Difference between revisions of "Wolver"

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{{Monster family|Beast}}
+
{{Monster family|Beast Family|Beast|Beast|Beast}}
 
{{TOCright}}
 
{{TOCright}}
'''Wolvers''' are a type of [[monster|enemy]] found in the [[Clockworks]]. There are several different species within the wolver family, each with different abilities.
+
'''Wolvers''' are a type of [[monster|enemy]] found in the [[Clockworks]].
 +
 
 +
There are several different species within the wolver family, each with different abilities.
 +
 
 +
 
  
 
==Traits==
 
==Traits==
Wolvers are usually found in groups and can call out to its comrades to ambush an unwary adventurer. As knights progress through the tiers, Wolvers become more agile and move more quickly. Eventually the Wolvers will burrow underground and pop out, preparing to attack a knight from behind. Wolvers do [[damage#Piercing Damage|piercing damage]].
+
Wolvers are usually found in groups and can call out to their comrades to ambush an unwary adventurer. As knights progress through the tiers, Wolvers become more agile and move more quickly, turning capable of dodging projectiles directed at them. Eventually the Wolvers will burrow underground and pop out, preparing to attack a knight from behind.
  
 +
Wolvers aside from their inherent status are less resistant to [[Stun]] and more resistant to [[Freeze]].
 
{{clear}}
 
{{clear}}
  
 
==Types==
 
==Types==
 
{{Hidden header|Wolver}}
 
{{Hidden header|Wolver}}
{{Monster
+
{{MonsterTemporary
 
|name=Wolver
 
|name=Wolver
 
|location=
 
|location=
 
*[[Aurora Isles]]: Stone Grove, The Low Gardens
 
*[[Aurora Isles]]: Stone Grove, The Low Gardens
 
*[[Clockwork Tunnels]]: Wild Path, Slimeway
 
*[[Clockwork Tunnels]]: Wild Path, Slimeway
*[[Concrete Jungle]]: Blight Boulevard II
+
*[[Gloaming Wildwoods]]
*[[Jigsaw Valley]]
+
 
*[[Wolver Den]]
 
*[[Wolver Den]]
 
*[[Battle Arena]]s
 
*[[Battle Arena]]s
*[[Firestorm Citadel]]: Smoldering Steps
+
*[[Strength in Unity]]: Geo Knight Camp
 +
*[[The Silent Legion]]: Cryptic Statuary
 +
*[[Breaking in the Recruits]]: Operation Greenhorn
 +
*[[Compounds|Ruined Compound]]: Ravenous Warrens
 
|description=
 
|description=
Small wolf-like monsters that are rarely found alone.
+
Small wolf-like monsters that are rarely found alone. They would try to sneak upon their prey to take a bite out of them.
*Tier 1: Brown nosed, yellowish tan Wolver.
+
|abilities=
*Tier 2: Brown nosed, brown spotted, yellowish tan Wolver.
+
Elite Difficulty:
*Tier 3: Tan nosed, brown spotted, yellowish tan Wolver.
+
|attacks=
+
 
*Bite {{attack|piercing}}
 
*Bite {{attack|piercing}}
 +
 +
Advanced and Normal Difficulty:
 +
*Bite {{attack|normal}} {{attack|piercing}}
 
|drop=
 
|drop=
*{{Mat|Bushy Tail}}
+
{{Template:Material/Monster|family=beast}}
*{{Mat|Monster Bone}}
+
*{{Mat|Primal Ore}}
+
*{{Mat|Sharp Fang}}
+
*{{Mat|Warp Dust}}
+
 
}}
 
}}
  
 
{{Hidden header|Alpha Wolver}}
 
{{Hidden header|Alpha Wolver}}
{{Monster
+
{{MonsterTemporary
 
|name=Alpha Wolver
 
|name=Alpha Wolver
 
|location=
 
|location=
 
*[[Clockwork Tunnels]]: Wild Path, Slimeway
 
*[[Clockwork Tunnels]]: Wild Path, Slimeway
 
*[[Wolver Den]]
 
*[[Wolver Den]]
 +
*[[Gloaming Wildwoods]]
 
