-0.05
5
999 999 999
-4.06
70
-1
Good chance of causing moderate Stun
Blaster -1Good chance of causing moderate stun (both regular/combos and charge attack, chance value might differ)0

The below 0-star items have limited acquisition. These items cannot be traded between players. They are very much in the game, but they are unobtainable via trade, crafting, and so on, and are not included in the main 0-star list. The proto gun is given to each starting knight only once.

Name N E P S Attack speed icon.png Status Combat Style Abilities

-0.05
5
999 999 999
-4.06
70
0 Blaster 0

Reskins

A "reskin" is an item in its own right (it can have its own Unique Variants), but it mimics exactly the combat statistics of another item (assuming that neither have different unique variants, of course). It simply looks and perhaps animates in a different manner.

For a list of Handgun reskins, sort the "notes" column of the table on the reskin page.
For a compressed list of all reskins in the game, see the Reskins Category.

See Also

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