Difference between revisions of "Crescent Phoenix (Guild)/Zenith's Guide"

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(Weapons)
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=====Prismatech vs Cryotech vs Firotech vs Voltech=====
 
=====Prismatech vs Cryotech vs Firotech vs Voltech=====
 
The Prismatech is generally not reconmended, as it only does a little bit more damage than the status effect alchemers, and if damage is what you're looking for, the firotech will do that.
 
The Prismatech is generally not reconmended, as it only does a little bit more damage than the status effect alchemers, and if damage is what you're looking for, the firotech will do that.
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=====Remember=====
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*The gun has a 2 bullet clip
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*Richochets may set of explosive blocks, aggro monsters, or other unwanted effects.
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====Antigua Line====
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The Antigua line weapons fire a several fast bullets. Although each individual bullet has low damage, it compensates by having a high fire rate. Because the bullets do almost no knockback, it does not hinder other party member's play styles. These are quite useful in PvP, the rapid fire properties let it do considerable damage, and because it can interrupt bomber's charging and it travels very fast, it can cripple bombers.
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=====Argent Peacemaker(Elemental)[Medium DB vs Undead]=====
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The Argent Peacemaker is an elemental revolver with a medium damage bonus against the undead. The damage bonus is much appreciated as the undead family consists of several slow moving monsters (such as zombies), which means the player can deliver large amounts of damage, even killing the monster, before it ever gets close enough to attack. The Argent Peacemaker's bullets can also chase faster moving targets (such as the Kat family). This gun is just as competent against the construct family since it consists of slow moving monsters.
 
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=====Sentenza (Shadow)[Medium DB vs Gremlins]=====
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The Sentenza is a shadow revolver with a medium damage bonus against Gremlins. Since Gremlins are able to move quickly and behave haphazardly, fights with a Sentenza are more active and alert (and arguably more fun) than with its counterpart. The Sentenza is also viable against the Slime family which are slow moving and track in clusters. The Sentenza is specialized against monsters of different speeds, and therefore requires a more versatile player.
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=====Sentenza vs Argent Peacemaker=====
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Both have their uses, one is shadow and one is elemental. However, the AP is sometimes overlooked for the Polaris, as the Sentenza overlooked for the Biohazard.
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=====Remember=====
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Remember!
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*The Antigua line guns have a 6 shot magazine, the most of any gun line. The reload rate is also faster than other guns
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*The Antigua can be purchased from brinks for 20 jelly gems, which are obtained by slaying the Royal Jelly (Jelly King)
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====Pulsar Line====
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The Pulsar line shoots slow bullets that expand into large orbs halfway to maximum range. Each large orb does more damage than the initial small bullet, and causes a fair amount of knockback. The pulsar's knockback, like all knockback, can have disadvantages. It can knock monsters into enemies or out of range of other attacks. Despite mixed feelings, the Pulsar is extremely effective against turrets and it can make solo runs very safe. Furthermore, it allows you to keep monsters away from you, minimizing damage taken. Furthermore, due to its "Area-Denial" properties, many players, whether striker, gaurdian, or recon, bring it to stop enemies from advancing, and making them take an alternative route.
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=====Polaris(Elemental)[Status:Shock]=====
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The Polaris does elemental damage, and it can inflict shock on enemies. The Elemental damage makes it ideal for destroying turrets. Furthermore, the shock can interrupt enemy attacks.
  
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=====Supernova(Normal)=====
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The Supernova does normal damage and lacks a status.
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=====Polaris vs Supernova=====
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The Polaris is almost always considered to be superior to the Supernova. The Polaris' elemental damage makes it highly effective against turrets, and very useful in places like FSC where shock, knockback, and elemental damage are extremely useful.
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=====Remember=====
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*Pulsar line guns have a three-shot magazine
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*The initial bullets of a Pulsar do not cause knock back.
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*The Polaris line is able to induce status with both the initial and expanded bullet.
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====Catalyzer Line====
 
==Bombing==
 
==Bombing==
 
{{showhide|Bombing|content=
 
{{showhide|Bombing|content=

Revision as of 19:22, 27 January 2013

Contents

Damage

Okay, so. There are 3 types of specialized damage, which i will refer to as simply damage types, and Normal damage. The damage types are elemental, shadow, and piercing. Each damage type does extra super duper awesome damage to 2 families of monsters. Each damage type is also neutral to 2 families of monsters. Furthermore, each damage type is weak against 2 families of monsters. For example, elemental does a lot of damage against a construct, okay damage against a slime, and not very much damage against a gremlin.

Monsters

There are 6 monster families. They are: Beast, Fiend, Construct, Undead, Slime, and Gremlins. Beast and Fiend are weak to piercing; construct and undead are weak to elemental; and slimes and gremlins are weak to shadow damage.

Weapons

Armor

Armor! Gear! Whatever the name, this is the last line of defense against enemy attacks.

Bomber Sets

Gunner Sets

Swordsman Sets

Personal tools