*[[Battle Arena]]s
 
*[[Battle Arena]]s
*[[Firestorm Citadel]]: Smoldering Steps
+
*[[Lichenous Lair]]: Prognosis: Symbiosis
 +
*[[Strength in Unity]]: Geo Knight Camp
 +
*[[Breaking in the Recruits]]: Operation Greenhorn
 +
*[[Compounds|Ruined Compound]]: Ravenous Warrens
 
|description=
 
|description=
The leaders of various Wolver packs. They move around areas quicker than the rest of their pack.
+
The leaders of various Wolver packs, moving around areas quicker than the rest of their pack.  
*Tier 1: Large, tan nosed, yellowish tan Wolver.
+
|abilities=
*Tier 2: Large, brown nosed yellowish tan, brown backed Wolver.
+
*3 Successive Bites {{attack|normal}} {{attack|piercing}}
*Tier 3: Large, tan nosed, brown Wolver.
+
*Attack Buff (affects all Wolvers) {{buff|attack}}
|attacks=
+
*3 Successive Bites {{attack|piercing}}
+
*Attack Buff
+
 
|drop=
 
|drop=
*{{Mat|Bushy Tail}}
+
{{Template:Material/Monster|family=beast}}
*{{Mat|Monster Bone}}
+
*{{Mat|Primal Ore}}
+
*{{Mat|Sharp Fang}}
+
*{{Mat|Warp Dust}}
+
 
}}
 
}}
  
 
{{Hidden header|Ash Tail}}
 
{{Hidden header|Ash Tail}}
{{Monster
+
{{MonsterTemporary
 
|name=Ash Tail
 
|name=Ash Tail
 
|location=
 
|location=
 
*[[Clockwork Tunnels|Blast Furnace]]: Wild Path, Slimeway
 
*[[Clockwork Tunnels|Blast Furnace]]: Wild Path, Slimeway
 +
*[[A Revelation in Flames]]: Sunset Steppes
 
*[[Wolver Den]]: Ashes to Ash Tails
 
*[[Wolver Den]]: Ashes to Ash Tails
 
*[[Battle Arena|Flame Lash Arena]]s
 
*[[Battle Arena|Flame Lash Arena]]s
 +
*[[Firestorm Citadel]]: Smoldering Steps
 +
*[[Shadow Lair]]: [[Firestorm Citadel]]
 +
*[[Compounds|Charred Compound]]: Ravenous Warrens
 
|description=
 
|description=
Ash covered Wolvers that swiftly move around the area and dig holes to pop up behind an unsuspecting knight.
+
Ash covered Wolvers that leave soot everywhere they trot, making them hard to clean up after.
*Tier 1: Light gray Wolver with a dark gray head.
+
|abilities=
*Tier 2: Light gray, glowing eyed Wolver with a dark gray head.
+
Elite Difficulty:
*Tier 3: Light gray, glowing eyed Wolver with a dark gray head and glowing designs on the fur.
+
|attacks=
+
 
*Bite {{attack|piercing}} {{status|fire}}
 
*Bite {{attack|piercing}} {{status|fire}}
 +
 +
Advanced and Normal Difficulty:
 +
*Bite {{attack|normal}} {{attack|piercing}} {{status|fire}}
 
|drop=
 
|drop=
*{{Mat|Blaze Pepper}}
+
{{Template:Material/Monster|family=beast|status=fire}}
*{{Mat|Blast Powder}}
+
*{{Mat|Bushy Tail}}
+
*{{Mat|Monster Bone}}
+
*{{Mat|Sharp Fang}}
+
*{{Mat|Warp Dust}}
+
*{{Mat|Primal Ore}}
+
 
}}
 
}}
  
 
{{Hidden header|Alpha Ash Tail}}
 
{{Hidden header|Alpha Ash Tail}}
{{Monster
+
{{MonsterTemporary
 
|name=Alpha Ash Tail
 
|name=Alpha Ash Tail
 
|location=
 
|location=
Line 90: Line 90:
 
