Difference between revisions of "Item"
From SpiralKnights
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− | Items are objects which can be acquired by players. | + | '''Items''' are objects which can be acquired by players. Swords, Crowns and health capsules are all examples of items. |
− | == [[Consumables]] == | + | ==[[Consumables]]== |
− | Consumables are items that can be found in | + | Consumables are items that can be found in The Clockworks. Touching them will immediately acquire and use them, if the player's knight is capable of doing so. |
− | == [[Pickups]] == | + | ==[[Pickups]]== |
Pickups are transient items, meaning that they will not be brought back to Haven with the player's knight. | Pickups are transient items, meaning that they will not be brought back to Haven with the player's knight. | ||
− | == [[Equipment]] == | + | ==[[Equipment]]== |
− | Equipment | + | Equipment can be worn or wielded by a player's knight. |
− | == [[Crafting Materials]] == | + | ==[[Crafting Materials]]== |
Crafting materials are items that are used exclusively for the creation of other items. | Crafting materials are items that are used exclusively for the creation of other items. | ||
+ | |||
+ | ==[[Minerals]]== | ||
+ | |||
+ | Minerals are important resources used in the construction of new gates. | ||
+ | |||
+ | |||
+ | __NOTOC__ |
Revision as of 00:05, 22 September 2010
Items are objects which can be acquired by players. Swords, Crowns and health capsules are all examples of items.
Consumables
Consumables are items that can be found in The Clockworks. Touching them will immediately acquire and use them, if the player's knight is capable of doing so.
Pickups
Pickups are transient items, meaning that they will not be brought back to Haven with the player's knight.
Equipment
Equipment can be worn or wielded by a player's knight.
Crafting Materials
Crafting materials are items that are used exclusively for the creation of other items.
Minerals
Minerals are important resources used in the construction of new gates.