Difference between revisions of "Gaming Knights (Guild)/Event Week"
From SpiralKnights
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<div style="text-align:left" class="NavHead"> '''How "Event Week" works...''' </div> | <div style="text-align:left" class="NavHead"> '''How "Event Week" works...''' </div> | ||
<div style="text-align:left" class="NavContent"> | <div style="text-align:left" class="NavContent"> | ||
− | *During | + | *During Mondays of '''"Event Week"''', we will have our first set of events called '''"Guild Meetings"''', whereby we cover the important issues of Gaming Knights. So far, the first set consist of 2 events, '''"Monthly Meeting"''' and '''"Guild Monthly Check"'''. |
− | *During | + | *During Tuesdays to Thursdays of '''"Event Week"''', we will have our second set of events called '''"Guild Missions"''', whereby guildies can play guild events hosted by higher-ranked guildies. So far, the second set consist of 3 events, '''"Babysitting Mishap"''', '''"Mining our own business"''' and '''"Metallic Heist in the Palace"'''. |
− | *During | + | *During Fridays of '''"Event Week"''', we will have our last set of events called '''"Misc. Events"'''. So far, we have 1 event, which is '''"ACHF (Anything could happen friday) Talk Show"'''. |
*If you do not own one of the requirements in the boxes below and you cannot obtain them within the time for the event, we will allow you to wear '''armor or helms''' that resemble or are equal in stats in place of the required items. This will not be a reoccurring thing so please gather the requirements '''as soon as possible!'''</div></div></div> | *If you do not own one of the requirements in the boxes below and you cannot obtain them within the time for the event, we will allow you to wear '''armor or helms''' that resemble or are equal in stats in place of the required items. This will not be a reoccurring thing so please gather the requirements '''as soon as possible!'''</div></div></div> | ||
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http://www.timeanddate.com/worldclock/converter.html | http://www.timeanddate.com/worldclock/converter.html | ||
− | '''Any | + | '''Any guildies''' that have a friend that may want to join tell them come on! We don't discriminate here, so '''ALL''' people are allowed to join in the festivities. |
We try to make Event Week a '''fun and festive time''' for '''everyone''' in the guild and in the community so be excited when the first of the month comes! :D | We try to make Event Week a '''fun and festive time''' for '''everyone''' in the guild and in the community so be excited when the first of the month comes! :D |
Revision as of 10:10, 26 April 2013
Contents
- 1 Event Week!
- 2 Snarby Event Descriptions...
- 3 Snarby Event Requirements...
- 4 How the Snarby Event goes...
- 5 Snarby Event Rewards!!!
- 6 Mining Event Descriptions...
- 7 Mining Event Requirements...
- 8 How the Mining Event goes...
- 9 Mining Event Rewards!!!
- 10 Heist Event Descriptions...
- 11 Heist Event Requirements...
- 12 How the Heist Event goes...
- 13 Heist Event Rewards!!!
- 14 Credits
Event Week!
There has been some changes made to the order of events at the beginning of the month. We are changing the Attendance Check and other guild events from the first of the every month to the first week of every month. It will be referred to as, Event Week (If anyone has any better names please let us know).
- During Mondays of "Event Week", we will have our first set of events called "Guild Meetings", whereby we cover the important issues of Gaming Knights. So far, the first set consist of 2 events, "Monthly Meeting" and "Guild Monthly Check".
- During Tuesdays to Thursdays of "Event Week", we will have our second set of events called "Guild Missions", whereby guildies can play guild events hosted by higher-ranked guildies. So far, the second set consist of 3 events, "Babysitting Mishap", "Mining our own business" and "Metallic Heist in the Palace".
- During Fridays of "Event Week", we will have our last set of events called "Misc. Events". So far, we have 1 event, which is "ACHF (Anything could happen friday) Talk Show".
- If you do not own one of the requirements in the boxes below and you cannot obtain them within the time for the event, we will allow you to wear armor or helms that resemble or are equal in stats in place of the required items. This will not be a reoccurring thing so please gather the requirements as soon as possible!
We will also try to have the Attendance Check throughout this week so if you can't be on during Monday and Tuesday you will still be checked of as being active. However the main days we will have it are Monday and Tuesday. If you are not familiar with these events, please refer to the boxes below. Also if anyone has any ideas on guild events please refer to either Head GM, Gamer-Troopa; 2nd Head GM, Jonbottron or Head Officer, Cool-Knight.