*[[Wolver Den]]: Ashes to Ash Tails
 
*[[Wolver Den]]: Ashes to Ash Tails
 
*[[Battle Arena|Flame Lash Arena]]s
 
*[[Battle Arena|Flame Lash Arena]]s
 +
*[[Lichenous Lair]]: Fiery Fusion
 +
*[[Firestorm Citadel]]: Smoldering Steps
 +
*[[Shadow Lair]]: [[Firestorm Citadel]]
 +
*[[Compounds|Charred Compound]]: Ravenous Warrens
 
|description=
 
|description=
Fast, swift ash covered Alphas that use the area's ground as well as moving very much quicker than their own pack.
+
Fast, swift ash covered Alphas that cause can cause a severe burn if bitten.
*Tier 1: Large, dark gray backed light gray bellied Wolver.
+
|abilities=
*Tier 2: Large, dark gray backed light gray bellied, glowing eyed Wolver.
+
*3 Successive Bites {{attack|normal}} {{attack|piercing}} {{status|fire}}
*Tier 3: Large, dark gray backed light gray bellied, glowing eyed Wolver with glowing designs on the fur.
+
*Attack Buff (affects all Wolvers) {{buff|attack}}
|attacks=
+
*3 Successive Bites {{attack|piercing}} {{status|fire}}
+
*Attack Buff
+
 
|drop=
 
|drop=
*{{Mat|Blaze Pepper}}
+
{{Template:Material/Monster|family=beast|status=fire}}
*{{Mat|Blast Powder}}
+
*{{Mat|Bushy Tail}}
+
*{{Mat|Monster Bone}}
+
*{{Mat|Sharp Fang}}
+
*{{Mat|Warp Dust}}
+
 
}}
 
}}
  
 
{{Hidden header|Frostifur}}
 
{{Hidden header|Frostifur}}
{{Monster
+
{{MonsterTemporary
 
|name=Frostifur
 
|name=Frostifur
 
|location=
 
|location=
Line 114: Line 110:
 
*[[Wolver Den]]: Frosty Fury
 
*[[Wolver Den]]: Frosty Fury
 
*[[Battle Arena|Ice Maul Arena]]s
 
*[[Battle Arena|Ice Maul Arena]]s
 +
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
 +
*[[Compounds|Frozen Compound]]: Ravenous Warrens
 
|description=
 
|description=
Frozen furred Wolvers that are icy to the nearest bite.
+
Ice coated Wolvers with chilling, razor-sharp teeth.
*Tier 1: Hazy, light grayish blue Wolver.
+
|abilities=
*Tier 2: Hazy, light grayish blue, glowing eyed Wolver.
+
Elite Difficulty:
*Tier 3: Hazy, light grayish blue, glowing eyed Wolver with glowing designs on the fur.
+
|attacks=
+
 
*Bite {{attack|piercing}} {{status|freeze}}
 
*Bite {{attack|piercing}} {{status|freeze}}
 +
 +
Advanced and Normal Difficulty:
 +
*Bite {{attack|normal}} {{attack|piercing}} {{status|freeze}}
 
|drop=
 
|drop=
*{{Mat|Bushy Tail}}
+
{{Template:Material/Monster|family=beast|status=freeze}}
*{{Mat|Monster Bone}}
+
*{{Mat|Sharp Fang}}
+
*{{Mat|Warp Dust}}
+
 
}}
 
}}
  
 
{{Hidden header|Alpha Frostifur}}
 
{{Hidden header|Alpha Frostifur}}
{{Monster
+
{{MonsterTemporary
 
|name=Alpha Frostifur
 
|name=Alpha Frostifur
 
|location=
 
|location=
Line 135: Line 131:
 
*[[Wolver Den]]: Frosty Fury
 
*[[Wolver Den]]: Frosty Fury
 
*[[Battle Arena|Ice Maul Arena]]s
 
*[[Battle Arena|Ice Maul Arena]]s
 +
*[[Lichenous Lair]]: Cold Fusion
 +
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
 +
*[[Compounds|Frozen Compound]]: Ravenous Warrens
 
|description=
 
|description=
Ice cold Alphas with a row of teeth that can freeze careless knights.
+
Cold-hearted hunters of the tundra regions within the clockworks.
*Tier 1: Large, hazy, light grayish blue Wolver.
+
|abilities=
*Tier 2: Large, hazy, light grayish blue, glowing eyed Wolver.
+
*3 Successive Bites {{attack|normal}} {{attack|piercing}} {{status|freeze}}
*Tier 3: Large, hazy, dark grayish blue, glowing eyed Wolver with glowing designs on the fur.
+
*Attack Buff (affects all Wolvers) {{buff|attack}}
|attacks=
+
*3 Successive Bites {{attack|piercing}} {{status|freeze}}
+
*Attack Buff
+
 
|drop=
 
|drop=
*{{Mat|Bushy Tail}}
+
{{Template:Material/Monster|family=beast|status=freeze}}
*{{Mat|Monster Bone}}
+
}}
*{{Mat|Sharp Fang}}
+
 
