Difference between revisions of "Hazardous Heist/Gate Map"
From SpiralKnights
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|name = Gremlin Grounds | |name = Gremlin Grounds | ||
|depth = Depends on [[Player Rank|rank]] | |depth = Depends on [[Player Rank|rank]] | ||
− | |plug = Clockwork Tunnels | + | |plug = Clockwork Tunnels/Gremlin Grounds |
− | |plug 2 = Blast Furnace | + | |plug 2 = Blast Furnace/Gremlin Grounds |
− | |plug 3 = Cooling Chamber | + | |plug 3 = Cooling Chamber/Gremlin Grounds |
− | |plug 4 = Wasteworks | + | |plug 4 = Wasteworks/Gremlin Grounds |
− | |plug 5 = Power Complex | + | |plug 5 = Power Complex/Gremlin Grounds |
− | |note = {{location|Clockwork Tunnels|Gremlin Grounds|1. | + | |note = {{location|Clockwork Tunnels|Gremlin Grounds|1.5|random}} |
}} | }} | ||
Line 40: | Line 40: | ||
|name = Construction Site | |name = Construction Site | ||
|depth = Depends on [[Player Rank|rank]] | |depth = Depends on [[Player Rank|rank]] | ||
− | |plug = Deconstruction Zone | + | |plug = Deconstruction Zone/Savage Salvaging |
− | |plug 2 = Deconstruction Zone | + | |plug 2 = Deconstruction Zone/Molten Mayhem |
− | |plug 3 = Deconstruction Zone | + | |plug 3 = Deconstruction Zone/Cold Storage |
− | |plug 4 = Deconstruction Zone | + | |plug 4 = Deconstruction Zone/Radioactive Recycling |
− | |plug 5 = Deconstruction Zone | + | |plug 5 = Deconstruction Zone/Circuit Breakers |
|note = {{location|Deconstruction Zone||1.2|random}} | |note = {{location|Deconstruction Zone||1.2|random}} | ||
|special = [[:File:Area-Hazardous Heist-Construction Site.png|this scenario]] somewhere in the zone | |special = [[:File:Area-Hazardous Heist-Construction Site.png|this scenario]] somewhere in the zone |
Latest revision as of 18:59, 18 January 2016
First Floor:
Name: Mission LobbyDepth: 0
Level Link: This mission's lobby is standard.
Second Floor:
, , , , Name: Gremlin Grounds
Depth: Depends on rank
Level Link: This floor is composed of random Gremlin Grounds segments.
Third Floor:
, , , , Name: Construction Site
Depth: Depends on rank
Level Link: This floor is composed of random Deconstruction Zone segments. Special: It has this scenario somewhere in the zone.