Sadly, some people can't be on during this time so if you can't let Head Officers or GMs know and we will arrange for you a small Event Week for you, it will be purposed to be just for you but if others can't be on during regular Event Week or you just want to join for more fun you may join as well! We can't leave anybody behind so expect Event Week to come to everybody!
We have decided that there will be 2 times for you to do an event a day, Once with GM Gamer-Troopa (Gamer's group should start around 4:00pm SGT) and once with GM Jonbottron (Jon's group should start around 7:00pm EST). There is no set time that we start a certain event, as long as there's 3 people that want to do it, we will start. If you do not make it in time for the signing up period, sorry better luck next time, the only other time you will be able to do an event not on the event day is on ACHF (Anything could happen Friday). Below is a link to convert our time zones into your time zone: http://www.timeanddate.com/worldclock/converter.html
Any guildies that have a friend that may want to join tell them come on! We don't discriminate here, so ALL people are allowed to join in the festivities.
We try to make Event Week a fun and festive time for everyone in the guild and in the community so be excited when the first of the month comes! :D
A meeting for Officers and Guild Masters, whereby we discuss everything that has happened in Gaming Knights the past month and SK in general so make sure you attend!
- Venue(s): Gaming Knights' guild hall
An attendance check that allows us to take records of the majority of GK, as well as meeting each other in the day of the check. It is also the event that allows us Officers and Guild Masters to kick those who are inactive for a few months or so. The event will take place the first week of a new month, so be sure to attend and introduce yourself to the guild.
- Venue(s): Gaming Knights' guild hall
The rules to making Guild Missions...
- Reward payouts must be either below or at least 5k per playthrough; no payouts exceeding the payout limit.
"Recently, we have overheard that the Guild Master (Gamer-Troopa) adores the Snarbolax very much, to the point that he frequently revisits the Gloaming Wildwoods just to see "Snarby", as he affectionately refers to. But one day, we have received a call from the Guild Master himself, requesting assistance because he's been injured by the Snarbolax. Heeding his help, we set off to assist." (Jonbottron)
- Suggested by: Gamer-Troopa
Snarby Event Descriptions...
It's basically a boss challenge, whereby the main goal is to defeat Snarby, and defend the Guild Master from suffering further injuries. The host will be the "Injured", whereby up to 3 members will be the "Assistants".
- Application Venue(s): Gaming Knights' guild hall
- Event Venue(s): Gloaming Wildwoods, Shadow of the Beast mission
Snarby Event Requirements...
For the "Injured"/Host...
- The Injured/Host will be wearing Proto equipments ONLY, because he needs to be dead, as part of the event.
- The Injured/Host must also carry enough crowns to pay the Assistants after the event, based on their performances.
- 30 mist for playing through the entire mission.
For the "Assistants"...
- Same as the Injured, however they are free to use their own weapons to defend themselves with.
- 20 mist for playing through the 2nd and last depth of the mission.
How the Snarby Event goes...
- Once the "Injured"/Host reaches the beginning of the 2nd depth, the Host will invite the Assistants into the depth. The party will then finish the depth and reach the elevator to the last depth, whereby Snarby resides.
- Once the party (1 Injured/Host and up to 3 Assistants) have reached the last depth, the "Injured"/Host must drop his items off his/her inventory before killing him/herself in order to proceed with the Event. The "Assistants" must then fend off the Snarbolax and protect the "Injured"/Host from further injuries.
- If any of the "Assistants" dies during the boss fight, that Assistant is "out" and can't be revved until the end of the event (even if the revive is either intentional or accidental). If the Snarbolax is defeated, the survivors and casualties will receive the Survivors' and Casualties' Rewards, respectively from the Injured. If all of the Assistants dies however, the party will return to Haven with no rewards.
- Bonus Reward! If all of the Assistants are alive after the Snarbolax's defeat, they will receive a bonus from the Injured, for showing impressive survival skills.
Snarby Event Rewards!!!
- Survivors' Rewards: 1,000 crowns per Knight
- Casualties' Rewards: 500 crowns per Knight
- Bonus Reward: 600 crowns (shared)
"Recently, we have received a call from the Manager of the Birdsong Mining company, who requested that they need new, fresh minerals mined from the clockworks, because all of Chief Geo Knight Wegner's samples have disintegrated during his recent experiments. With all the miners already occupied, we are given the task to mine minerals in order to continue Wegner's further research." (Gamer-Troopa)
- Suggested by: Gamer-Troopa
Mining Event Descriptions...