*{{Mat|Warp Dust}}
+
{{Hidden header|Perma-Frostifur}}
 +
{{MonsterTemporary
 +
|name=Perma-Frostifur
 +
|tier1=Tiers 2 & 3
 +
|image2=
 +
|image3=
 +
|location=
 +
*[[Heart of Ice]]: Amu-Sol
 +
|description= Alpha Frostifurs that seem to be under the influence of the Permafrost's power and are invulnerable to damage. There are only two of these type of Wolvers that accompany [[Maulos]] in Amu-Sol.
 +
|abilities=
 +
*3 Successive Bites {{attack|normal}} {{attack|piercing}} {{status|freeze}}
 +
*Attack Buff (affects all Wolvers) {{buff|attack}}
 +
|drop=*None (Cannot be killed)
 
}}
 
}}
  
 
{{Hidden header|Voltail}}
 
{{Hidden header|Voltail}}
{{Monster
+
{{MonsterTemporary
 
|name=Voltail
 
|name=Voltail
 
|location=
 
|location=
Line 157: Line 165:
 
*[[Wolver Den]]: High Voltail
 
*[[Wolver Den]]: High Voltail
 
*[[Battle Arena|Thunder Fist Arena]]s
 
*[[Battle Arena|Thunder Fist Arena]]s
 +
*[[The Gauntlet]]: Last Stand
 +
*[[Breaking in the Recruits]]: The Overworks
 +
*[[Compounds|Shocked Compound]]: Ravenous Warrens
 
|description=
 
|description=
Statically charged Wolvers that have a tendency to shock whoever they bite.
+
Statically charged Wolvers that have a tendency to shock whoever they take a bite of.
*Tier 1: Gray nosed, dark brown, tan bellied Wolver.
+
|abilities=
*Tier 2: Gray nosed, dark brown, tan bellied, striped back Wolver.
+
Elite Difficulty:
*Tier 3: Tan nosed, dark brown, tan bellied, striped back, glowing eyed Wolver.
+
|attacks=
+
 
*Bite {{attack|piercing}} {{status|shock}}
 
*Bite {{attack|piercing}} {{status|shock}}
 +
 +
Advanced and Normal Difficulty:
 +
*Bite {{attack|normal}} {{attack|piercing}}  {{status|shock}}
 
|drop=
 
|drop=
*{{Mat|Bushy Tail}}
+
{{Template:Material/Monster|family=beast|status=shock}}
*{{Mat|Monster Bone}}
+
*{{Mat|Sharp Fang}}
+
*{{Mat|Warp Dust}}
+
 
}}  
 
}}  
  
 
{{Hidden header|Alpha Voltail}}
 
{{Hidden header|Alpha Voltail}}
{{Monster
+
{{MonsterTemporary
 
|name=Alpha Voltail
 
|name=Alpha Voltail
 
|location=
 
|location=
Line 178: Line 187:
 
*[[Wolver Den]]: High Voltail
 
*[[Wolver Den]]: High Voltail
 
*[[Battle Arena|Thunder Fist Arena]]s
 
*[[Battle Arena|Thunder Fist Arena]]s
 +
*[[Lichenous Lair]]: Shocking Synthesis
 +
*[[The Gauntlet]]: Last Stand
 +
*[[Breaking in the Recruits]]: The Overworks
 +
*[[Compounds|Shocked Compound]]: Ravenous Warrens
 
|description=
 
|description=
Super electrically charged Alphas that have a big shock to their bite.
+
Super charged Alphas that have a shocking jaw force and a huge appetite!
*Tier 1: Large, tan nosed, dark brown, tan bellied Wolver.
+
|abilities=
*Tier 2: Large, gray nosed, dark brown, tan bellied, gray backed Wolver.
+
*3 Successive Bites {{attack|normal}} {{attack|piercing}} {{status|shock}}
*Tier 3: Large, tan nosed, dark brown, tan bellied, dark gray backed Wolver.
+
*Attack Buff (affects all Wolvers) {{buff|attack}}
|attacks=
+
*3 Successive Bites {{attack|piercing}} {{status|shock}}
+
*Attack Buff
+
 
