Difference between revisions of "Clockwork Tunnels/Wild Path"
From SpiralKnights
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m (adding nature of the beast) |
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− | {{ | + | {{Level |
− | + | |area = Clockwork Tunnels | |
+ | |name = Wild Path | ||
+ | |icon 1 = Clockwork Tunnels-Wild Path | ||
+ | |monsters = | ||
*{{Monster|Wolver}} | *{{Monster|Wolver}} | ||
*{{Monster|Alpha Wolver}} | *{{Monster|Alpha Wolver}} | ||
*{{Monster|Chromalisk}} | *{{Monster|Chromalisk}} | ||
+ | *{{Monster|Gun Puppy}} | ||
*{{Monster|Lumber}} | *{{Monster|Lumber}} | ||
− | *{{Monster| | + | *{{Monster|Mender}} |
*{{Monster|Jelly Cube}} | *{{Monster|Jelly Cube}} | ||
+ | *{{Monster|Lichen}} | ||
*{{Monster|Polyp}} | *{{Monster|Polyp}} | ||
− | [[Category: | + | |exploration = |
+ | *Pending (standard entities) | ||
+ | |||
+ | |floor notes = | ||
+ | The following missions feature random ''{{PAGENAME}}'' segments: | ||
+ | *{{mission|Strength in Unity}}: ''Wild Path'' | ||
+ | *{{mission|In Cold Blood}}: ''Killer Trail'' | ||
+ | *{{mission|Nature of the Beast}}: ''A Path Less Traveled'' (A possible level in the first combat floor rotation) | ||
+ | |||
+ | }}<noinclude>[[Category:Geography subpages]]</noinclude> |
Latest revision as of 16:10, 9 May 2020
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