Difference between revisions of "Abandoned Depot"

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{| align="right" style="background-color: transparent;"
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{{obsolete}}
|- align="center"
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{{AreaInfo
|[[Image:GateIcon_AbandonedDepot.png|Gate Icon: Abandoned Depot]]
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|Theme={{Monster_Icons|Construct}} {{Monster_Icons|Slime}}
|-
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|Level=[[File:Gate-First Challenge.png|32px]] First Challenge
|[[Image:Gatemap_AbandonedDepot.png|Gate Map: Abandoned Depot]]
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}}
|}
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[[Image:Map_Abandoned_Depot.png|thumb|Abandoned Depot]]
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'''Abandoned Depot''' is the first gate which recruits would contact with, and provides a training grounds in [[Rescue Camp]].
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==Description==
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== Overview ==
Explore this derelict portion of the [[Clockworks]] and learn the basics required for survival.
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==Floors==
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This Gate contains only 1 floor, excluding Party Lobby.<br/>
Only 1 floor, excluding Party Lobby.<br/>
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Energy cost: 5
 
Energy cost: 5
  
===Depth 0===
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'''Description:'''
;Traning Grounds
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Explore this derelict portion of the [[Clockworks]] and learn the basics required for survival.
;Party Lobby
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{{PAGENAME}} is the first gate which recruits would contact with, and provides a training grounds in [[Rescue Camp]].
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== Gate Map ==
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[[File:Gatemap_AbandonedDepot.png]]
  
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== Training Grounds (Depth 0) ==
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[[Image:Gate-Lobby.png|64px|right]]
 
A lobby before entering a gate where knights can strategize and gear up for the adventure to come.
 
A lobby before entering a gate where knights can strategize and gear up for the adventure to come.
  
===Depth 1===
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;Abandoned Depot
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;First Challenge
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== First Challenge ==
===Monsters===
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[[Image:Gate-First Challenge.png|64px|right]]
*{{Monster_Icons|Construct}}[[Scuttlebot]]
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[[Image:Map_Abandoned_Depot.png|thumb|Abandoned Depot]]
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This derelict portion of the Clockworks has been modified to train new recruits in the fine art of not dying when they have the rest of the world to explore.
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This level is mainly populated by Retrodes, Scuttlebots and Gun Puppies, with the occasional slime thrown in.
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'''Monsters:'''
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*{{Monster_Icons|Construct}} [[Scuttlebot]]
 
*{{Monster_Icons|Construct}} [[Gun Puppy]]
 
*{{Monster_Icons|Construct}} [[Gun Puppy]]
 
*{{Monster_Icons|Construct}} [[Retrode]]
 
*{{Monster_Icons|Construct}} [[Retrode]]
 
*{{Monster_Icons|Construct}} [[Lumber]]
 
*{{Monster_Icons|Construct}} [[Lumber]]
 
*{{Monster_Icons|Slime}} [[Jelly]]
 
*{{Monster_Icons|Slime}} [[Jelly]]
This derelict portion of the Clockworks has been modified to train new recruits in the fine art of not dying when they have the rest of the world to explore.
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This level is mainly populated by Retrodes, Scuttlebots and Gun Puppies, with the occasional slime thrown in.
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[[Category:Regions|obsolete]]

Latest revision as of 00:02, 15 May 2020

Official-Exit Elevator.png The subject of this article is obsolete and no longer present in the game.
Information presented here may no longer apply to the current game. It is retained primarily for historical interest.
Abandoned Depot
Gate-Abandoned Depot.png
Theme(s)
Gate Icon-Construct.png Gate Icon-Slime.png
Level(s)
Gate-First Challenge.png First Challenge

Overview

This Gate contains only 1 floor, excluding Party Lobby.
Energy cost: 5

Description: Explore this derelict portion of the Clockworks and learn the basics required for survival.

Abandoned Depot is the first gate which recruits would contact with, and provides a training grounds in Rescue Camp.

Gate Map

Gatemap AbandonedDepot.png

Training Grounds (Depth 0)

Gate-Lobby.png

A lobby before entering a gate where knights can strategize and gear up for the adventure to come.


First Challenge

Gate-First Challenge.png
Abandoned Depot

This derelict portion of the Clockworks has been modified to train new recruits in the fine art of not dying when they have the rest of the world to explore. This level is mainly populated by Retrodes, Scuttlebots and Gun Puppies, with the occasional slime thrown in.

Monsters:

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