|drop=
 
|drop=
*{{Mat|Bushy Tail}}
+
{{Template:Material/Monster|family=beast|status=shock}}
*{{Mat|Monster Bone}}
+
*{{Mat|Sharp Fang}}
+
*{{Mat|Volt Oil}}
+
*{{Mat|Warp Dust}}
+
 
}}
 
}}
  
 
{{Hidden header|Rabid Wolver}}
 
{{Hidden header|Rabid Wolver}}
{{Monster
+
{{MonsterTemporary
 
|name=Rabid Wolver
 
|name=Rabid Wolver
 
|location=
 
|location=
Line 201: Line 207:
 
*[[Wolver Den]]: Raving Rabids
 
*[[Wolver Den]]: Raving Rabids
 
*[[Battle Arena|Venom Fang Arena]]s
 
*[[Battle Arena|Venom Fang Arena]]s
 +
*[[Shadow Lair]]: [[Gloaming Wildwoods]]
 +
*[[Compound 42]]: Outer Facility
 +
*[[Compounds|Blighted Compound]]: Ravenous Warrens
 
|description=
 
|description=
 
Sickly Wolvers with a bad case of hydrophobia. Although ailing, they're just as vicious as their cohorts, but they'll occasionally pause to froth a bit.
 
Sickly Wolvers with a bad case of hydrophobia. Although ailing, they're just as vicious as their cohorts, but they'll occasionally pause to froth a bit.
*Tier 1: Foaming, brown nosed, greenish tan, Wolver.
+
|abilities=
*Tier 2: Foaming, brown nosed, greenish tan, brown spotted Wolver.
+
Elite Difficulty:
*Tier 3: Foaming, gray nosed, greenish tan, brown spotted Wolver.
+
|attacks=
+
 
*Bite {{attack|piercing}} {{status|poison}}
 
*Bite {{attack|piercing}} {{status|poison}}
 +
 +
Advanced and Normal Difficulty:
 +
*Bite {{attack|normal}} {{attack|piercing}} {{status|poison}}
 
|drop=
 
|drop=
*{{Mat|Bushy Tail}}
+
{{Template:Material/Monster|family=beast|status=poison}}
*{{Mat|Monster Bone}}
+
*{{Mat|Red Shard}}
+
*{{Mat|Sharp Fang}}
+
*{{Mat|Warp Dust}}
+
 
}}  
 
}}  
  
 
{{Hidden header|Rabid Alpha Wolver}}
 
{{Hidden header|Rabid Alpha Wolver}}
{{Monster
+
{{MonsterTemporary
 
|name=Rabid Alpha Wolver
 
|name=Rabid Alpha Wolver
 
|location=
 
|location=
Line 223: Line 229:
 
*[[Wolver Den]]: Raving Rabids
 
*[[Wolver Den]]: Raving Rabids
 
*[[Battle Arena|Venom Fang Arena]]s
 
*[[Battle Arena|Venom Fang Arena]]s
 +
*[[Lichenous Lair]]: Toxic Union
 +
*[[Shadow Lair]]: [[Gloaming Wildwoods]]
 +
*[[Compounds|Blighted Compound]]: Ravenous Warrens
 
|description=
 
|description=
Viral Alpha Wolvers that have an infected pack of foaming beasts.
+
Deadly disease infested Alphas that have more than just fleas keeping them company.
*Tier 1: Large, foaming, gray nosed, greenish tan Wolver.
+
|abilities=
*Tier 2: Large, foaming, brown nosed, greenish tan Wolver.
+
*3 Successive Bites {{attack|normal}} {{attack|piercing}} {{status|poison}}
*Tier 3: Large, foaming, gray nosed, brown and greenish tan Wolver.
+
*Attack Buff (affects all Wolvers) {{buff|attack}}
|attacks=
+
*3 Successive Bites {{attack|piercing}} {{status|poison}}
+
*Attack Buff
+
 
|drop=
 
|drop=
*{{Mat|Bushy Tail}}
+
{{Template:Material/Monster|family=beast|status=poison}}
*{{Mat|Monster Bone}}
+
*{{Mat|Red Shard}}
+
*{{Mat|Sharp Fang}}
+
*{{Mat|Warp Dust}}
+
 
