Difference between revisions of "Kat"

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(Strategy)
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{{Monster family|Undead}}
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{{TOCright}}
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'''Kats''' are a type of [[monsters|monster]] found in the [[Clockworks]].
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==Traits==
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General cuteness until spotting a living creature. Things turn ugly afterward.
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All Kats are immune to Curse.
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Kats become progressively more terrifying as knights delve deeper into the Clockworks. Starting at Tier 2, they can spit projectiles. In Tier 3, their scream upon defeat is much deeper to match their scarier appearance.
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{{clear}}
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==Types==
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{{Hidden header|Spookat}}
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{{Monster
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|name=Spookat
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|location=
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*All [[Clockwork Tunnels]]: Haunted Passage, Mechanized Mile
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*All [[Battle Arena]]s: Cadaverous Clash
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*[[Gloaming Wildwoods]]
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*[[Candlestick Keep]]: Fear The Dark
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*All [[Dark City]] levels
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*[[Scarlet Fortress]]: Cravat Hall (II & III)
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*[[Mission| Legion of Almire]]
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*[[Mission|Purr Terror]]
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|description=
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A swift pink Kat that if disturbed floats quickly behind knights to confuse their whereabouts and attack.
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*Tier 1: Small and smooth-skinned with long idle times; only use bite to attack.
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*Tier 2: Larger and can shoot one bullet, also attacks more frequently.
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*Tier 3: Scarred and can shoot 3 bullets. Attacks more frequently than in Tier 2.
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|abilities=
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*Bite {{attack|normal}} {{attack|shadow}}
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*Bullets {{attack|shadow}}
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|drop=
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*{{Mat|Light Shard}}
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*{{Mat|Dark Shard}}
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*{{Mat|Ecto Drop}}
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*{{Mat|Frayed Fabric}}
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*{{Mat|Grave Soil}}
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*{{Mat|Owlite Feather}}
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*{{Mat|Fine Fabric}}
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*{{Mat|Soul Dust}}
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*{{Mat|Ghost Bell}}
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*{{Mat|Miracloth}}
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*{{Mat|Philoso Feather}}
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}}
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{{Hidden header|Hurkat}}
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{{Monster
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|name=Hurkat
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|location=
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*[[Clockwork Tunnels|Wasteworks]]: Haunted Passage
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*[[Battle Arena|Venom Fang Arena]]: Cadaverous Clash
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*All [[Dark City]] levels
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*[[Scarlet Fortress]]: Spiral Court (I & II)
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*[[Candlestick Keep]]: Noxious Night
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*[[Shadow Lair]]: [[Gloaming Wildwoods]]
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*[[Mission|That Mold and Black Magic]]
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|description=
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Hurkats are the ill-looking members of the Kat family. They are just as speedy as Spookats, but use long-ranged bullets to attack and poison. Hurkats tend to keep their distance when engaged in battle, so knights must anticipate their next move to land an attack.
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*Tier 1: Smooth-skinned with long idle times.
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*Tier 2: Can shoot one bullet, also attacks more frequently.
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*Tier 3: Scarred and can shoot 3 bullets. Attacks more frequently than in Tier 2.
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|abilities=
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* Bite {{attack|normal}} {{attack|shadow}} {{status|poison}}
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* Bullets {{attack|shadow}} {{status|poison}}
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|drop=
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*{{Mat|Light Shard}}
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*{{Mat|Dark Shard}}
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*{{Mat|Green Shard}}
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*{{Mat|Ecto Drop}}
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*{{Mat|Frayed Fabric}}
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*{{Mat|Grave Soil}}
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*{{Mat|Nightshade}}
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*{{Mat|Owlite Feather}}
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*{{Mat|Fine Fabric}}
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*{{Mat|Soul Dust}}
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*{{Mat|Toxic Core}}
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*{{Mat|Philoso Feather}}
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*{{Mat|Plague Essence}}
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}}
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{{Hidden header|Bloogato}}
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{{Monster
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|name=Bloogato
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|location=
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*[[Clockwork Tunnels|Cooling Chamber]]: Haunted Passage
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*[[Battle Arena|Ice Maul Arena]]: Cadaverous Clash
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*[[Dark City]]: Sinful Steps II
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*[[Scarlet Fortress]]: Spiral Court (I & II)
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*[[Candlestick Keep]]: Cold Shadows
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|description=A huge and frosty blue kat, the Bloogato's size is matched by its range of attacks. It combines the short-range bite of the Spookat and long-range bullets of the Hurkat with the ability to freeze knights. Bloogatos have the same movement patterns as other Kats, making them just as difficult to hit.
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*Tier 1: Smooth-skinned with long idle times.
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*Tier 2: Smooth-skinned with a snowy aura. Can shoot one bullet.
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*Tier 3: Smooth-skinned and very shiny, can shoot 3 bullets.
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|abilities=
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*Bite {{attack|normal}} {{attack|shadow}} {{status|freeze}}
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*Bullets {{attack|shadow}} {{status|freeze}}
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|drop=*{{Mat|Light Shard}}
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*{{Mat|Dark Shard}}
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*{{Mat|Ecto Drop}}
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*{{Mat|Frayed Fabric}}
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*{{Mat|Grave Soil}}
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*{{Mat|Owlite Feather}}
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*{{Mat|Fine Fabric}}
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*{{Mat|Hailstone}}
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*{{Mat|Soul Dust}}
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*{{Mat|Ghost Bell}}
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*{{Mat|Perfect Snowball}}
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*{{Mat|Everfrost}}
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}}
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{{Hidden header|Pepperkat}}
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{{Monster
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|name=Pepperkat
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|location=
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*[[Clockwork Tunnels|Blast Furnace]]: Haunted Passage
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*[[Battle Arena|Flame Lash Arena]]: Cadaverous Clash
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*[[Candlestick Keep]]: Burning Blackout
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*[[Scarlet Fortress]]: Grim Gallery
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*[[Mission|Bad Luck and Brimstone]]
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|description=Its seemingly adorable face is difficult to see, but that is probably for the better. When it senses a knight's presence, its eyes and jaws open revealing an inner hellfire inside before it sinks its teeth into its victim.