It's a Tier 1 exhibition, whereby the main goal is to collect as many minerals as possible during the run, before reaching the sub-town to rest and claim our rewards from the Manager himself. The Host will be the "Manager", whereby up to 3 members will be playing as the "Miners".
Application Venue(s): Gaming Knights guild hall
Event Venue(s): Haven Arcade; Depth 1 - 8 of desired gate
Mining Event Requirements...
For the "Manager"/Host...
- The "Manager"/Host will be wearing Proto equipments, cause he needs to observe and count the number of Mineral pieces collected, between each depth.
- The "Manager"/Host must also have crowns to pay the miners for their work done, after the event.
- 60 mist for playing through depth 1-8 of desired gate.
For the "Miners"...
- The "Miners" will be restricted to wearing these certain weapons/equipments...
- Mining Hat (0* Helm)
- Vitasuit (0* Armor)
- Iron Buckler (0* Shield)
- Beast Basher/Big Beast Basher (0-1* Weapon)
- 60 mist for playing through depth 1-8 of desired gate.
How the Mining Event goes...
- Once the party (1 "Manager"/Host and up to 3 "Miners") meet up at the Haven arcade, they must choose one of the 4 gates to enter. Once chosen, they must travel through the clockworks and collect as many minerals as possible, before reaching Moorcraft Manor to finish the event.
- Whenever one of the "Miners" dies during a depth, that "Miner" is "Out" (cannot be revived) until the beginning of the next depth, whereby they will be revived automatically.
- If all of the "Miners" or the "Manager"/Host himself is dead in a depth, the event is over and the party will return to Haven to receive their "Standard Reward" from the "Manager"/Host. If the party are able to reach Moorcraft Manor however, the Miners will also receive a "Bonus Reward" from the "Manager"/Host himself.
- As the "Manager"/Host: The "Manager"/Host is allowed to assist "Miners" in combat, but is NOT ALLOWED to hit or carry minerals.
- As the "Miners": The "Miners" are allowed to hit and carry minerals, and share inventory items with each other.
Mining Event Rewards!!!
The rewards the "Miners" will get is based on how many mineral pieces they've gotten during the whole mission. Also, if the party manage to reach Moorcraft Manor, they will receive the "Standard Reward" along with the "Bonus Reward" from the Manager.
- Standard Reward: 25 crowns X total pieces of minerals (shared)
- Bonus Reward: 1,000 crowns (shared)
"A disheveled Mecha Bot stumbles into the Guild Hall. We helped him up and ask if he needs any help. He says, "Help, my brother, Goaty, has been captured by the Jelly King. You must help him; I'll give you any amount of crowns!" Being the knights that we are, we heed the friendly Mecha Bot's call, and set out to save out Guild Mascot and fighting buddy, Goaty the Robot." (Jonbottron)
- Suggested by: Jonbottron
Heist Event Descriptions...
It's a Tier 2 challenge, with the main goal to rescue Goaty from the slimy clutches of the Jelly King, in Royal Jelly Palace. The Host and other guildies will be playing as the "Rescuers".
- Application Venue(s): Gaming Knights guild hall
- Event Venue(s): Royal Jelly Palace
Heist Event Requirements...
- Any equipments at/under 2 stars.
- You must be a mission rank of 5-2 or above to do this event.
- 30 mist for playing through the entire mission.
How the Heist Event goes...
- The party (up to 4 rescuers) will meet up at the Mission Lobby of "The Sovereign Slime", before venturing out to Royal Jelly Palace.
- If any of the Rescuers dies, that rescuer is out, but you can stay and help your fellow Knights fight. If all of the Rescuers die in the first 2 depths however, the event is over, and the party will return to Haven with no rewards. If the Rescuers last until the boss fight, they can only rev once per person.
- Bonus Reward! If you manage to retrieve a Mecha Knight Kit and bring it to the final elevator, you will receive a Bonus from the disheveled Mecha Knight.
Heist Event Rewards!!!
- Survivors' Rewards: 1,000 crowns per knight
- Casualties' Rewards: 500 crowns per knight
- Bonus Reward: 500 crowns
Credits
The guild page has been edited by:
- Gamer-Troopa (Guild Master)
- Jonbottron (2nd Guild Master)
If anyone has any ideas on anything to add to this wiki, feel free to ask either Gamer, Jon, or Cool for permission and if we approve you may edit the page. Also let any of us if we are online to review the changes and if we aren't online then tell any of the other Officers or wait until we do get online. You must be at least a Veteran to be able to edit the guild page!
Thanks,
~ The Editing Team
Link to the main page: Gaming Knights (Guild)