}}
 
}}
 +
 +
{{Hidden header|Void Wolver}}
 +
{{MonsterTemporary
 +
|name=Void Wolver
 +
|tier1=Tier 3
 +
|image2=
 +
|image3=
 +
|location=*[[Shadow Lair]]: [[Unknown Passage]]
 +
*[[It Came From Below]]: Into the Maw, A Decent into Darkness
 +
*[[Dreams and Nightmares]]: A Step Beyond, Descent into Darkness
 +
|description=
 +
This dark monster is '''[[Swarm]]-Infested''', so it offers absolutely no [[Crowns]], [[Heat]], [[Materials]], or [[Vials]], and seemingly never stops spawning. Their defenses are enhanced on a [[The Swarm#Swarm_Seed|Swarm Seed]]. It's a wolver that entered the dark side!
 +
|abilities=
 +
*Bite {{attack|normal}}
 +
*Dash
 +
|drop= *Only [[heart]]s
 +
}}
 +
 +
==Strategy==
 +
The Alpha Wolvers' three-hit attack is quite dangerous and harder to disrupt than most, often requiring multiple hits to interrupt, especially if your weapon is below their level (as will always be true in [[Danger Room]]s due to scaling rules).  It is often safest to back up and counter-attack after their combo is finished.  Additionally, while they are focused on you, your allies can attack them from behind with impunity.
 +
Many Cutter/Striker users tend to never use their charge attack on this family. However, if for any reason you want to, It is prefered that you charge attack just out of reach of the sword, letting the wolver come into the swords range.
 +
Wolvers occasionally sit and bark.  During this time, they do not dodge and any hit will knock them down.  Alpha Wolvers bark as well, but won't be knocked down during this time.
 +
 +
If you can mange to pin a Wolver or Alpha Wolver in a corner, attacking continuously with a sword will usually prevent them from attacking or escaping, and you can finish them off easily.
 +
*In Tier 1, Alpha Wolvers can dash while their underlings lack special abilities.
 +
*In Tier 2, the Wolvers are more agile and can now dash near players and attack quickly. Alpha Wolvers can burrow and therefore effectively teleport around the room.
 +
*In Tier 3, all Wolvers can burrow (teleport).
  
 
==Notable Wolvers==
 
==Notable Wolvers==
  
{{Monster
+
{{Hidden header|Vog Cub}}
 +
{{MonsterTemporary
 
|name=Vog Cub
 
|name=Vog Cub
 +
|image2=
 +
|image3=
 
|description=
 
|description=
This monster has not been seen by players.
+
This monster has not been seen by players. It is however, viewable in the Promotional video of Spiral Knights.
 +
This monster was in the Preview Event, it has not been seen since.
 
}}
 
}}
 +
 +
==Trivia==
 +
* Perma-Frostifur was introduced with {{release|2012-08-01}} along with {{mission|Heart of Ice}}.
 +
* According to GM Coriolis, Wolvers appear to be particularly fond of biscuits but apparently still tend to bite the knight that feeds them! The fact was found in relation to a bug in which Tier 3 Wolvers can dig underground and exit the boundaries of the map, the phrase "Bad wolver, no biscuit!" was stated in response to the glitch.
  
 
==See Also==
 
==See Also==
Line 254: Line 291:
 
[[Category:Monsters]]
 
[[Category:Monsters]]
 
[[Category:Beast family]]
 
[[Category:Beast family]]
 +
 +
==Tips==
 +
If you are in combat with a group of wolvers I advise running in circles around them shooting them with your handgun. This will make the have a hard time hitting you, but allow you to hit them.

Latest revision as of 20:12, 17 May 2020

Beast Family
Icon Gate Icon-Beast.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense increased.png Defense decreased.png Defense none.png

Wolvers are a type of enemy found in the Clockworks.

There are several different species within the wolver family, each with different abilities.