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*Tier 1: Light-burgundy, smooth-skinned with long idle times and glowing eyes.
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*Tier 2: Can shoot one bullet and has fiery eyes, also attacks more frequently.
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*Tier 3: Scarred and can shoot 3 bullets. Attacks more frequently than in Tier 2.
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|abilities=
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*Bite {{attack|normal}} {{attack|shadow}} {{status|fire}}
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*Bullets {{attack|shadow}} {{status|fire}}
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|drop=*{{Mat|Light Shard}}
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*{{Mat|Dark Shard}}
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*{{Mat|Ecto Drop}}
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*{{Mat|Frayed Fabric}}
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*{{Mat|Grave Soil}}
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*{{Mat|Owlite Feather}}
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*{{Mat|Fine Fabric}}
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*{{Mat|Soul Dust}}
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*{{Mat|Torchstone}}
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*{{Mat|Ghost Bell}}
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*{{Mat|Flame Soul}}
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}}
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{{Hidden header|Statikat}}
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{{Monster
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|name=Statikat
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|location=
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*[[Clockwork Tunnels|Power Complex]]: Haunted Passage
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*[[Battle Arena|Thunder Fist Arena]]: Cadaverous Clash
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|description=These electrical ethereal can swiftly swoop down on knights like its cousins, making attacking from afar rather difficult. Their attacks can [[shock]] players, making it more difficult to chain a combo of attacks on the Kat.
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*Tier 1: Smooth-skinned, hollow-eyed and small with long idle times.
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*Tier 2: Has shocks in its eyes, larger and can shoot one bullet.
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*Tier 3: More scarred and can shoot 3 bullets.
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|abilities=
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*Bite {{attack|normal}} {{attack|shadow}} {{status|shock}}
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*Bullets {{attack|shadow}} {{status|shock}}
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|drop=
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*{{Mat|Dark Shard}}
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*{{Mat|Ecto Drop}}
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*{{Mat|Frayed Fabric}}
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*{{Mat|Grave Soil}}
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*{{Mat|Fine Fabric}}
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*{{Mat|Soul Dust}}
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*{{Mat|Static Clinger}}
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*{{Mat|Philoso Feather}}
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*{{Mat|Spark of Life}}
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}}
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==Notable Kats==
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{{Monster
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|name=Black Kat
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|location=
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*[[Mission|That Mold and Black Magic]]
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*[[Mission|Bad Luck and Brimstone]]
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*[[Mission|Purr Terror]]
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* This monster has a small chance of appearing in place of any other kat.
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|description=Big Kats with curse attacks summoned into the Clockworks by someone or something. They are really hungry for books of ancient grimoires.
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*Tier 1: Doesn't exist.
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*Tier 2: Drops 1 Ancient Page tokens. Summons [[Dust Zombie]].
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*Tier 3: Drops 3 Ancient Page tokens. Summons [[Carnavon]]s.
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|abilities=
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*Bite {{attack|normal}} {{attack|shadow}} {{status|curse}}
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*Bullets {{attack|shadow}} {{status|curse}}
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*Summon [[Dust Zombie]]s (Tier 2)
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*Summon [[Carnavon]]s (Tier 3)
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|drop= *{{Mat|Ghost Bell}}
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*{{Mat|Ecto Drop}}
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*{{Mat|Light Shard}}
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*{{Mat|Dark Shard}}
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*{{Mat|Owlite Feather}}
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*[[Image:Token-Ancient_Page.png|16px]] [[Token#Ancient_Page|Ancient Page Tokens]]
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*[[Image:Crafting-Book of Dark Rituals.png|16px]] [[Book of Dark Rituals]] (Rare)
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}}
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{{Hidden header|Mewkat}}
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{{Monster
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|name=Mewkat
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|location=This monster has a rare chance to appear in place of any Kat species.
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|description= A cute little harmless Kat. As much as you may provoke it, this tiny Kat will never lose its cool. Ask yourself, are a few crowns ''really'' worth killing this peaceful little thing?
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|drop=
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*{{Mat|Light Shard}}
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*{{Mat|Dark Shard}}
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*{{Mat|Ecto Drop}}
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*{{Mat|Owlite Feather}}
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*{{Mat|Soul Dust}}
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*{{Mat|Ghost Bell}}
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}}
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{{Hidden header|Grimalkin}}
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{{Monster
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|name=Grimalkin
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|description=A huge Spookat. It cannot be blocked or killed, so run while you can!
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Grimalkins appear within 3 seconds after a knight enters a dark area.  It cannot dash toward you like other kats. Instead, they trail behind the nearest knight and will bite any knight who gets too close!  Grimalkins can move though walls and areas outside the navigable map (similar to a phantom,) but they will not enter an area lit by a candle.  A maximum of 4 Grimalkins can appear at any given time. The larger your party size, the more Grimalkins spawn! Beware! 
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|location=
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*[[Candlestick Keep]]: Fear The Dark, Noxious Night, Burning Blackout, Galvanized Gloom and Cold Shadows
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|abilities=
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*Bite {{attack|normal}} {{attack|shadow}}
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(Bite cannot be blocked, and ignores the shield entirely.)
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|drop=*None. (Cannot be killed)}}
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{{Hidden header|Margrel}}
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{{Monster
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|name=Margrel
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|description=A massive Grimalkin-like creature, summoned by the Konjuring Kat's dark ritual. He was the one who opened the Book of Grey Feathers, causing the Kataclysm.  This event not only destroyed the Owlites, but also destroyed the Kat tribe as well.  He is the unluckiest Kat to have ever lived.
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|location=[[Moorcroft Manor]]
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|abilities=
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*Bite {{attack|normal}} {{attack|shadow}}
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(Bite cannot be blocked and ignores the shield entirely.)
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*Orbiting Bullets {{attack|shadow}}
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*Cursed Ring {{status|curse}}
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*Poison Smog {{status|poison}}
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*Summon Black Kats
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|drop=
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*[[Image:Token-Ancient_Page.png|16px]] [[Token#Ancient_Page|Ancient Page Tokens]] (x6)
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*[[Image:Equipment-Black Kat Cowl icon.png|16px]] [[Black Kat Cowl]] (User of [[Book of Dark Rituals]] only.)
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}}
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{{Monster family|Undead}}
 
