Difference between revisions of "Lichen"

From SpiralKnights

Jump to: navigation, search
(Traits)
(Types)
Line 69: Line 69:
 
*[[Royal Jelly Palace]]: Red Carpet Runaround  
 
*[[Royal Jelly Palace]]: Red Carpet Runaround  
 
*[[Shadow Lair]]: [[Royal Jelly Palace]]
 
*[[Shadow Lair]]: [[Royal Jelly Palace]]
|description=For newly adventuring Knights, it is advisable to avoid allowing a Giant Lichen Colony to form. Along with a 'thorn roots' attack, Giant Lichen Colonies can dash around to chase fleeing knights. Fortunately, although Giant Lichen Colonies can absorb other lichens and grow slightly bigger, it can no longer evolve. This is amongst the most threatening of all lichens.
+
|description=For newly adventuring Knights, it is advisable to avoid allowing a Giant Lichen Colony to form. Along with a "thorn roots" attack, Giant Lichen Colonies can dash around to chase fleeing knights. Fortunately, although Giant Lichen Colonies can absorb other Lichens and grow slightly bigger, it can no longer evolve. This is among the most threatening of all Lichens.
 
|abilities=
 
|abilities=
 
*Tackle {{attack|normal}}
 
*Tackle {{attack|normal}}
Line 96: Line 96:
 
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
 
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
 
*[[Shadow Lair]]: [[Firestorm Citadel]]
 
*[[Shadow Lair]]: [[Firestorm Citadel]]
|description=These slick lichens have a tendency to leave a mess of oil on the ground. Not only do the oilers camouflage well against the spilled oil, the oil slicks on the ground can also be set aflame by monsters or players, making the oilers much more dangerous.
+
|description=These slick Lichens have a tendency to leave a mess of oil on the ground. Not only do the Oilers camouflage well against the spilled oil, the oil slicks on the ground can also be set aflame by monsters or players, making the Oilers much more dangerous.
  
 
When set on fire Oilers gain elemental resist.
 
When set on fire Oilers gain elemental resist.
*Tier 1: A normal oiler lichen.
+
*Tier 1: A normal Oiler Lichen.
*Tier 2: Has short spikes around its body, causing it to resemble a lichen colony.
+
*Tier 2: Has short spikes around its body, causing it to resemble a Lichen Colony.
*Tier 3: Has still more spikes around its body, causing it to resemble a giant lichen colony.
+
*Tier 3: Has still more spikes around its body, causing it to resemble a Giant Lichen Colony.
 
|abilities=
 
|abilities=
 
* Tackle {{attack|piercing}}
 
* Tackle {{attack|piercing}}
Line 130: Line 130:
 
*[[Ironclaw Munitions Factory]]
 
*[[Ironclaw Munitions Factory]]
 
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
 
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
|description=Quicksilvers live up to their name by rapidly ricocheting off anything it can, shocking monsters and players alike. It is not very shocking that its spark can heal the Quicksilver.
+
|description=Quicksilvers live up to their name by rapidly ricocheting off anything they can, shocking monsters and players alike. It is not very shocking that they are healed by their own sparks.
* Tier 1: A smooth, silver lichen. Self-electrifying.
+
* Tier 1: A smooth, silver Lichen. Self-electrifying.
* Tier 2: Have thorns that create a resemblance to a lichen colony. Deals Piercing with its tackles. Self-electrifying.
+
* Tier 2: Has thorns resembling a Lichen Colony. Deals Piercing with its tackles. Self-electrifying.
* Tier 3: A silver Lichen that resembles a giant lichen colony, with turquoise spikes and two frontal horns. Deals Piercing tackles. Self-electrifying.
+
* Tier 3: A silver Lichen resembling a Giant Lichen Colony, with turquoise spikes and two frontal horns. Deals Piercing tackles. Self-electrifying.
 
|abilities=
 
|abilities=
 
* Tackle {{attack|piercing}}
 
* Tackle {{attack|piercing}}
Line 159: Line 159:
 
*All [[Concrete Jungle]]s
 
*All [[Concrete Jungle]]s
 
*[[Mission|Compound 42]]: Outer Facility
 
*[[Mission|Compound 42]]: Outer Facility
|description=A lichen that can inflict poison.
+
|description=A Lichen that can inflict poison.
* Tier 1: A dark green lichen.
+
* Tier 1: A dark green Lichen.
 
* Tier 2: Darker green than in Tier 1.
 