Traits

Wolvers are usually found in groups and can call out to their comrades to ambush an unwary adventurer. As knights progress through the tiers, Wolvers become more agile and move more quickly, turning capable of dodging projectiles directed at them. Eventually the Wolvers will burrow underground and pop out, preparing to attack a knight from behind.

Wolvers aside from their inherent status are less resistant to Stun and more resistant to Freeze.

Types

Wolver

Wolver
Tier 1
Monster-Wolver.png
Tier 2
Monster-Wolver 2.png
Tier 3
Monster-Wolver 3.png
Abilities

Elite Difficulty:

  • Bite Attack piercing icon.png

Advanced and Normal Difficulty:

  • Bite Attack normal icon.png Attack piercing icon.png
Location Drops
Description

Small wolf-like monsters that are rarely found alone. They would try to sneak upon their prey to take a bite out of them.


Alpha Wolver

Alpha Wolver
Tier 1
Monster-Alpha Wolver.png
Tier 2
Monster-Alpha Wolver 2.png
Tier 3
Monster-Alpha Wolver 3.png
Abilities
  • 3 Successive Bites Attack normal icon.png Attack piercing icon.png
  • Attack Buff (affects all Wolvers) Buff Attack icon.png
Location Drops
Description

The leaders of various Wolver packs, moving around areas quicker than the rest of their pack.


Ash Tail

Ash Tail
Tier 1
Monster-Ash Tail.png
Tier 2
Monster-Ash Tail 2.png
Tier 3
Monster-Ash Tail 3.png
Abilities

Elite Difficulty:

  • Bite Attack piercing icon.png Icon status fire.png

Advanced and Normal Difficulty:

  • Bite Attack normal icon.png Attack piercing icon.png Icon status fire.png
Location Drops
Description

Ash covered Wolvers that leave soot everywhere they trot, making them hard to clean up after.


Alpha Ash Tail

Alpha Ash Tail
Tier 1
Monster-Alpha Ash Tail.png
Tier 2
Monster-Alpha Ash Tail 2.png
Tier 3
Monster-Alpha Ash Tail 3.png
Abilities
  • 3 Successive Bites Attack normal icon.png Attack piercing icon.png Icon status fire.png
  • Attack Buff (affects all Wolvers) Buff Attack icon.png
Location Drops
Description

Fast, swift ash covered Alphas that cause can cause a severe burn if bitten.


Frostifur

Frostifur
Tier 1
Monster-Frostifur.png
Tier 2
Monster-Frostifur 2.png
Tier 3
Monster-Frostifur 3.png
Abilities

Elite Difficulty:

  • Bite Attack piercing icon.png Icon status freeze.png

Advanced and Normal Difficulty:

  • Bite Attack normal icon.png Attack piercing icon.png Icon status freeze.png
Location Drops
Description

Ice coated Wolvers with chilling, razor-sharp teeth.


Alpha Frostifur

Alpha Frostifur
Tier 1
Monster-Alpha Frostifur.png
Tier 2
Monster-Alpha Frostifur 2.png
Tier 3
Monster-Alpha Frostifur 3.png
Abilities
  • 3 Successive Bites Attack normal icon.png Attack piercing icon.png Icon status freeze.png
  • Attack Buff (affects all Wolvers) Buff Attack icon.png
Location Drops
Description

Cold-hearted hunters of the tundra regions within the clockworks.


Perma-Frostifur

Perma-Frostifur
Tiers 2 & 3
Monster-Perma-Frostifur.png


Abilities
  • 3 Successive Bites Attack normal icon.png Attack piercing icon.png Icon status freeze.png
  • Attack Buff (affects all Wolvers) Buff Attack icon.png
Location Drops
  • None (Cannot be killed)
Description

Alpha Frostifurs that seem to be under the influence of the Permafrost's power and are invulnerable to damage. There are only two of these type of Wolvers that accompany Maulos in Amu-Sol.


Voltail

Voltail
Tier 1
Monster-Voltail.png
Tier 2
Monster-Voltail 2.png
Tier 3
Monster-Voltail 3.png
Abilities

Elite Difficulty:

  • Bite Attack piercing icon.png Icon status shock.png

Advanced and Normal Difficulty:

  • Bite Attack normal icon.png Attack piercing icon.png Icon status shock.png
Location Drops
Description

Statically charged Wolvers that have a tendency to shock whoever they take a bite of.