{{Monster family|Undead}}
 
{{TOCright}}
 
{{TOCright}}
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* If a Grimalkin disappears when a player is not within a candle's radius, another Grimalkin will spawn immediately.
 
* If a Grimalkin disappears when a player is not within a candle's radius, another Grimalkin will spawn immediately.
 
* Grimalkins can still damage knights within a candle!  Be very careful even when you think you are safe.
 
* Grimalkins can still damage knights within a candle!  Be very careful even when you think you are safe.
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==Notes==
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*Even though the Grimalkin's bite cannot be blocked, the Grimalkin can be shield bumped out of the way (and can be knocked back by any gun of the [[Pulsar]] line's expanded shots,) it is unknown if this is a bug or not.
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* For unknown causes, one more Grimalkin can appear exceeding the maximum number of Grimalkins in a party (5 Grimalkins in a party of 4 players for example). This is probably a bug.
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*Because Black Kats have a small chance of appearing in place of any other kat, they can appear in places less unexpected as [[Mission|Legion of Almire]] or [[Shadow Lair]]: [[Gloaming Wildwoods]]
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==See also==
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* [[Monster#Undead Family|Undead Family]]
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* [[Monsters]]
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* [[Visual Encyclopedia/creature|Visual Encyclopedia of creatures]]
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[[Category:Monsters]]
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[[Category:Undead family]]
  
 
==Notes==
 
==Notes==

Revision as of 02:01, 6 April 2013

Undead
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Kats are a type of monster found in the Clockworks.