* Tier 2: Darker green than in Tier 1.
* Tier 3: Acquires several spikes around its body, and can use a Spin Attack to release them and deal damage at long range. Spikes have a chance to inflict poison. Its attacks also deal piercing type of damage instead of normal on Tier 3.
+
* Tier 3: Acquires several spikes around its body, and can use a Spin Attack to release them and deal damage at long range. Spikes have a chance to inflict poison. Its attacks also deal piercing damage instead of normal on Tier 3.
 
|abilities=
 
|abilities=
 
*Tackle {{attack|piercing}} {{status|poison}}
 
*Tackle {{attack|piercing}} {{status|poison}}
Line 182: Line 182:
 
|name=Toxilargo
 
|name=Toxilargo
 
|location=*[[Concrete Jungle]]: Briar Bone Barrage
 
|location=*[[Concrete Jungle]]: Briar Bone Barrage
|description=Out of all the lichens, these may be the most dangerous. It has all of the attacks a Giant Lichen Colony has, plus the ability to surround itself in noxious gas, poisoning and weakening players. Fortunately, they are only found in a Tier 3 level known as [[Concrete Jungle]] Briar Bone Barrage.
+
|description=Out of all the Lichens, these may be the most dangerous. It has all of the attacks a Giant Lichen Colony has, plus the ability to surround itself in noxious gas, poisoning and weakening players. Fortunately, they are only found in a Tier 3 level known as [[Concrete Jungle]] Briar Bone Barrage.
 
* Tier 1:
 
* Tier 1:
 
* Tier 2:
 
* Tier 2:
Line 210: Line 210:
 
{{Monster
 
{{Monster
 
|name=Sloom
 
|name=Sloom
|location=*These monsters use to be able to be found through [[exploration|Monster Cages]]. They no longer exist ingame any more.
+
|location=*These monsters used to be found through [[exploration|Monster Cages]]. They no longer exist ingame any more.
|description=This oozing lichen can put players to sleep if they let their guard down.
+
|description=This oozing Lichen can put players to sleep if they let their guard down.
* Tier 1: It looks like a lichen with a Z  
+
* Tier 1: It looks like a Lichen marked with a Z.
 
* Tier 2:
 
* Tier 2:
 
* Tier 3: Acquires several spikes around its body, and can use a Spin Attack to release them and deal damage at long range. Spikes have a chance to inflict sleep. Its attacks also deal piercing instead of normal on Tier 3.
 
* Tier 3: Acquires several spikes around its body, and can use a Spin Attack to release them and deal damage at long range. Spikes have a chance to inflict sleep. Its attacks also deal piercing instead of normal on Tier 3.

Revision as of 00:44, 15 April 2013

Slime
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Lichen are a type of enemy encountered in the Clockworks.

Traits

Unlike its cubic cousins, Lichens tend to ooze along towards the player. They also move faster than Jelly Cubes, and some Lichens develop a projectile attack in later tiers.

Lichens can inflict normal and piercing damage.

Types

Lichen


Lichen Colony


Giant Lichen Colony


Oiler


Quicksilver


Toxigel


Toxilargo


Void Gel


Sloom



Toxoil


Giant Toxoil


Strategy

  • Defeating non-elemental Lichens is very simple, but you must keep in mind that when they merge:
    • The resulting lichen has full health and is cured of status effects
    • The bigger they get, the harder they hit you
    • For more skilled players: it may be beneficial to let them form into giant colonies before attacking so you will get increased heat
  • Don't let Red Rovers take notice of you when there are Oilers or Toxoils around, and don't use weapons that inflict fire or they will be set aflame.
  • Oilers slide around for a bit after they stop moving, meaning they can charge up an attack and still hit you as you run away.
  • A frozen Oiler or Toxoil will lose its "aflame" status, and elemental damage will do normal damage to it instead of reduced damage. They can be relit quite easily however from fire traps, shadow fire, red rovers and other lit oilers.
  • If a Quicksilver has been shocked, it can damage or kill other enemies (including other Quicksilvers, which can be useful when there are a large number of Quicksilvers in the vicinity) but will heal itself.

Notable Lichens

Soul Jelly



Trivia

  • According to the mission: Alien Ooze (Rank 3-1), Lichens are an alien species of the slime family thought to have come to the Clockworks via a meteor that crashed on to the surface of Cradle. A specific Scenario Room shows a meteor crashed into the Clockworks with some Lichens near.
  • The mission: A Pinch of Salt states that Lichens hate rock salts, that stuff makes them dissolve.
  • Toxoils and Giant Toxoils were created by Herex but apparently formed an intelligence well beyond the scope of a standard bio-toxin. Herex ordered the facility destroyed seeing that those experiments could endanger the Order.

See also

Personal tools