Alpha Voltail

Alpha Voltail
Tier 1
Monster-Alpha Voltail.png
Tier 2
Monster-Alpha Voltail 2.png
Tier 3
Monster-Alpha Voltail 3.png
Abilities
  • 3 Successive Bites Attack normal icon.png Attack piercing icon.png Icon status shock.png
  • Attack Buff (affects all Wolvers) Buff Attack icon.png
Location Drops
Description

Super charged Alphas that have a shocking jaw force and a huge appetite!


Rabid Wolver

Rabid Wolver
Tier 1
Monster-Rabid Wolver.png
Tier 2
Monster-Rabid Wolver 2.png
Tier 3
Monster-Rabid Wolver 3.png
Abilities

Elite Difficulty:

  • Bite Attack piercing icon.png Icon status poison.png

Advanced and Normal Difficulty:

  • Bite Attack normal icon.png Attack piercing icon.png Icon status poison.png
Location Drops
Description

Sickly Wolvers with a bad case of hydrophobia. Although ailing, they're just as vicious as their cohorts, but they'll occasionally pause to froth a bit.


Rabid Alpha Wolver

Rabid Alpha Wolver
Tier 1
Monster-Rabid Alpha Wolver.png
Tier 2
Monster-Rabid Alpha Wolver 2.png
Tier 3
Monster-Rabid Alpha Wolver 3.png
Abilities
  • 3 Successive Bites Attack normal icon.png Attack piercing icon.png Icon status poison.png
  • Attack Buff (affects all Wolvers) Buff Attack icon.png
Location Drops
Description

Deadly disease infested Alphas that have more than just fleas keeping them company.


Void Wolver

Void Wolver
Tier 3
Monster-Void Wolver.png


Abilities
  • Bite Attack normal icon.png
  • Dash
Location Drops
Description

This dark monster is Swarm-Infested, so it offers absolutely no Crowns, Heat, Materials, or Vials, and seemingly never stops spawning. Their defenses are enhanced on a Swarm Seed. It's a wolver that entered the dark side!


Strategy

The Alpha Wolvers' three-hit attack is quite dangerous and harder to disrupt than most, often requiring multiple hits to interrupt, especially if your weapon is below their level (as will always be true in Danger Rooms due to scaling rules). It is often safest to back up and counter-attack after their combo is finished. Additionally, while they are focused on you, your allies can attack them from behind with impunity. Many Cutter/Striker users tend to never use their charge attack on this family. However, if for any reason you want to, It is prefered that you charge attack just out of reach of the sword, letting the wolver come into the swords range. Wolvers occasionally sit and bark. During this time, they do not dodge and any hit will knock them down. Alpha Wolvers bark as well, but won't be knocked down during this time.

If you can mange to pin a Wolver or Alpha Wolver in a corner, attacking continuously with a sword will usually prevent them from attacking or escaping, and you can finish them off easily.

  • In Tier 1, Alpha Wolvers can dash while their underlings lack special abilities.
  • In Tier 2, the Wolvers are more agile and can now dash near players and attack quickly. Alpha Wolvers can burrow and therefore effectively teleport around the room.
  • In Tier 3, all Wolvers can burrow (teleport).

Notable Wolvers

Vog Cub

Vog Cub
Tier 1
Monster-Vog Cub.png


Abilities

This monster has no known abilities.

Location

This monster's whereabouts are unknown.

Drops

This monster's drop table is pending.

Description

This monster has not been seen by players. It is however, viewable in the Promotional video of Spiral Knights. This monster was in the Preview Event, it has not been seen since.


Trivia

  • Perma-Frostifur was introduced with release 2012-08-01 along with Interface-icon-PvE.png Dangerous Mission: Heart of Ice.
  • According to GM Coriolis, Wolvers appear to be particularly fond of biscuits but apparently still tend to bite the knight that feeds them! The fact was found in relation to a bug in which Tier 3 Wolvers can dig underground and exit the boundaries of the map, the phrase "Bad wolver, no biscuit!" was stated in response to the glitch.

See Also

Tips

If you are in combat with a group of wolvers I advise running in circles around them shooting them with your handgun. This will make the have a hard time hitting you, but allow you to hit them.

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