Traits

General cuteness until spotting a living creature. Things turn ugly afterward.

All Kats are immune to Curse.

Kats become progressively more terrifying as knights delve deeper into the Clockworks. Starting at Tier 2, they can spit projectiles. In Tier 3, their scream upon defeat is much deeper to match their scarier appearance.

Types

Spookat


Hurkat


Bloogato


Pepperkat

Statikat


Notable Kats

Mewkat


Grimalkin


Margrel


Undead
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Kats are a type of monster found in the Clockworks.

Traits

General cuteness until spotting a living creature. Things turn ugly afterward.

All Kats are immune to Curse.

Kats become progressively more terrifying as knights delve deeper into the Clockworks. Starting at Tier 2, they can spit projectiles. In Tier 3, their scream upon defeat is much deeper to match their scarier appearance.

Types

Spookat


Hurkat


Bloogato


Pepperkat

Statikat


Notable Kats

Mewkat


Grimalkin


Margrel


Strategy

There are a few ways you can manage these monsters:

  • Stun will totally disable Kats.
  • Shock will also make kats substantially less dangerous, as it tends to interrupt their lunges, deals elemental damage (which kats, being undead, are vulnerable to), and is easily passed from kat to kat due to the kat's habit of grouping together.
  • Wait for an opening after they charge forward, turn and attack.
  • Relentlessly strike them into a wall or corner and take them out quickly.
  • Run towards the Kat if it quickly flies in your direction. This is a signal that Kats will bite you.
  • Back away about 6-8 tiles and leave a bomb for when they charge.

The "cooldown" between attacks gets shorter and shorter the deeper you go, so short-ranged strategies become slightly less effective, while traps (such as leaving a bomb for them to fly through) become slightly better since they move around more.

Black Kats can be very dangerous if not taken care of quickly. They can sustain roughly twice the damage of their smaler brethren, and rapidly summon Carnavons, which both protect the Black Kat from attacks and can be dangerous with their curse attacks. However, it is very difficult for sword attacks to roll off them due to their size and knockback resistance; a Warmaster Rocket Hammer can kill them quickly.

When dealing with Grimalkins, while you can't kill them, you can get a rid of them. As you should notice, they disappear after having bitten a knight. What you may not know is that they do not have to bite the knight to disappear. If you run from one side of it to the other, passing in front of it, it will try to bite you and miss, disappearing even though it doesn't hit anything. NOTE: If you run towards a Grimalkin from the front and then run away again, you will get hurt. Another strategy is,if you are in a party and someone happens to be K.O.ed, run them into the K.O.ed player. This worked when i did it.

Grimalkin chasing an unlucky knight

Grimalkin Rules:

  • A Grimalkin spawns after a player is not within the radius of a candle for 3 seconds.
  • For every 3 seconds after, another spawns, up to a maximum of the number of party members.
  • A Grimalkin will disappear if it has not encountered a player or a candle within a certain amount of time.
  • If a Grimalkin disappears when a player is not within a candle's radius, another Grimalkin will spawn immediately.
  • Grimalkins can still damage knights within a candle! Be very careful even when you think you are safe.

Notes

  • Even though the Grimalkin's bite cannot be blocked, the Grimalkin can be shield bumped out of the way (and can be knocked back by any gun of the Pulsar line's expanded shots,) it is unknown if this is a bug or not.
  • For unknown causes, one more Grimalkin can appear exceeding the maximum number of Grimalkins in a party (5 Grimalkins in a party of 4 players for example). This is probably a bug.
  • Because Black Kats have a small chance of appearing in place of any other kat, they can appear in places less unexpected as Legion of Almire or Shadow Lair: Gloaming Wildwoods

See also

Notes

  • Even though the Grimalkin's bite cannot be blocked, the Grimalkin can be shield bumped out of the way (and can be knocked back by any gun of the Pulsar line's expanded shots,) it is unknown if this is a bug or not.
  • For unknown causes, one more Grimalkin can appear exceeding the maximum number of Grimalkins in a party (5 Grimalkins in a party of 4 players for example). This is probably a bug.
  • Because Black Kats have a small chance of appearing in place of any other kat, they can appear in places less unexpected as Legion of Almire or Shadow Lair: Gloaming Wildwoods

See also

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